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-rw-r--r--src/menu.c2385
1 files changed, 2385 insertions, 0 deletions
diff --git a/src/menu.c b/src/menu.c
new file mode 100644
index 0000000000..052910f7e5
--- /dev/null
+++ b/src/menu.c
@@ -0,0 +1,2385 @@
+/* vi:set ts=8 sts=4 sw=4:
+ *
+ * VIM - Vi IMproved by Bram Moolenaar
+ * GUI/Motif support by Robert Webb
+ *
+ * Do ":help uganda" in Vim to read copying and usage conditions.
+ * Do ":help credits" in Vim to see a list of people who contributed.
+ * See README.txt for an overview of the Vim source code.
+ */
+
+/*
+ * Code for menus. Used for the GUI and 'wildmenu'.
+ */
+
+#include "vim.h"
+
+#if defined(FEAT_MENU) || defined(PROTO)
+
+#define MENUDEPTH 10 /* maximum depth of menus */
+
+#ifdef FEAT_GUI_W32
+static int add_menu_path __ARGS((char_u *, vimmenu_T *, int *, char_u *, int));
+#else
+static int add_menu_path __ARGS((char_u *, vimmenu_T *, int *, char_u *));
+#endif
+static int menu_nable_recurse __ARGS((vimmenu_T *menu, char_u *name, int modes, int enable));
+static int remove_menu __ARGS((vimmenu_T **, char_u *, int, int silent));
+static void free_menu __ARGS((vimmenu_T **menup));
+static void free_menu_string __ARGS((vimmenu_T *, int));
+static int show_menus __ARGS((char_u *, int));
+static void show_menus_recursive __ARGS((vimmenu_T *, int, int));
+static int menu_name_equal __ARGS((char_u *name, vimmenu_T *menu));
+static int menu_namecmp __ARGS((char_u *name, char_u *mname));
+static int get_menu_cmd_modes __ARGS((char_u *, int, int *, int *));
+static char_u *popup_mode_name __ARGS((char_u *name, int idx));
+static char_u *menu_text __ARGS((char_u *text, int *mnemonic, char_u **actext));
+#ifdef FEAT_GUI
+static int get_menu_mode __ARGS((void));
+static void gui_update_menus_recurse __ARGS((vimmenu_T *, int));
+#endif
+
+#if defined(FEAT_GUI_W32) && defined(FEAT_TEAROFF)
+static void gui_create_tearoffs_recurse __ARGS((vimmenu_T *menu, const char_u *pname, int *pri_tab, int pri_idx));
+static void gui_add_tearoff __ARGS((char_u *tearpath, int *pri_tab, int pri_idx));
+static void gui_destroy_tearoffs_recurse __ARGS((vimmenu_T *menu));
+static int s_tearoffs = FALSE;
+#endif
+
+static int menu_is_hidden __ARGS((char_u *name));
+#if defined(FEAT_CMDL_COMPL) || (defined(FEAT_GUI_W32) && defined(FEAT_TEAROFF))
+static int menu_is_tearoff __ARGS((char_u *name));
+#endif
+
+#if defined(FEAT_MULTI_LANG) || defined(FEAT_TOOLBAR)
+static char_u *menu_skip_part __ARGS((char_u *p));
+#endif
+#ifdef FEAT_MULTI_LANG
+static char_u *menutrans_lookup __ARGS((char_u *name, int len));
+#endif
+
+/* The character for each menu mode */
+static char_u menu_mode_chars[] = {'n', 'v', 'o', 'i', 'c', 't'};
+
+static char_u e_notsubmenu[] = N_("E327: Part of menu-item path is not sub-menu");
+static char_u e_othermode[] = N_("E328: Menu only exists in another mode");
+static char_u e_nomenu[] = N_("E329: No menu of that name");
+
+#ifdef FEAT_TOOLBAR
+static const char *toolbar_names[] =
+{
+ /* 0 */ "New", "Open", "Save", "Undo", "Redo",
+ /* 5 */ "Cut", "Copy", "Paste", "Print", "Help",
+ /* 10 */ "Find", "SaveAll", "SaveSesn", "NewSesn", "LoadSesn",
+ /* 15 */ "RunScript", "Replace", "WinClose", "WinMax", "WinMin",
+ /* 20 */ "WinSplit", "Shell", "FindPrev", "FindNext", "FindHelp",
+ /* 25 */ "Make", "TagJump", "RunCtags", "WinVSplit", "WinMaxWidth",
+ /* 30 */ "WinMinWidth", "Exit"
+};
+# define TOOLBAR_NAME_COUNT (sizeof(toolbar_names) / sizeof(char *))
+#endif
+
+/*
+ * Do the :menu command and relatives.
