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|
INSTALLpc.txt - Installation of Vim on PC
This file contains instructions for compiling Vim. If you already have an
executable version of Vim, you don't need this.
You can find the latest here: https://github.com/vim/vim-win32-installer
This page also has links to install support for interfaces such as Perl,
Python, Lua, etc.
The file "feature.h" can be edited to match your preferences. You can skip
this, then you will get the default behavior as is documented, which should
be fine for most people.
This document assumes that you are building Vim for Win32 or later (Windows
XP/2003/Vista/7/8/10). There are also instructions for pre-XP systems, but
they might no longer work.
The recommended way is to build a 32 bit Vim, also on 64 bit systems. You can
build a 64 bit Vim if you like, the executable will be bigger and Vim won't be
any faster, but you can edit files larger than 2 Gbyte.
Contents:
1. Microsoft Visual C++
2. Using MSYS2 with MinGW
3. Using MinGW
4. Cygwin
5. Cross compiling for Win32 from a Linux machine
6. Building with Python support
7. Building with Python3 support
8. Building with Racket or MzScheme support
9. Building with Lua support
10. Building with Perl support
11. Building with Ruby support
12. Building with Tcl support
13. Building with DirectX (DirectWrite) support
14. Windows 3.1
15. MS-DOS
16. Installing after building from sources
The currently recommended way (that means it has been verified to work) is
using the "Visual Studio Community 2015" installation. This includes the SDK
needed to target Windows XP. But not older Windows versions (95, 98), see
"OLDER VERSIONS" below for that.
1. Microsoft Visual C++
=======================
We do not provide download links, since Microsoft keeps changing them. You
can search for "Visual Studio Community 2015", for example. You will need to
create a Microsoft account (it's free).
When installing "Visual Studio Community 2015 with Update 3" make sure to
select "custom" and check "Windows XP Support for C++" and all checkboxes
under "Universal Windows App Development Tools"
Visual Studio
-------------
Building with Visual Studio (VS2010, VS2012, VS2013, VS2015, VS2017 and VS2019)
is straightforward.
To build Vim from the command line with MSVC, use Make_mvc.mak.
Visual Studio installed a batch file called vcvars32.bat, which you must
run to set up paths for nmake and MSVC.
nmake -f Make_mvc.mak console Win32 SDK or Microsoft Visual C++
nmake -f Make_mvc.mak GUI=yes GUI Microsoft Visual C++
nmake -f Make_mvc.mak OLE=yes OLE Microsoft Visual C++
nmake -f Make_mvc.mak PERL=C:\Perl PYTHON=C:\Python etc.
Perl, Python, etc.
Make_mvc.mak allows a Vim to be built with various different features and
debug support.
For compiling gVim with IME support on far-east Windows, add IME=yes
to the parameters you pass to Make_mvc.mak.
See the specific files for comments and options.
These files have been supplied by George V. Reilly, Ben Singer, Ken Scott and
Ron Aaron; they have been tested.
Visual C++ 2010 Express Edition *msvc-2010-express*
-------------------------------
Visual C++ 2010 Express Edition can be downloaded for free from:
http://www.microsoft.com/express/vc/Default.aspx
This includes the IDE and the debugger.
To set the environment execute the msvc2010.bat script. You can then build
Vim with Make_mvc.mak.
Targeting Windows XP with MSVC 2012 and later *new-msvc-windows-xp*
---------------------------------------------
Beginning with Visual C++ 2012, Microsoft changed the behavior of LINK.EXE
so that it targets Windows 6.0 (Vista) by default. In order to override
this, the target Windows version number needs to be passed to LINK like
follows:
LINK ... /subsystem:console,5.01
Make_mvc.mak now supports a macro SUBSYSTEM_VER to pass the Windows version.
