Age | Commit message (Collapse) | Author |
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* rebind => reconfigure
* persist keybinds and mode info to new tabs
* add configuration plugin
* make tests pass
* remove warnings
* style(fmt): rustfmt
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* add necessary actions in server and utils
* update
* move all logic relevant to local default config directories to utils::home
* add debug statements for pane geom
* add tests; print resulting kdl
* fix dumping custom layouts from setup; start fixing algorithm for simplest layout possible
* fix: fixed persistence code and tests to support flexible layouts
* fix(tab-bar,compact-bar): tab switching with mouse sometimes not working (#2587)
* tab-bar: fix clicks sometimes not registering
Caching the click position wasn't working across multiple plugin
instances.
Also a couple of refactors:
- move the code with the tab switching logic inside update
- avoid rendering when calling switch_tab_to, since it will happen
anyway afterwards
* same fix for compact-bar
* docs(changelog): plugins tab switching with mouse fix
* feat(ui): new status bar mode (#2619)
* supermode prototype
* fix integration tests
* fix tests
* style(fmt): rustfmt
* docs(changelog): status-bar supermode
* fix(rendering): occasional glitches while resizing (#2621)
* docs(changelog): resize glitches fix
* chore(version): bump development version
* Fix colored pane frames in mirrored sessions (#2625)
* server/panes/tiled: Fix colored frames
in mirrored sessions. Colored frames were previously ignored because
they were treated like floating panes when rendering tiled panes.
* CHANGELOG: Add PR #2625
* server/tab/unit: Fix unit tests for server.
* fix(sessions): use custom lists of adjectives and nouns for generating session names (#2122)
* Create custom lists of adjectives and nouns for generating session names
* move word lists to const slices
* add logic to retry name generation
* refactor
- reuse the name generator
- iterator instead of for loop
---------
Co-authored-by: Thomas Linford <linford.t@gmail.com>
* docs(changelog): generate session names with custom words list
* feat(plugins): make plugins configurable (#2646)
* work
* make every plugin entry point configurable
* make integration tests pass
* make e2e tests pass
* add test for plugin configuration
* add test snapshot
* add plugin config parsing test
* cleanups
* style(fmt): rustfmt
* style(comment): remove commented code
* docs(changelog): configurable plugins
* fix(terminal): properly handle resizes in alternate screen (#2654)
* docs(changelog): focus glitches
* feat(plugins): utility functions to find active pane and tab (#2652)
* docs(changelog): plugin api utility functions
* feat(ui): break pane to new tab and move panes between tabs (#2664)
* prototype
* some tests
* break out floating pane
* break out plugin panes
* add keybind and fix some minor issues
* remove cli
* move pane to left/right tab
* update ui
* adjust ui
* style(fmt): rustfmt
* style(comment): remove commented code
* update snapshots
* docs(changelog): break pane to new tab
* fix(performance): plug memory leak (#2675)
* docs(changelog): plug memory leak
* feat(plugins): use protocol buffers for serializing across the wasm boundary (#2686)
* work
* almost done with command protobuffers
* done translating command data structures
* mid transferring of every command to protobuff command
* transferred plugin_command.rs, now moving on to shim.rs
* plugin command working with protobufs
* protobuffers in update
* protobuf event tests
* various TODOs and comments
* fix zellij-tile
* clean up prost deps
* remove version mismatch error
* fix panic
* some cleanups
* clean up event protobuffers
* clean up command protobuffers
* clean up various protobufs
* refactor protobufs
* update comments
* some transformation fixes
* use protobufs for workers
* style(fmt): rustfmt
* style(fmt): rustfmt
* chore(build): add protoc
* chore(build): authenticate protoc
* docs(changelog): protobuffers
* feat: add plugin permission system (#2624)
* WIP: add exaple of permission ui
* feat: add request permission ui
* feat: add caching permission in memory
* feat: add permission check
* feat: add file caching
* fix: changes request
* feat(ui): new status bar mode (#2619)
* supermode prototype
* fix integration tests
* fix tests
* style(fmt): rustfmt
* docs(changelog): status-bar supermode
* fix(rendering): occasional glitches while resizing (#2621)
* docs(changelog): resize glitches fix
* chore(version): bump development version
* Fix colored pane frames in mirrored sessions (#2625)
* server/panes/tiled: Fix colored frames
in mirrored sessions. Colored frames were previously ignored because
they were treated like floating panes when rendering tiled panes.
* CHANGELOG: Add PR #2625
* server/tab/unit: Fix unit tests for server.
