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authorBram Moolenaar <Bram@vim.org>2016-07-07 16:43:02 +0200
committerBram Moolenaar <Bram@vim.org>2016-07-07 16:43:02 +0200
commit9d5d3c9c4468ad76f16b50eabd3d9e7eab2ed44d (patch)
treeecee7bf2e2c8a5eeaea1c00ab3461d34740b3ca6 /src/proto/gui_photon.pro
parent05e418d436410cd8bbf5a29ff81e8ad68408b1e8 (diff)
patch 7.4.1995v7.4.1995
Problem: GUI: cursor drawn in wrong place if a timer callback causes a screen update. (David Samvelyan) Solution: Also redraw the cursor when it's blinking and on.
Diffstat (limited to 'src/proto/gui_photon.pro')
-rw-r--r--src/proto/gui_photon.pro1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/proto/gui_photon.pro b/src/proto/gui_photon.pro
index 46d73b7419..b03479c974 100644
--- a/src/proto/gui_photon.pro
+++ b/src/proto/gui_photon.pro
@@ -40,6 +40,7 @@ void gui_mch_draw_string(int row, int col, char_u *s, int len, int flags);
void gui_mch_draw_hollow_cursor(guicolor_T color);
void gui_mch_draw_part_cursor(int w, int h, guicolor_T color);
int gui_mch_is_blinking(void);
+int gui_mch_is_blink_off(void);
void gui_mch_set_blinking(long wait, long on, long off);
void gui_mch_start_blink(void);
void gui_mch_stop_blink(void);