Use lines like follows to target Windows XP x86 (assuming using Visual C++
2012 under 64-bit Windows):
set WinSdk71=%ProgramFiles(x86)%\Microsoft SDKs\Windows\v7.1A
set INCLUDE=%WinSdk71%\Include;%INCLUDE%
set LIB=%WinSdk71%\Lib;%LIB%
set CL=/D_USING_V110_SDK71_
nmake -f Make_mvc.mak ... WINVER=0x0501 SUBSYSTEM_VER=5.01
To target Windows XP x64 instead of x86, you need to change the settings of
LIB and SUBSYSTEM_VER:
...
set LIB=%WinSdk71%\Lib\x64;%LIB%
...
nmake -f Make_mvc.mak ... WINVER=0x0501 SUBSYSTEM_VER=5.02
If you use Visual C++ 2015 (either Express or Community Edition), executing
msvc2015.bat will set them automatically. For x86 builds run this without
options:
msvc2015
For x64 builds run this with the "x86_amd64" option:
msvc2015 x86_amd64
This enables x86_x64 cross compiler. This works on any editions including
Express edition.
If you use Community (or Professional) edition, you can enable the x64 native
compiler by using the "x64" option:
msvc2015 x64
The following Visual C++ team blog can serve as a reference page:
http://blogs.msdn.com/b/vcblog/archive/2012/10/08/windows-xp-targeting-with-c-in-visual-studio-2012.aspx
VC 2019 dropped support for targeting Windows XP. If you want a binary that
targeting Windows XP, use VC 2017 or earlier.
Cross compile support for Windows on ARM64
------------------------------------------
This depends on VS2017 with the optional ARM64 compiler and SDK
installed. Use "vcvarsall.bat x64_arm64" as the build environment.
The ARM64 support was provided by Leendert van Doorn.
OLDER VERSIONS
The minimal supported version is Windows XP. Building with older compilers
might still work, but these instructions might be outdated.
If you need the executable to run on Windows 98 or ME, use the 2005 one
|msvc-2005-express|, and use the source code before 8.0.0029.
Visual C++ 2005 Express Edition *msvc-2005-express*
-------------------------------
NOTE: this most likely does not work
Visual C++ 2005 Express Edition can be downloaded for free from:
http://msdn.microsoft.com/vstudio/express/visualC/default.aspx
This includes the IDE and the debugger. You will also need
|ms-platform-sdk|. You can build Vim with Make_mvc.mak.
Instructions for integrating the Platform SDK into VC Express:
http://msdn.microsoft.com/vstudio/express/visualc/usingpsdk/default.aspx
Visual C++ 2008 Express Edition *msvc-2008-express*
-------------------------------
NOTE: this most likely does not work
Visual C++ 2008 Express Edition can be downloaded for free from:
http://www.microsoft.com/express/downloads/
This includes the IDE and the debugger.
To set the environment execute the msvc2008.bat script. You can then build
Vim with Make_mvc.mak.
For building 64 bit binaries you also need to install the SDK:
"Microsoft Windows SDK for Windows 7 and .NET Framework 3.5 SP1"
You don't need the examples and documentation.
2. MSYS2 with MinGW
===================
2.1. Setup the basic msys2 environment
Go to the official page of MSYS2: https://www.msys2.org
Download an installer:
* msys2-x86_64-YYYYMMDD.exe for 64-bit Windows
(Even if you want to build 32-bit Vim)
* msys2-i686-YYYYMMDD.exe for 32-bit Windows
Execute the installer and follow the instructions to update basic packages.
At the end keep the checkbox checked to run msys2 now. If needed, you can
open the window from the start menu, MSYS2 64 bit / MSYS2 MSYS.
Execute:
$ pacman -Syu
And restart MSYS2 console (select "MSYS2 MSYS 32-Bit" icon from the Start
Menu for building 32 bit Vim, otherwise select "MSYS2 MinGW 64-Bit").
Then execute:
$ pacman -Su
If pacman complains that `catgets` and `libcatgets` conflict with another
package, select `y` to remove them.
2.2. Install additional packages for building Vim
The following package groups are required for building Vim:
* base-devel
* mingw-w64-i686-toolchain (for building 32-bit Vim)
* mingw-w64-x86_64-toolchain (for building 64-bit Vim)
(These groups also include some useful packages which are not used by Vim.)
Use the following command to install them:
$ pacman -S base-devel mingw-w64-i686-toolchain mingw-w64-x86_64-toolchain
Or you can use the `pacboy` command to avoid long package names:
$ pacboy -S base-devel: toolchain:m
The suffix ":" means that it disables the package name translation.
The suffix ":m" means both i686 and x86_64. You can also use the ":i" suffix
to install only i686, and the ":x" suffix to install only x86_64.
(See `pacboy help` for the help.)