* fix(sessions): use custom lists of adjectives and nouns for generating session names (#2122)
* Create custom lists of adjectives and nouns for generating session names
* move word lists to const slices
* add logic to retry name generation
* refactor
- reuse the name generator
- iterator instead of for loop
---------
Co-authored-by: Thomas Linford <linford.t@gmail.com>
* docs(changelog): generate session names with custom words list
* feat(plugins): make plugins configurable (#2646)
* work
* make every plugin entry point configurable
* make integration tests pass
* make e2e tests pass
* add test for plugin configuration
* add test snapshot
* add plugin config parsing test
* cleanups
* style(fmt): rustfmt
* style(comment): remove commented code
* docs(changelog): configurable plugins
* style(fmt): rustfmt
* touch up ui
* fix: don't save permission data in memory
* feat: load cached permission
* test: add example test (WIP)
* fix: issue event are always denied
* test: update snapshot
* apply formatting
* refactor: update default cache function
* test: add more new test
* apply formatting
* Revert "apply formatting"
This reverts commit a4e93703fbfdb6865131daa1c8b90fc5c36ab25e.
* apply format
* fix: update cache path
* apply format
* fix: cache path
* fix: update log level
* test for github workflow
* Revert "test for github workflow"
This reverts commit 01eff3bc5d1627a4e60bc6dac8ebe5500bc5b56e.
* refactor: permission cache
* fix(test): permission grant/deny race condition
* style(fmt): rustfmt
* style(fmt): rustfmt
* configure permissions
* permission denied test
* snapshot
* add ui for small plugins
* style(fmt): rustfmt
* some cleanups
---------
Co-authored-by: Aram Drevekenin <aram@poor.dev>
Co-authored-by: har7an <99636919+har7an@users.noreply.github.com>
Co-authored-by: Kyle Sutherland-Cash <kyle.sutherlandcash@gmail.com>
Co-authored-by: Thomas Linford <linford.t@gmail.com>
Co-authored-by: Thomas Linford <tlinford@users.noreply.github.com>
* docs(changelog): permission system
* feat(sessions): add a session manager to switch between sessions, tabs and panes and create new ones (#2721)
* write/read session metadata to disk for all sessions
* switch session client side
* fix tests
* various adjustments
* fix full screen focus bug in tiled panes
* fix tests
* fix permission sorting issue
* cleanups
* add session manager
* fix tests
* various cleanups
* style(fmt): rustfmt
* clear screen before switching sessions
* I hate you clippy
* truncate controls line to width
* version session cache
* attempt to fix plugin tests
* style(fmt): rustfmt
* another attempt to fix the tests in the ci
* docs(changelog): session manager
* fix(ux): various ui/ux fixes (#2722)
* force plugin render on permission request response
* clear warnings
* Revert "feat(ui): new status bar mode (#2619)"
This reverts commit 27763d26ab83dd9f81c69c75601cbf6075f13790.
* adjust status bar help
* fix colors in session manager and shortcut in status-bar
* adjust keybindings
* docs(changelog): update ux fixes
* feat(plugins): optionally move plugin to focused tab (#2725)
* feat(plugins): move_to_focused_tab attribute for LaunchOrFocusPlugin
* style(fmt): rustfmt
* docs(changelog): move plugin to focused tab
* fix(keybinds): add 'floating' and 'name' to the Run command keybinding (#2726)
* fix(keybinds): add 'floating' and 'name' to the Run command keybinding
* style(fmt): rustfmt
* docs(changelog): keybind run floating pane
* fix(plugins): make sure configuration is also part of the plugin keys (#2727)
* fix(plugins): make sure configuration is also part of the plugin keys
* no thanks clippy
* docs(changelog): fix plugin configuration uniqueness
* fix(plugins): remove protobuf duplications (#2729)
* fix(plugins): remove protobuf duplications
* style(fmt): rustfmt
* Update CHANGELOG.md
* fix(plugins): various ui fixes (#2731)
* Update CHANGELOG.md
* fix(panes): refocus pane properly on tab change (#2734)
* fix(panes): stacked panes focus bug
* style(fmt): rustfmt
* docs(changelog): stacked pane focus glitch
* xtask/pipeline: Fix publish task (#2711)
* xtask/pipeline: Fix publish task
which was previously stuck in an infinite loop after successfully
publishing a crate. The error originated in the code only checking for
error conditions but not breaking out of the inner infinite loop in case
of success.
* xtask: Improve publish failure UX
by offering the user more actions to choose from when an error occured.
