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author | Uwe Klotz <uklotz@mixxx.org> | 2020-03-21 12:02:52 +0100 |
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committer | Uwe Klotz <uklotz@mixxx.org> | 2020-03-30 11:32:18 +0200 |
commit | b384921bfa4400685d729d10db46c2a59ce3752a (patch) | |
tree | 46c2def649f5a6f33072e5d2b24066f937dbb3f0 /src/analyzer/constants.h | |
parent | 829ec47831e22bb0afae953faaafd59e24aca608 (diff) |
Use new PCM audio property types
Diffstat (limited to 'src/analyzer/constants.h')
-rw-r--r-- | src/analyzer/constants.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/analyzer/constants.h b/src/analyzer/constants.h index 468ed741ed..c936de1515 100644 --- a/src/analyzer/constants.h +++ b/src/analyzer/constants.h @@ -9,7 +9,7 @@ namespace mixxx { // depending on the track length. A block size of 4096 frames per block // seems to do fine. Signal processing during analysis uses the same, // fixed number of channels like the engine does, usually 2 = stereo. -constexpr mixxx::AudioSignal::ChannelCount kAnalysisChannels = mixxx::kEngineChannelCount; +constexpr audio::ChannelCount kAnalysisChannels = mixxx::kEngineChannelCount; constexpr SINT kAnalysisFramesPerChunk = 4096; constexpr SINT kAnalysisSamplesPerChunk = kAnalysisFramesPerChunk * kAnalysisChannels; |