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//go:build !tcell && !windows
package tui
type Attr int32
func HasFullscreenRenderer() bool {
return false
}
var DefaultBorderShape BorderShape = BorderRounded
func (a Attr) Merge(b Attr) Attr {
return a | b
}
const (
AttrUndefined = Attr(0)
AttrRegular = Attr(1 << 8)
AttrClear = Attr(1 << 9)
Bold = Attr(1)
Dim = Attr(1 << 1)
Italic = Attr(1 << 2)
Underline = Attr(1 << 3)
Blink = Attr(1 << 4)
Blink2 = Attr(1 << 5)
Reverse = Attr(1 << 6)
StrikeThrough = Attr(1 << 7)
)
func (r *FullscreenRenderer) Init() {}
func (r *FullscreenRenderer) Resize(maxHeightFunc func(int) int) {}
func (r *FullscreenRenderer) Pause(bool) {}
func (r *FullscreenRenderer) Resume(bool, bool) {}
func (r *FullscreenRenderer) PassThrough(string) {}
func (r *FullscreenRenderer) Clear() {}
func (r *FullscreenRenderer) NeedScrollbarRedraw() bool { return false }
func (r *FullscreenRenderer) Refresh() {}
func (r *FullscreenRenderer) Close() {}
func (r *FullscreenRenderer) Size() (termSize, error) {
return termSize{}, nil
}
func (r *FullscreenRenderer) GetChar() Event { return Event{} }
func (r *FullscreenRenderer) MaxX() int { return 0 }
func (r *FullscreenRenderer) MaxY() int { return 0 }
func (r *FullscreenRenderer) RefreshWindows(windows []Window) {}
func (r *FullscreenRenderer) NewWindow(top int, left int, width int, height int, preview bool, borderStyle BorderStyle) Window {
return nil
}
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