* utils/assets: Add generated prost files to assets
to make sure they're available at build time and are picked up by all
components. It seems we hit some strange bug with the build script
where, when running `cargo publish --dry-run` the build script **is
not** run before regularly compiling zellij-utils. This shouldn't happen
according to the docs, but I cannot explain what's causing it. So we're
using this as a workaround for now to make a smooth release.
* xtask: Prevent accidental git commit deletion
when dry-running a publish.
* utils: Add comments to protobuf-related code
to explain why these changes were performed. The comments all include a
link to an issue comment explaining the situation in greater detail.
* xtask: Build protobuf definitions
when building any part of the project, similar to how we build the
plugins when required. This should ensure that all crates built through
`cargo xtask` (which is the officially supported build method) will
receive up-to-date protobuf definitions.
* chore(release): v0.38.0
* chore(version): bump development version
* refactor(server): remove unnecessary mut (#2735)
* docs(changelog): refactor server
* chore(repo): update build instructions
* fix(status-bar): add break tab hints (#2748)
* fix(status-bar): add break tab hints
* fix(tests): update snapshot to new hints
* Update CHANGELOG.md
* fix(reconnect): do not clear terminal state when entering alternate screen (#2750)
* debug
* refactor(reconnect): articular reconnection logic
* docs(changelog): fix glitches on windows terminal
* fix(grid): memory leak with unfocused tabs (#2745)
* use hashset instead of vec for changed lines
avoid output buffer growring indefinitely if tab does not get rendered
* tidy up
- improve hashset -> vec conversion
- remove now unnecessary dedup
* use copied instead of cloned on iter
* docs(changelog): grid memory leak fix
* fix(input): block input thread for newtiledpane and newfloatingpane as well (#2757)
* docs(changelog): input action new pane fix
* chore(version): adjust version for release
* chore(release): v0.38.1
* chore(version): bump development version
* fix(terminal): wrap lines when adding characters in alternate screen (#2789)
* docs(changelog): line wrap bug
* chore(version): bump version for patch release
* chore(release): v0.38.2
* chore(version): bump development version
* fix(utils): validate session name (#2607)
* fix(utils): validate session name
* cargo fmt
* refactor: assign constant values to variables
* refactor: move operations unrealted to the condition
---------
Co-authored-by: Jae-Heon Ji <atx6419@gmail.com>
* docs(changelog): fix validate session name
* merge conflict fix
* feat(panes): in place run (#2795)
* prototype
* fix tests
* add to all the things except plugins
* add in-place to plugin commands
* fix launch-or-focus should_float and in place behavior
* various cleanups
* style(fmt): rustfmt
* docs
* bring in commands to dumped layout
* tidy up data structures
* bring in plugins to dumped layout
* fix tests
* style(fmt): rustfmt
* chore: rename file (#2803)
Signed-off-by: AlixBernard <alix.bernard9@gmail.com>
* bring in floating panes
* bring in stacked panes
* style(fmt): rustfmt
* bring in new_tab_template
* bring in swap layouts
* bring in edit panes, command panes and cwds
* consolidate CWD common prefixes when possible
* filter out default shell
* style(fmt): rustfmt
* handle scrollback editor panes properly
* handle in place panes properly
* bring in pane names
* style(fmt): rustfmt
* style(fmt): rustfmt
* dump layout action to terminal
* log session layout to HD periodically
* resurrect dead sessions by attaching to them
* delete dead sessions
* style(fmt): rustfmt
* start command panes as suspended by default
* style(fmt): rustfmt
* respect tab/pane focus
* improve dump performance
* hide_floating_panes in layout and resurrection
* show resurrectable sessions in zellij ls and include timestamps
* style(fmt): rustfmt
* allow disabling session serialization in config
* style(fmt): rustfmt
* fix e2e tests
* add e2e test
* style(fmt): rustfmt
* style(fmt): rustfmt
* serialize and restore pane viewport
* fix e2e tests and add new one
* style(fmt): rustfmt
* cleanups
* cleanups
* more cleanups
* refactor: move stuff around
* fix e2e tests
* style(fmt): rustfmt
* style(fmt): handle compilation warnings
* add tests for new layout properties
* fix current session name indication
* style(fmt): rustfmt
* adjust default config
* some cleanups
* go away clippy
---------
Signed-off-by: AlixBernard <alix.bernard9@gmail.com>
Co-authored-by: alekspickle <aleks.work2222+gh@gmail.com>
Co-authored-by: Example Name <example@example.test>
Co-authored-by: Oleks Gnatovskyi <22867443+alekspickle@users.noreply.github.com>
Co-authored-by: Thomas Linford <tlinford@users.noreply.github.com>
Co-authored-by: har7an <99636919+har7an@users.noreply.github.com>
Co-authored-by: Kyle Sutherland-Cash <kyle.sutherlandcash@gmail.com>
Co-authored-by: Thomas Linford <linford.t@gmail.com>
Co-authored-by: Nacho114 <17376073+Nacho114@users.noreply.github.com>
Co-authored-by: Jae-Heon Ji <32578710+jaeheonji@users.noreply.github.com>
Co-authored-by: Orhun Parmaksız <orhunparmaksiz@gmail.com>
Co-authored-by: deepsghimire <70006817+deepsghimire@users.noreply.github.com>
Co-authored-by: Jae-Heon Ji <atx6419@gmail.com>
Co-authored-by: AlixBernard <56587201+AlixBernard@users.noreply.github.com>
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- move plugin artifact dir to version specific subfolder
- also move stdin-cache file to same subfolder, and use a constant for the path
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The `directories-next` crate used to be the go-to fork crate when
`directories` was unmaintained for some time. This has changed, nowadays
`directories-next` appears abandoned while `directories` has a more
recent release.