See also the pacman page in ArchWiki for the general usage of pacman:
https://wiki.archlinux.org/index.php/pacman
MSYS2 has its own git package, and you can also install it via pacman:
$ pacman -S git
For enabling libsodium support, you also need to install the package
$ pacman -S mingw-w64-x86_64-libsodium
2.3. Keep the build environment up-to-date
After you have installed the build environment, you may want to keep it
up-to-date (E.g. always use the latest GCC).
In that case, you just need to execute the command:
$ pacman -Syu
2.4. Build Vim
Select one of the following icon from the Start Menu:
* MSYS2 MinGW 32-bit (To build 32-bit versions of Vim)
* MSYS2 MinGW 64-bit (To build 64-bit versions of Vim)
Go to the source directory of Vim, then execute the make command. E.g.:
make -f Make_ming.mak
make -f Make_ming.mak GUI=no
make -f Make_ming.mak GUI=no DEBUG=yes
NOTE: you can't execute vim.exe in the MSYS2 console, open a normal Windows
console for that. You need to set $PATH to be able to build there, e.g.:
set PATH=c:\msys64\mingw32\bin;c:\msys64\usr\bin;%PATH%
This command is in msys32.bat. Or for the 64 bit compiler use msys64.bat:
set PATH=c:\msys64\mingw64\bin;c:\msys64\usr\bin;%PATH%
If you have msys64 in another location you will need to adjust the paths for
that.
3. MinGW
========
(written by Ron Aaron: <ronaharon@yahoo.com>, updated by Ken Takata, et al.)
This is about how to produce a Win32 binary of gvim with MinGW from the normal
Command Prompt window. (To use MSYS2 console, see above.)
First, you need to get the 'MinGW-w64' compiler, which is free for the
download at:
http://mingw-w64.sourceforge.net/
Or a compiler provided on msys2:
https://www.msys2.org/
The original 'mingw32' compiler is outdated, and may no longer work:
http://www.mingw.org/
Once you have downloaded the compiler binaries, unpack them on your hard disk
somewhere, and put them on your PATH. Go to the Control Panel, (Performance
and Maintenance), System, Advanced, and edit the environment from there. If
you use the standalone MinGW-w64 compiler, the path may depend on your
installation. If you use msys2 compilers, set your installed paths (normally
one of the following):
C:\msys32\mingw32\bin (32-bit msys2, targeting 32-bit builds)
C:\msys64\mingw32\bin (64-bit msys2, targeting 32-bit builds)
C:\msys64\mingw64\bin (64-bit msys2, targeting 64-bit builds)
Test if gcc is on your path. From a Command Prompt window:
C:\> gcc --version
gcc (GCC) 4.8.1
C:\> mingw32-make --version
GNU Make 3.82.90 (...etc...)
Now you are ready to rock 'n' roll. Unpack the vim sources (look on
www.vim.org for exactly which version of the vim files you need).
Change directory to 'vim\src':
C:\> cd vim\src
C:\VIM\SRC>
and you type:
mingw32-make -f Make_ming.mak gvim.exe
After churning for a while, you will end up with 'gvim.exe' in the 'vim\src'
directory.
You should not need to do *any* editing of any files to get vim compiled this
way. If, for some reason, you want the console-mode-only version of vim (this
is NOT recommended on Win32, especially on '95/'98!!!), you can use:
mingw32-make -f Make_ming.mak GUI=no vim.exe
If you are dismayed by how big the EXE is, I strongly recommend you get 'UPX'
(also free!) and compress the file (typical compression is 50%). UPX can be
found at
http://www.upx.org/
As of 2011, UPX still does not support compressing 64-bit EXE's; if you have
built a 64-bit vim then an alternative to UPX is 'MPRESS'. MPRESS can be found
at:
http://www.matcode.com/mpress.htm
ADDITION: NLS support with MinGW
(by Eduardo F. Amatria <eferna1@platea.pntic.mec.es>)
If you want National Language Support, read the file src/po/README_mingw.txt.
You need to uncomment lines in Make_ming.mak to have NLS defined.
4. Cygwin
=========
Use Make_cyg.mak with Cygwin's GCC. See
http://users.skynet.be/antoine.mechelynck/vim/compile.htm
With Cygnus gcc you should use the Unix Makefile instead (you need to get the
Unix archive then). Then you get a Cygwin application (feels like Vim is
running on Unix), while with Make_cyg.mak you get a Windows application (like
with the other makefiles).
