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authorbe_ <be.0@gmx.com>2017-01-12 01:45:19 -0600
committerbe_ <be.0@gmx.com>2017-01-12 01:45:19 -0600
commitedd75254865fe003c0efdc354b5eedcd6feaf09a (patch)
treef1250465cde97093547198bc6d37d9007b403440 /src/effects/effectchain.h
parentc69adca590d5cecd280d9b0762c24f4802208dba (diff)
reload only effect being updated instead of each effect in chain
Before, metaknob linkings of every effect in a chain would be reset to default when loading a different effect to any position in the chain. Also, the parameter name labels of effects that were not being replaced would flicker on screen. fixes https://bugs.launchpad.net/mixxx/+bug/1655523
Diffstat (limited to 'src/effects/effectchain.h')
-rw-r--r--src/effects/effectchain.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/effects/effectchain.h b/src/effects/effectchain.h
index 356e56015c..204b7a8012 100644
--- a/src/effects/effectchain.h
+++ b/src/effects/effectchain.h
@@ -100,7 +100,7 @@ class EffectChain : public QObject {
signals:
// Signal that indicates that an effect has been added or removed.
- void effectsChanged();
+ void effectChanged(unsigned int effectSlotNumber);
void nameChanged(const QString& name);
void descriptionChanged(const QString& name);
void enabledChanged(bool enabled);