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* fix(utils): validate session name
* cargo fmt
* refactor: assign constant values to variables
* refactor: move operations unrealted to the condition
---------
Co-authored-by: Jae-Heon Ji <atx6419@gmail.com>
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panes and create new ones (#2721)
* write/read session metadata to disk for all sessions
* switch session client side
* fix tests
* various adjustments
* fix full screen focus bug in tiled panes
* fix tests
* fix permission sorting issue
* cleanups
* add session manager
* fix tests
* various cleanups
* style(fmt): rustfmt
* clear screen before switching sessions
* I hate you clippy
* truncate controls line to width
* version session cache
* attempt to fix plugin tests
* style(fmt): rustfmt
* another attempt to fix the tests in the ci
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* WIP: add exaple of permission ui
* feat: add request permission ui
* feat: add caching permission in memory
* feat: add permission check
* feat: add file caching
* fix: changes request
* feat(ui): new status bar mode (#2619)
* supermode prototype
* fix integration tests
* fix tests
* style(fmt): rustfmt
* docs(changelog): status-bar supermode
* fix(rendering): occasional glitches while resizing (#2621)
* docs(changelog): resize glitches fix
* chore(version): bump development version
* Fix colored pane frames in mirrored sessions (#2625)
* server/panes/tiled: Fix colored frames
in mirrored sessions. Colored frames were previously ignored because
they were treated like floating panes when rendering tiled panes.
* CHANGELOG: Add PR #2625
* server/tab/unit: Fix unit tests for server.
* fix(sessions): use custom lists of adjectives and nouns for generating session names (#2122)
* Create custom lists of adjectives and nouns for generating session names
* move word lists to const slices
* add logic to retry name generation
* refactor
- reuse the name generator
- iterator instead of for loop
---------
Co-authored-by: Thomas Linford <linford.t@gmail.com>
* docs(changelog): generate session names with custom words list
* feat(plugins): make plugins configurable (#2646)
* work
* make every plugin entry point configurable
* make integration tests pass
* make e2e tests pass
* add test for plugin configuration
* add test snapshot
* add plugin config parsing test
* cleanups
* style(fmt): rustfmt
* style(comment): remove commented code
* docs(changelog): configurable plugins
* style(fmt): rustfmt
* touch up ui
* fix: don't save permission data in memory
* feat: load cached permission
* test: add example test (WIP)
* fix: issue event are always denied
* test: update snapshot
* apply formatting
* refactor: update default cache function
* test: add more new test
* apply formatting
* Revert "apply formatting"
This reverts commit a4e93703fbfdb6865131daa1c8b90fc5c36ab25e.
* apply format
* fix: update cache path
* apply format
* fix: cache path
* fix: update log level
* test for github workflow
* Revert "test for github workflow"
This reverts commit 01eff3bc5d1627a4e60bc6dac8ebe5500bc5b56e.