5. Cross compiling for Win32 from a Linux machine
=================================================
[Update of 1) needs to be verified]
If you like, you can compile the 'mingw' Win32 version from the comfort of
your Linux (or other unix) box. To do this, you need to follow a few steps:
1) Install the mingw32 cross-compiler. See
http://www.mingw.org/wiki/LinuxCrossMinGW
http://www.libsdl.org/extras/win32/cross/README.txt
2) Get and unpack both the Unix sources and the extra archive
3) in 'Make_cyg_ming.mak', set 'CROSS' to 'yes' instead of 'no'.
Make further changes to 'Make_cyg_ming.mak' and 'Make_ming.mak' as you
wish. If your cross-compiler prefix differs from the predefined value,
set 'CROSS_COMPILE' corresponding.
4) make -f Make_ming.mak gvim.exe
Now you have created the Windows binary from your Linux box! Have fun...
6. Building with Python support
===============================
For building with MSVC the "Windows Installer" from www.python.org works fine.
When building, you need to set the following variables at least:
PYTHON: Where Python is installed. E.g. C:\Python27
DYNAMIC_PYTHON: Whether dynamic linking is used. Usually, set to yes.
PYTHON_VER: Python version. E.g. 27 for Python 2.7.X.
E.g. When using MSVC (as one line):
nmake -f Make_mvc.mak
PYTHON=C:\Python27 DYNAMIC_PYTHON=yes PYTHON_VER=27
When using MinGW and link with the official Python (as one line):
mingw32-make -f Make_ming.mak
PYTHON=C:/Python27 DYNAMIC_PYTHON=yes PYTHON_VER=27
When using msys2 and link with Python2 bundled with msys2 (as one line):
mingw32-make -f Make_ming.mak PYTHON=c:/msys64/mingw64
PYTHON_HOME=c:/msys64/mingw64
PYTHONINC=-Ic:/msys64/mingw64/include/python2.7
DYNAMIC_PYTHON=yes
PYTHON_VER=27
DYNAMIC_PYTHON_DLL=libpython2.7.dll
STATIC_STDCPLUS=yes
(This is for 64-bit builds. For 32-bit builds, replace mingw64 with mingw32.)
(STATIC_STDCPLUS is optional. Set to yes if you don't want to require
libstdc++-6.dll.)
(rest written by Ron Aaron: <ronaharon@yahoo.com>)
Building with the mingw32 compiler, and the ActiveState ActivePython:
http://www.ActiveState.com/Products/ActivePython/
After installing the ActivePython, you will have to create a 'mingw32'
'libpython20.a' to link with:
cd $PYTHON/libs
pexports python20.dll > python20.def
dlltool -d python20.def -l libpython20.a
Once that is done, edit the 'Make_ming.mak' so the PYTHON variable points to
the root of the Python installation (C:\Python20, for example). If you are
cross-compiling on Linux with the mingw32 setup, you need to also convert all
the 'Include' files to *unix* line-endings. This bash command will do it
easily:
for fil in *.h ; do vim -e -c 'set ff=unix|w|q' $fil
Now just do:
make -f Make_ming.mak gvim.exe
You will end up with a Python-enabled, Win32 version. Enjoy!
7. Building with Python3 support
================================
For building with MSVC the "Windows Installer" from www.python.org works fine.
Python 3.6 is recommended.
When building, you need to set the following variables at least:
PYTHON3: Where Python3 is installed. E.g. C:\Python36
DYNAMIC_PYTHON3: Whether dynamic linking is used. Usually, set to yes.
PYTHON3_VER: Python3 version. E.g. 36 for Python 3.6.X.