+ */
+ void
+ex_menu(eap)
+ exarg_T *eap; /* Ex command arguments */
+{
+ char_u *menu_path;
+ int modes;
+ char_u *map_to;
+ int noremap;
+ int silent = FALSE;
+ int unmenu;
+ char_u *map_buf;
+ char_u *arg;
+ char_u *p;
+ int i;
+#if defined(FEAT_GUI) && !defined(FEAT_GUI_GTK)
+ int old_menu_height;
+# if defined(FEAT_TOOLBAR) && !defined(FEAT_GUI_W32) && !defined(FEAT_GUI_W16)
+ int old_toolbar_height;
+# endif
+#endif
+ int pri_tab[MENUDEPTH + 1];
+ int enable = MAYBE; /* TRUE for "menu enable", FALSE for "menu
+ * disable */
+#ifdef FEAT_MULTI_LANG
+ char_u *tofree = NULL;
+ char_u *new_cmd;
+#endif
+#ifdef FEAT_TOOLBAR
+ char_u *icon = NULL;
+#endif
+ vimmenu_T menuarg;
+
+ modes = get_menu_cmd_modes(eap->cmd, eap->forceit, &noremap, &unmenu);
+ arg = eap->arg;
+
+ for (;;)
+ {
+ if (STRNCMP(arg, "<script>", 8) == 0)
+ {
+ noremap = REMAP_SCRIPT;
+ arg = skipwhite(arg + 8);
+ continue;
+ }
+ if (STRNCMP(arg, "<silent>", 8) == 0)
+ {
+ silent = TRUE;
+ arg = skipwhite(arg + 8);
+ continue;
+ }
+ break;
+ }
+
+
+ /* Locate an optional "icon=filename" argument. */
+ if (STRNCMP(arg, "icon=", 5) == 0)
+ {
+ arg += 5;
+#ifdef FEAT_TOOLBAR
+ icon = arg;
+#endif
+ while (*arg != NUL && *arg != ' ')
+ {
+ if (*arg == '\\')
+ mch_memmove(arg, arg + 1, STRLEN(arg));
+#ifdef FEAT_MBYTE
+ if (has_mbyte)
+ arg += (*mb_ptr2len_check)(arg);
+ else
+#endif
+ ++arg;
+ }
+ if (*arg != NUL)
+ {
+ *arg++ = NUL;
+ arg = skipwhite(arg);
+ }
+ }
+
+ /*
+ * Fill in the priority table.
+ */
+ for (p = arg; *p; ++p)
+ if (!VIM_ISDIGIT(*p) && *p != '.')
+ break;
+ if (vim_iswhite(*p))
+ {
+ for (i = 0; i < MENUDEPTH && !vim_iswhite(*arg); ++i)
+ {
+ pri_tab[i] = getdigits(&arg);
+ if (pri_tab[i] == 0)
+ pri_tab[i] = 500;
+ if (*arg == '.')
+ ++arg;
+ }
+ arg = skipwhite(arg);
+ }
+ else if (eap->addr_count && eap->line2 != 0)
+ {
+ pri_tab[0] = eap->line2;
+ i = 1;
+ }
+ else
+ i = 0;
+ while (i < MENUDEPTH)
+ pri_tab[i++] = 500;
+ pri_tab[MENUDEPTH] = -1; /* mark end of the table */
+
+ /*
+ * Check for "disable" or "enable" argument.
+ */
+ if (STRNCMP(arg, "enable", 6) == 0 && vim_iswhite(arg[6]))
+ {
+ enable = TRUE;
+ arg = skipwhite(arg + 6);
+ }
+ else if (STRNCMP(arg, "disable", 7) == 0 && vim_iswhite(arg[7]))
+ {
+ enable = FALSE;
+ arg = skipwhite(arg + 7);
+ }
+
+ /*
+ * If there is no argument, display all menus.