* refactor: permission cache
* fix(test): permission grant/deny race condition
* style(fmt): rustfmt
* style(fmt): rustfmt
* configure permissions
* permission denied test
* snapshot
* add ui for small plugins
* style(fmt): rustfmt
* some cleanups
---------
Co-authored-by: Aram Drevekenin <aram@poor.dev>
Co-authored-by: har7an <99636919+har7an@users.noreply.github.com>
Co-authored-by: Kyle Sutherland-Cash <kyle.sutherlandcash@gmail.com>
Co-authored-by: Thomas Linford <linford.t@gmail.com>
Co-authored-by: Thomas Linford <tlinford@users.noreply.github.com>
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* fix: include theme files into binary
* fix: delete unused features
* fix: change user theme dir to optional
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* mvp of strider fuzzy find
* improve search ui
* various refactoringz
* moar refactoring
* even more refactoring
* tests and more refactoring
* refactor: remove unused stuff
* style(fmt): rustfmt
* debug ci
* debug ci
* correct path for plugin system tests
* fix plugin system ci tests
* remove debugging statements from test
* fix plugin worker persistence
* add test for plugin worker persistence
* style(fmt): rustfmt
* final cleanups
* remove outdated comments
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* refactor: move themes to zellij-assets
* feat: add theme to the binary
* chore: move new theme from example to assets
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* Revert "feat: add self-provided themes (#2224)"
This reverts commit 63bfe9c5e495481da97c7c566a727216de75c8a7.
* Revert "docs(changelog): add self-provided themes"
This reverts commit 364f0e7c44921c23eef69c0f2d5fa4ff31aeb336.
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* chore: move themes to default assets
* feat: add self-provided themes
* fix: embed themes into binary
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* xtask: Implement a new build system
xtask is a cargo alias that is used to extend the cargo build system
with custom commands. For an introduction to xtask, see here:
https://github.com/matklad/cargo-xtask/
The idea is that instead of writing makefiles, xtask requires no
additional dependencies except `cargo` and `rustc`, which must be
available to build the project anyway.
This commit provides a basic implementation of the `build` and `test`
subcommands.
* xtask/deps: Add 'which'
* xtask/test: Handle error when cargo not found
* xtask/flags: Add more commands
to perform different useful tasks. Includes:
- clippy
- format
- "make" (composite)
- "install" (composite)
Also add more options to `build` to selectively compile plugins or leave
them out entirely.
* xtask/main: Return error when cargo not found
* xtask/build: Add more subtasks
- `wasm_opt_plugins` and
- `manpage`
that perform other build commands. Add thorough documentation on what
each of these does and also handle the new `build` cli flags
appropriately.
* xtask/clippy: Add job to run clippy
* xtask/format: Add job to run rustfmt
* xtask/pipeline: Add composite commands
that perform multiple atomic xtask commands sequentially in a pipeline
sort of fashion.
* xtask/deps: Pin dependencies
* xtask/main: Integrate new jobs
and add documentation.
* xtask: Implement 'dist'
which performs an 'install' and copies the resulting zellij binary along
with some other assets to a `target/dist` folder.
* cargo: Update xflags version
* xtask: Measure task time, update tty title
* xtask: Update various tasks
* xtask: wasm-opt plugins in release builds
automatically.
* xtask/build: Copy debug plugins to assets folder
* xtask: Add 'run' subcommand
* xtask: Add arbitrary args to test and run
* xtask: Rearrange CLI commands in help
* xtask: Add deprecation notice
* docs: Replace `cargo make` with `xtask`
* github: Use `xtask` in workflows.
* xtask: Add support for CI commands
* xtask: Streamline error handling
* github: Use new xtask commands in CI
* xtask: Add 'publish' job
* xtask/publish: Add retry when publish fails
* xtask: Apply rustfmt
* xtask: Refine 'make' deprecation warning
* xtask: add task to build manpage
* contributing: Fix e2e commands
* xtask/run: Add missing `--`
to pass all arguments following `xtask run` directly to the zellij
binary being run.
* xtask: Stay in invocation dir
and make all tasks that need it change to the project root dir
themselves.
* xtask/run: Add `--data-dir` flag
which will allow very quick iterations when not changing the plugins
between builds.
* xtask/ci: Install dependencies without asking
* utils: Allow including plugins from target folder
* utils/assets: Reduce asset map complexity
* utils/consts: Update asset map docs
* xtask: Fix plugin includes
* xtask/test: Build plugins first
because the zellij binary needs to include the plugins.
* xtask/test: Fix formatting
* xtask: Add notice on how to disable it
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that is included in the utils to make builds pass.
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* utils: feature-gate asset map
to make publishing on crates.io possible without compile errors.
* setup: Fix asset_map feature
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* zellij: Move "populate_data_dir" to utils
and rewrite it to take a second, optional parameter. This allows
controlling whether only a specific asset should be installed. We do
this as preparation for being able to recover from a plugin version
mismatch error, where we will need to repopulate the data dir for
offending plugins.
* server/wasm_vm: Recover from PluginVersionMismatch
Adds a global plugin cache that stores, per plugin config, the wasmer
module associated with it. Make `start_plugin` take the pre-populated
module and create only the necessary modifications to the wasm env etc.