E.g. When using MSVC (as one line):
nmake -f Make_mvc.mak
PYTHON3=C:\Python36 DYNAMIC_PYTHON3=yes PYTHON3_VER=36
When using MinGW and link with the official Python3 (as one line):
mingw32-make -f Make_ming.mak
PYTHON3=C:/Python36 DYNAMIC_PYTHON3=yes PYTHON3_VER=36
When using msys2 and link with Python3 bundled with msys2 (as one line):
mingw32-make -f Make_ming.mak PYTHON3=c:/msys64/mingw64
PYTHON3_HOME=c:/msys64/mingw64
PYTHON3INC=-Ic:/msys64/mingw64/include/python3.6m
DYNAMIC_PYTHON3=yes
PYTHON3_VER=36
DYNAMIC_PYTHON3_DLL=libpython3.6m.dll
STATIC_STDCPLUS=yes
(This is for 64-bit builds. For 32-bit builds, replace mingw64 with mingw32.)
(STATIC_STDCPLUS is optional. Set to yes if you don't want to require
libstdc++-6.dll.)
8. Building with Racket or MzScheme support
===========================================
1) Building with Racket support (newest)
MzScheme and PLT Scheme names have been rebranded as Racket. Vim with Racket
support can be built with either MSVC or MinGW (or Cygwin).
Get it from https://download.racket-lang.org/
Copy lib/libracket{version}.dll to your Windows system directory. The system
directory depends on your Windows bitness and Vim bitness:
32-bit Vim on 32-bit Windows: C:\Windows\System32
32-bit Vim on 64-bit Windows: C:\Windows\SysWOW64
64-bit Vim on 64-bit Windows: C:\Windows\System32
For building you need to set the following variables:
MZSCHEME: Where Racket is installed.
E.g. C:\Program Files (x86)\Racket
DYNAMIC_MZSCHEME: Whether dynamic linking is used. Usually, set to yes.
MZSCHEME_VER: Racket DLL version which is used for the file name.
See below for a list of MZSCHEME_VER.
The DLL can be found under the lib directory. E.g.
C:\Program Files (x86)\Racket\lib\libracket3m_XXXXXX.dll
MZSCHEME_COLLECTS: (Optional) Path of the collects directory used at
runtime. Default: $(MZSCHEME)\collects
User can override this with the PLTCOLLECTS environment
variable.
List of MZSCHEME_VER (incomplete):
Racket ver. | MZSCHEME_VER
==========================
6.3 | 3m_9z0ds0
6.6 | 3m_a0solc
6.8 | 3m_a1zjsw
6.10 | 3m_a36fs8
E.g. When using MSVC (as one line):
nmake -f Make_mvc.mak
MZSCHEME="C:\Program Files (x86)\Racket" DYNAMIC_MZSCHEME=yes
MZSCHEME_VER=3m_9z0ds0
Or when using MinGW (as one line):
mingw32-make -f Make_ming.mak
MZSCHEME='C:/Program\ Files\ (x86)/Racket' DYNAMIC_MZSCHEME=yes
MZSCHEME_VER=3m_9z0ds0
Spaces should be escaped with '\'.
2) Building with MzScheme support (older)
(written by Sergey Khorev <sergey.khorev@gmail.com>)
Vim with MzScheme (http://www.plt-scheme.org/software/mzscheme) support can
be built with either MSVC, or MinGW, or Cygwin. Supported versions are 205 and
above (including 299 and 30x series).
The MSVC build is quite straightforward. Simply invoke (in one line)
nmake -fMake_mvc.mak MZSCHEME=<Path-to-MzScheme>
[MZSCHEME_VER=<MzScheme-version>] [DYNAMIC_MZSCHEME=<yes or no>]
where <MzScheme-version> is the last seven characters from MzScheme dll name
(libmzschXXXXXXX.dll).
If DYNAMIC_MZSCHEME=yes, resulting executable will not depend on MzScheme
DLL's, but will load them in runtime on demand.
Building dynamic MzScheme support on MinGW and Cygwin is similar. Take into
account that <Path-to-MzScheme> should contain slashes rather than backslashes
(e.g. d:/Develop/MzScheme)
"Static" MzScheme support (Vim executable will depend on MzScheme DLLs
explicitly) on MinGW and Cygwin requires additional step.
libmzschXXXXXXX.dll and libmzgcXXXXXXX.dll should be copied from
%WINDOWS%\System32 to other location (either build directory, some temporary
dir or even MzScheme home).
Pass that path as MZSCHEME_DLLS parameter for Make. E.g.,
make -f Make_cyg.mak MZSCHEME=d:/Develop/MzScheme MZSCHEME_VER=209_000
MZSCHEME_DLLS=c:/Temp DYNAMIC_MZSCHEME=no
After a successful build, these dlls can be freely removed, leaving them in
%WINDOWS%\System32 only.