+ */
+ if (*arg == NUL)
+ {
+ show_menus(arg, modes);
+ return;
+ }
+
+#ifdef FEAT_TOOLBAR
+ /*
+ * Need to get the toolbar icon index before doing the translation.
+ */
+ menuarg.iconidx = -1;
+ menuarg.icon_builtin = FALSE;
+ if (menu_is_toolbar(arg))
+ {
+ menu_path = menu_skip_part(arg);
+ if (*menu_path == '.')
+ {
+ p = menu_skip_part(++menu_path);
+ if (STRNCMP(menu_path, "BuiltIn", 7) == 0)
+ {
+ if (skipdigits(menu_path + 7) == p)
+ {
+ menuarg.iconidx = atoi((char *)menu_path + 7);
+ if (menuarg.iconidx >= TOOLBAR_NAME_COUNT)
+ menuarg.iconidx = -1;
+ else
+ menuarg.icon_builtin = TRUE;
+ }
+ }
+ else
+ {
+ for (i = 0; i < TOOLBAR_NAME_COUNT; ++i)
+ if (STRNCMP(toolbar_names[i], menu_path, p - menu_path)
+ == 0)
+ {
+ menuarg.iconidx = i;
+ break;
+ }
+ }
+ }
+ }
+#endif
+
+#ifdef FEAT_MULTI_LANG
+ /*
+ * Translate menu names as specified with ":menutrans" commands.
+ */
+ menu_path = arg;
+ while (*menu_path)
+ {
+ /* find the end of one part and check if it should be translated */
+ p = menu_skip_part(menu_path);
+ map_to = menutrans_lookup(menu_path, (int)(p - menu_path));
+ if (map_to != NULL)
+ {
+ /* found a match: replace with the translated part */
+ i = (int)STRLEN(map_to);
+ new_cmd = alloc((unsigned)STRLEN(arg) + i + 1);
+ if (new_cmd == NULL)
+ break;
+ mch_memmove(new_cmd, arg, menu_path - arg);
+ mch_memmove(new_cmd + (menu_path - arg), map_to, (size_t)i);
+ STRCPY(new_cmd + (menu_path - arg) + i, p);
+ p = new_cmd + (menu_path - arg) + i;
+ vim_free(tofree);
+ tofree = new_cmd;
+ arg = new_cmd;
+ }
+ if (*p != '.')
+ break;
+ menu_path = p + 1;
+ }
+#endif
+
+ /*
+ * Isolate the menu name.
+ * Skip the menu name, and translate <Tab> into a real TAB.
+ */
+ menu_path = arg;
+ if (*menu_path == '.')
+ {
+ EMSG2(_(e_invarg2), menu_path);
+ goto theend;
+ }
+
+ while (*arg && !vim_iswhite(*arg))
+ {
+ if ((*arg == '\\' || *arg == Ctrl_V) && arg[1] != NUL)
+ arg++;
+ else if (STRNICMP(arg, "<TAB>", 5) == 0)
+ {
+ *arg = TAB;
+ mch_memmove(arg + 1, arg + 5, STRLEN(arg + 4));
+ }
+ arg++;
+ }
+ if (*arg != NUL)
+ *arg++ = NUL;
+ arg = skipwhite(arg);
+ map_to = arg;
+
+ /*
+ * If there is only a menu name, display menus with that name.
+ */
+ if (*map_to == NUL && !unmenu && enable == MAYBE)
+ {
+ show_menus(menu_path, modes);
+ goto theend;
+ }
+ else if (*map_to != NUL && (unmenu || enable != MAYBE))
+ {
+ EMSG(_(e_trailing));
+ goto theend;
+ }
+#if defined(FEAT_GUI) && !(defined(FEAT_GUI_GTK) || defined(FEAT_GUI_PHOTON))
+ old_menu_height = gui.menu_height;
+# if defined(FEAT_TOOLBAR) && !defined(FEAT_GUI_W32) && !defined(FEAT_GUI_W16)
+ old_toolbar_height = gui.toolbar_height;
+# endif
+#endif
+
+ if (enable != MAYBE)
+ {
+ /*
+ * Change sensitivity of the menu.
+ * For the PopUp menu, remove a menu for each mode separately.
+ * Careful: menu_nable_recurse() changes menu_path.