* utils: Fix formatting
* zellij: Delete non-existent module
* utils/shared: fix missing "set_permissions"
function when not on unix systems.
* server/wasm_vm: Don't populate cachedir
with serialized versions of the WASM plugins.
* utils/input/plugins: load wasm bytes from assets
for builtin plugin specifications. This foregoes any need to:
- Dump the plugin bytes to disk at all and
- subsequently read the plugin bytes from disk
* zellij: Disable default asset installation
which previously installed only the builtin plugins to disk. This is no
longer necessary because now we can load the builtin plugins directly
from the application binary.
* utils/input/plugins: Update docs
* utils/input/plugins: Add 'is_builtin' method
to `PluginConfig` that returns true if the plugin configuration refers
to a builtin plugin.
* wasm_vm: Remove plugin version mismatch handling
because a version mismatch in an internal plugin is now unfixable, with
the plugins being loaded from the running binary, and we have no control
over external plugins in the first place.
* cargo: Reintroduce feature flag
for `disable_automatic_asset_installation`
* utils/consts: Add `ASSET_MAP`
which currently contains the compiled WASM plugins.
* utils/shared: Fix clippy lint
* utils/errors: Add more `ZellijError` variants
* zellij: Make loading internal plugins optional
by reenabling the `disable_automatic_asset_installation` flag and
utilizing it for this purpose. Changes plugin search behavior to throw
better errors in case the builtin plugins cannot be found, depending on
the state of this feature.
* utils/errors: Apply rustfmt
* utils/setup: Allow dumping builtin plugins
to a specified folder on disk. This is meant to be an "escape hatch" for
users that have accidentally deleted the builtin plugins from disk (in
cases where the plugins aren't loaded from inside the zellij binary).
* utils/input/plugins: Update docs
* utils/setup: Add hint to `setup --check` output
when zellij was built without the `disable_automatic_asset_installation`
flag and will thus not read builtin plugins from the "PLUGIN DIR".
* utils/setup: Refine `setup --dump-plugins`
to dump to:
- The default "DATA DIR" when no option is provided with the argument,
or
- The provided option, if existent
Also print a message to stdout with the destination folder that the
plugins are dumped to.
* server/wasm_vm: Ignore "NotFound" errors
when attempting to delete the non-existent plugin data directories. This
silences an error message that otherwise ends up in the logs when
quitting zellij.
* utils/errors: Extend "BuiltinPluginMissing" msg
to hint the user to the `zellij setup --dump-plugins` command to fix
their issues for them!
* utils/errors: Track caller in calls to `non_fatal`
which will hopefully, once closures can be annotated, allow us to
display the location of the call to `non_fatal` in log messages.
* utils/input/plugins: Fix plugin lookup
to prefer internal assets if available. It was previously broken because
sorting the paths vector before deduping it would bring the paths into a
wrong order, looking up in the plugin folder first.
Also print a log message when a plugin is being loaded from the internal
assets but exists on disk, too.
* Apply rustfmt
* make: build-e2e depends on wasm-opt-plugins
so it updates the assets when building the binary
* server/qwasm_vm: Remove var
* utils/consts: Add plugins from target folder
and include them in the asset map from there, too. Include plugins from
debug or release builds, depending on the build type.
* utils/consts: Take release plugins from assets
instead of the target/release folder. The latter will break
installations from crates.io, because we currently rely on including the
plugins we pre-compiled and distribute along with the binary.
* server/wasm_vm: Reintroduce .cache folder
to speedup subsequent application launches.
* cargo: Reorder workspace members
to improve behavior with `cargo make` with respect to compilation order.
* Makefile: restructure plugin tasks
* Makefile: Fix CI errors
* Makefile: More CI diagnosis
* github: Install wasm-opt in e2e test workflow
* Makefile: Build plugins for e2e-test target
* server/Wasm_vm: Reorder plugin folder creation
so no folders are created in the plugin cache when loading a plugin
fails due to not being present or similar.
* update plugins testcommit
* makefile: Change job order
* changelog: Add PR #1924
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* zellij: Add global `DEBUG_MODE` variable
that tells us whether zellij was started with the `--debug` CLI flag.
* utils/errors: Only log thread_bus message in debug
mode, and discard the message otherwise.
* utils/logging: Increase logsize to 16 MiB
per logfile, totaling 32 MiB of logs at most (in two files).
* zellij: Set global `DEBUG` variable in server
thread and make sure the value of the `--debug` CLI flag is propagated
to the server, too.
