From b384921bfa4400685d729d10db46c2a59ce3752a Mon Sep 17 00:00:00 2001 From: Uwe Klotz Date: Sat, 21 Mar 2020 12:02:52 +0100 Subject: Use new PCM audio property types --- src/analyzer/constants.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/analyzer/constants.h') diff --git a/src/analyzer/constants.h b/src/analyzer/constants.h index 468ed741ed..c936de1515 100644 --- a/src/analyzer/constants.h +++ b/src/analyzer/constants.h @@ -9,7 +9,7 @@ namespace mixxx { // depending on the track length. A block size of 4096 frames per block // seems to do fine. Signal processing during analysis uses the same, // fixed number of channels like the engine does, usually 2 = stereo. -constexpr mixxx::AudioSignal::ChannelCount kAnalysisChannels = mixxx::kEngineChannelCount; +constexpr audio::ChannelCount kAnalysisChannels = mixxx::kEngineChannelCount; constexpr SINT kAnalysisFramesPerChunk = 4096; constexpr SINT kAnalysisSamplesPerChunk = kAnalysisFramesPerChunk * kAnalysisChannels; -- cgit v1.2.3