diff options
author | Maxim Kim <habamax@gmail.com> | 2022-08-29 15:28:53 +0100 |
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committer | Bram Moolenaar <Bram@vim.org> | 2022-08-29 15:28:53 +0100 |
commit | d5c8f11905abc1bdf3b8864dbc40187855ed9374 (patch) | |
tree | ea69e11f1ff3e2b35cbabe01de9cfa369c63a1b9 /runtime/filetype.vim | |
parent | 13608d851a0470ced30921428b3313c023d395d8 (diff) |
patch 9.0.0319: Godot shader files are not recognizedv9.0.0319
Problem: Godot shader files are not recognized.
Solution: Add patterns for "gdshader". (Maxim Kim, closes #11006)
Diffstat (limited to 'runtime/filetype.vim')
-rw-r--r-- | runtime/filetype.vim | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/runtime/filetype.vim b/runtime/filetype.vim index 50de286240..c2b89a5f80 100644 --- a/runtime/filetype.vim +++ b/runtime/filetype.vim @@ -696,7 +696,10 @@ au BufNewFile,BufRead *.mo,*.gdmo setf gdmo au BufNewFile,BufRead *.gd setf gdscript " Godot resource -au BufRead,BufNewFile *.tscn,*.tres setf gdresource +au BufRead,BufNewFile *.tscn,*.tres setf gdresource + +" Godot shader +au BufRead,BufNewFile *.gdshader,*.shader setf gdshader " Gedcom au BufNewFile,BufRead *.ged,lltxxxxx.txt setf gedcom |