This means that to enable debug mode, the server must be started with
the `--debug` flag. This happens when the first client that starts the
zellij session has the `--debug` flag set, because it will be forwarded
to the server. Subsequent clients attaching to the same session with the
`--debug` flag specified **do not** override the value of the `DEBUG`
variable. Hence, if the server wasn't started in debug mode, this cannot
be changed.
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* status-bar: first_line: Use more generic var names
Rename all `CtrlKey...` to the equivalent `Key...` to make the name less
specific. It implies that all key bindings use Ctrl as modifier key,
which needn't necessarily be the case.
* status-bar: first_line: Refactor `ctrl_keys`
Removes lots of code duplication by `Unselect`ing all keys by default
and only `Select`ing what is actually required for a given Input mode.
* utils: conditionally compile unix-specific code
In `zellij_utils`, the following modules each contained code that was
previously targeting only the unix platform:
- consts: Works with unix-specific filesystem attributes to set e.g.
special file permissions. Also relies on having a UID.
- shared: Uses unix-specific filesystem attributes to set file
permissions
These will never work when targeting wasm. Hence the concerning code
passages have been moved into private submodules that are only compiled
and re-exported when the target isn't `#[cfg(unix)]`. The re-export
makes sure that crates from the outside that use `zellij_utils` work as
before, since from their point of view nothing has changed.
* utils: Share more modules with wasm
that work on both wasm and unix natively. This requires factoring out
bits of code in the `setup` and `input` modules into a private submodule
that is re-exported when the compilation target is *not* "wasm". The
following modules are now available to the wasm target:
- cli
- consts
- data
- envs
- input (partial)
- actions
- command
- configs
- keybinds
- layout
- options
- plugins
- theme
- pane_size
- position
- setup (partial)
- shared
The remaining modules unavailable to wasm have dependencies on crates
that cannot compile against wasm, such as `async_std` or `termwiz`.
* utils/input/keybinds_test: Fix import
of the `CharOrArrow` struct which is now part of the `data` submodule.
* utils/layout: Use global serde crate
Previously the code was decorated with `#[serde(crate = "self::serde")]`
statements which cannot be shared with wasm. Use the regular serde
without specifying which serde is meant.
* utils/data: Implement `fmt::Display` for `Key`
so the Keybindings can be displayed via `format!` and friends in e.g.
the status bar.
* tile/prelude: Re-export `actions`
submodule of `zellij_utils` so the plugins can access the `ModeKeybinds`
struct with all of its members.
* utils/data: Fix `ModeInfo::keybinds` type
and transfer a vector of `(Key, Vec<Action>)` to the plugins so they can
parse it themselves, instead of passing strings around. Due to the
requirement of the `Eq` trait derive on `ModeInfo` this requires
deriving `Eq` on all the types included by `Key` and `Action` as well.
Note that `Action` includes the `layout::SplitSize` structure as a
member. We cannot derive `Eq` here since `SplitSize::Percent(f64)`
cannot satisfy `Eq` because `f64` doesn't implement this. So we add a
new type to hack around this limitation by storing the percentage as
`u64` internally, scaled by a factor of 10 000 and transforming it to
f64 when needed. Refer to the documentation of `layout::Percent` for
further information.
* utils/data: Make `Key` sortable
so the keybindings can be sorted after their keys.
* WIP: utils/input: Make keybinds accessible
when generating `ModeInfo` structs.
* utils/data: Handle unprintable chars in `Key`
when displaying via the `fmt::Display` trait. Handles `\t` and `\n` and
represents them as UTF-8 arrow glyphs.
* HACK: utils/layout: Use u64 for SplitSize::Percent
The previous workaround using a custom `Percent` type fails at the
absolute latest when confronted with user layouts, since these do not
know about the scaling factor and will thus break. It still breaks
currently because `Percent` now expects a u64 (i.e. `50`, not `50.0`)
but this is more easily explained and understood.
* status-bar: Add helper macros
that retrieve the key bound to execute a sequence of `Action` given a
specific Keybinding, and a shorthand that expands to
`Action::SwitchToMode(InputMode::Normal)` used for pattern matching with
the `matches!` macro.
* status-bar/first_line: Get shared superkey if any
from the `ModeKeybindings` in the current `ModeInfo` struct. If the
configured keybindings for switching the modes don't have a superkey in
common, do not print a common prefix.
* status-bar/first_line: Add key to KeyShortcut
which is the key that must be pressed in the current mode to execute the
given shortcut (i.e. switch to the given mode).