9. Building with Lua support
============================
Vim with Lua support can be built with either MSVC or MinGW (or maybe Cygwin).
You can use binaries from LuaBinaries: http://luabinaries.sourceforge.net/
This also applies to when you get a Vim executable and don't build yourself,
do the part up to "Build".
1) Download and install LuaBinaries
Go to the Download page of LuaBinaries:
http://luabinaries.sourceforge.net/download.html
Download lua-X.Y.Z_Win32_dllw4_lib.zip for x86 or
lua-X.Y.Z_Win64_dllw4_lib.zip for x64. You can use them both for MSVC and
MinGW.
Unpack it to a working directory. E.g. C:\projects\lua53.
Lua's header files will be installed under the include directory.
Copy luaXY.dll to your Windows system directory. The system directory depends
on your Windows bitness and Vim bitness:
32-bit Vim on 32-bit Windows: C:\Windows\System32
32-bit Vim on 64-bit Windows: C:\Windows\SysWOW64
64-bit Vim on 64-bit Windows: C:\Windows\System32
Or another option is copying luaXY.dll to the directory where gvim.exe
(or vim.exe) is.
2) Build
You need to set LUA, DYNAMIC_LUA and LUA_VER.
LUA: Where Lua's header files are installed. E.g. C:\projects\lua53.
DYNAMIC_LUA: Whether dynamic linking is used. Set to yes.
LUA_VER: Lua version. E.g. 53 for Lua 5.3.X.
E.g. When using MSVC (as one line):
nmake -f Make_mvc.mak
LUA=C:\projects\lua53 DYNAMIC_LUA=yes LUA_VER=53
Or when using MinGW (as one line):
mingw32-make -f Make_ming.mak
LUA=C:/projects/lua53 DYNAMIC_LUA=yes LUA_VER=53
Or when using Cygwin (as one line) (untested):
make -f Make_cyg.mak
LUA=/cygdrive/c/projects/lua53 DYNAMIC_LUA=yes LUA_VER=53
10. Building with Perl support
==============================
Vim with Perl support can be built with either MSVC or MinGW (or Cygwin).
You can use binaries from ActiveState (ActivePerl) or Strawberry Perl.
http://www.activestate.com/activeperl
http://strawberryperl.com/
When building, you need to set the following variables:
PERL: Where perl is installed. E.g. C:\Perl, C:\Strawberry\perl
DYNAMIC_PERL: Whether dynamic linking is used. Usually, set to yes.
PERL_VER: Perl version. E.g. 522 for Perl 5.22.X.
E.g. When using MSVC (as one line):
nmake -f Make_mvc.mak
PERL=C:\Perl DYNAMIC_PERL=yes PERL_VER=522
Or when using MinGW (as one line):
mingw32-make -f Make_ming.mak
PERL=C:/Perl DYNAMIC_PERL=yes PERL_VER=522
11. Building with Ruby support
==============================
Vim with Ruby support can be built with either MSVC or MinGW (or Cygwin).
Ruby doesn't provide the official Windows binaries. The most widely used
Windows binaries might be RubyInstaller. Currently Ruby 2.4 is recommended.
http://rubyinstaller.org/
If you use MinGW you can easily build with RubyInstaller, but if you use MSVC
you need some tricks described below.
(Another binary distribution is ActiveScriptRuby:
http://www.artonx.org/data/asr/)
When building, you need to set the following variables at least:
RUBY: Where ruby is installed. E.g. C:\Ruby24
DYNAMIC_RUBY: Whether dynamic linking is used. Usually, set to yes.
RUBY_VER: Ruby version. E.g. 24 for Ruby 2.4.X.
RUBY_API_VER_LONG: Ruby API version in a long format.
E.g. 2.4.0 for Ruby 2.4.X.
Ruby version vs. Ruby API version:
Ruby ver. | Ruby API ver.
=========================
1.8.X | 1.8
1.9.[1-3] | 1.9.1
2.0.0 | 2.0.0
2.X.Y | 2.X.0
(Ruby 1.9.0 is excluded from the table because it is an unstable version.)
A) Using MSVC
If you want to link with ruby, normally you must use the same compiler as
which was used to build the r
|