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author | Bram Moolenaar <Bram@vim.org> | 2016-07-07 16:43:02 +0200 |
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committer | Bram Moolenaar <Bram@vim.org> | 2016-07-07 16:43:02 +0200 |
commit | 9d5d3c9c4468ad76f16b50eabd3d9e7eab2ed44d (patch) | |
tree | ecee7bf2e2c8a5eeaea1c00ab3461d34740b3ca6 /src/proto/gui_photon.pro | |
parent | 05e418d436410cd8bbf5a29ff81e8ad68408b1e8 (diff) |
patch 7.4.1995v7.4.1995
Problem: GUI: cursor drawn in wrong place if a timer callback causes a
screen update. (David Samvelyan)
Solution: Also redraw the cursor when it's blinking and on.
Diffstat (limited to 'src/proto/gui_photon.pro')
-rw-r--r-- | src/proto/gui_photon.pro | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/proto/gui_photon.pro b/src/proto/gui_photon.pro index 46d73b7419..b03479c974 100644 --- a/src/proto/gui_photon.pro +++ b/src/proto/gui_photon.pro @@ -40,6 +40,7 @@ void gui_mch_draw_string(int row, int col, char_u *s, int len, int flags); void gui_mch_draw_hollow_cursor(guicolor_T color); void gui_mch_draw_part_cursor(int w, int h, guicolor_T color); int gui_mch_is_blinking(void); +int gui_mch_is_blink_off(void); void gui_mch_set_blinking(long wait, long on, long off); void gui_mch_start_blink(void); void gui_mch_stop_blink(void); |