* status-bar/first_line: Dynamically set mode binds
Read the keybindings for switching the modes to print in the first line
from the actually configured keybindings for the current mode. Add some
logic to the code that:
- Prints only the "single letter" of the keybinding if all mode-switch
shortcuts *share the same modifier key*,
- Or prints the whole keybinding (with modified) into each segment if
there is no common modifier key.
* status-bar/second_line: Display configured binds
Instead of showing some hard-coded default values. For each mode, reads
the keybindings from the configured keybindings based on some sequence
of action. For example, the keybinding for `New` in the `Pane` menu is
now determined by looking into the configured keybindings and finding
what key is bound to the `Action::NewPane(None)` action.
If no keybinding is found for a given sequence of actions, it will not
show up in the segments either.
* WIP: utils/keybinds: Make key order deterministic
by using a BTreeMap which by default has all of its elements in sorted
order internally. As of currently this doesn't seem to impress the order
in which the keybindings are sent to the plugins, though.
* utils/data: Reorder `Key` variants
to have the Arrow keys sorted as "left", "down", "up", "right" in
accordance with the display in e.g. the status bar.
* status-bar/first_line: Fix inverted `matches!`
when trying to obtain the keybindings to switch between the input modes.
Its initial purpose was to filter out all ' ', '\n' and 'Esc'
keybindings for switching modes (As these are the default and not of
interest for the status bar display), but it was not negated and thus
only filtered out the aforementioned keys.
* status-bar: Don't get all modeswitch keybinds
but only those that are displayed in the status bar. This currently
excludes the keybindings for Entering the Pane/TabRename mode, Tmux mode
and Prompt mode. We must explicitly exclude these since they aren't
bound to the same Modifiers as the regular keys. Thus, if we e.g. enter
Pane or Tab mode, it will pick up the
`SwitchToMode(InputMode::TabRename)` action as being bound to `c`, hence
the `superkey` function cannot find a common modifier, etc. But we don't
display the `TabRename` input mode in the first line anyway, so we must
ignore it.
Therefore, we additionally add the keybinding to call the `Action::Quit`
action to terminate zellij to the vector we return. Also remove the
`(Key, InputMode)` tuple and convert the return type to a plain
`Vec<Key>`, since the never worked with the `InputMode` in the first
place.
* status-bar/first_line: Fix output for tight screen
Implement the "Squeezed" display variant where we do not display which
of the modes each keybinding switches to, but only the keybinding
itself.
* status-bar/second_line: Remove trailing " / "
* status-bar/second-line: Refactor key hints
Instead of determining the appropriate key hints for every case
separately (i.e. enough space to show all, show shortened, shot
best-effort), create a central function that returns for the current
`InputMode` a Vector with tuples of:
- A String to show in full-length mode
- A String to show in shortened/best-effort mode
- The vector of keys that goes with this key hint
This allows all functions that need the hints to iterate over the vector
and pick whatever hint suits them along with the Keys to display.
* status-bar/second-line: Implement shortened hints
* utils/data: Fix display for `Key::Alt`
which previously printed only the internal char but not the modifier.
* status-bar/first-line: Add hidden Tmux tile
that is only shown when in Tmux mode. Note that with the default config
this "breaks" the shared superkey display, because it correctly
identifies that one can switch to Scroll mode via `[`.
* status-bar: Print superkey as part of first line
Instead of first obtaining the superkey and then the rest of the first
line to display. This way we don't need to split up individual data
structures and carry a boolean flag around multiple functions.
It also has the advantage that when the available space is really tight,
the first line is entirely empty and doesn't display a stale superkey
without any other keybinding hints.
* status-bar: Rework keybinding theming
Previously there were individual functions to create the tiles in the
first line depending on whether:
- A tile was selected, unselected, unselected alternate (for theming) or disabled, and
- Tiles had full length or were displayed shortened
In the first case, the functions that previously handled the theming
only differed in what theme they apply to the otherwise identical
content. Since the theming information was drawn from a flat structure
that simulated hierarchy by giving hierarchical names to its theme
"members", this couldn't be handled in code. In the second case, some of
the theming information needed for the full-length shortcuts was
replicated for the shortened shortcuts.
Instead, rewrite the general Theming structure into a hierarchical one:
Adds a new structure `SegmentStyle` that contains the style for a single
segment depending on whether it is selected, unselected (alternate) or
disabled. Refactor the `first-line` module to use a single function to
generate either full-length or shortened tiles, that does functionally
the same but switches themes based on the selection status of the tile
it themes.
* status-bar/second-line: Return new `LinePart`s
from the `add_shortcut` function instead of modifying the input
parameters.
* status-bar/second-line: Implement adaptive behavior
and make the keyhints adapt when the screen runs out of |