+ */
+ if (STRCMP(menu_path, "*") == 0) /* meaning: do all menus */
+ menu_path = (char_u *)"";
+
+ if (menu_is_popup(menu_path))
+ {
+ for (i = 0; i < MENU_INDEX_TIP; ++i)
+ if (modes & (1 << i))
+ {
+ p = popup_mode_name(menu_path, i);
+ if (p != NULL)
+ {
+ menu_nable_recurse(root_menu, p, MENU_ALL_MODES,
+ enable);
+ vim_free(p);
+ }
+ }
+ }
+ menu_nable_recurse(root_menu, menu_path, modes, enable);
+ }
+ else if (unmenu)
+ {
+ /*
+ * Delete menu(s).
+ */
+ if (STRCMP(menu_path, "*") == 0) /* meaning: remove all menus */
+ menu_path = (char_u *)"";
+
+ /*
+ * For the PopUp menu, remove a menu for each mode separately.
+ */
+ if (menu_is_popup(menu_path))
+ {
+ for (i = 0; i < MENU_INDEX_TIP; ++i)
+ if (modes & (1 << i))
+ {
+ p = popup_mode_name(menu_path, i);
+ if (p != NULL)
+ {
+ remove_menu(&root_menu, p, MENU_ALL_MODES, TRUE);
+ vim_free(p);
+ }
+ }
+ }
+
+ /* Careful: remove_menu() changes menu_path */
+ remove_menu(&root_menu, menu_path, modes, FALSE);
+ }
+ else
+ {
+ /*
+ * Add menu(s).
+ * Replace special key codes.
+ */
+ if (STRICMP(map_to, "<nop>") == 0) /* "<Nop>" means nothing */
+ {
+ map_to = (char_u *)"";
+ map_buf = NULL;
+ }
+ else
+ map_to = replace_termcodes(map_to, &map_buf, FALSE, TRUE);
+ menuarg.modes = modes;
+#ifdef FEAT_TOOLBAR
+ menuarg.iconfile = icon;
+#endif
+ menuarg.noremap[0] = noremap;
+ menuarg.silent[0] = silent;
+ add_menu_path(menu_path, &menuarg, pri_tab, map_to
+#ifdef FEAT_GUI_W32
+ , TRUE
+#endif
+ );
+
+ /*
+ * For the PopUp menu, add a menu for each mode separately.
+ */
+ if (menu_is_popup(menu_path))
+ {
+ for (i = 0; i < MENU_INDEX_TIP; ++i)
+ if (modes & (1 << i))
+ {
+ p = popup_mode_name(menu_path, i);
+ if (p != NULL)
+ {
+ /* Include all modes, to make ":amenu" work */
+ menuarg.modes = modes;
+#ifdef FEAT_TOOLBAR
+ menuarg.iconfile = NULL;
+ menuarg.iconidx = -1;
+ menuarg.icon_builtin = FALSE;
+#endif
+ add_menu_path(p, &menuarg, pri_tab, map_to
+#ifdef FEAT_GUI_W32
+ , TRUE
+#endif
+ );
+ vim_free(p);
+ }
+ }
+ }
+
+ vim_free(map_buf);
+ }
+
+#if defined(FEAT_GUI) && !defined(FEAT_GUI_GTK)
+ /* If the menubar height changed, resize the window */
+ if (gui.in_use
+ && (gui.menu_height != old_menu_height
+# if defined(FEAT_TOOLBAR) && !defined(FEAT_GUI_W32) && !defined(FEAT_GUI_W16)
+ || gui.toolbar_height != old_toolbar_height
+# endif
+ ))
+ gui_set_shellsize(FALSE, FALSE);
+#endif
+
+theend:
+#ifdef FEAT_MULTI_LANG
+ vim_free(tofree);
+#else
+ ;
+#endif
+}
+
+/*
+ * Add the menu with the given name to the menu hierarchy
+ */
+ static int
+add_menu_path(menu_path, menuarg, pri_tab, call_data
+#ifdef FEAT_GUI_W32
+ , addtearoff
+#endif
+ )
+ char_u *menu_path;
+ vimmenu_T *menuarg; /* passes modes, iconfile, iconidx,
+ icon_builtin, silent[0], noremap[0] */
+ int *pri_tab;
+ char_u *call_data;
+#ifdef FEAT_GUI_W32
+ int addtearoff; /* may add tearoff item */
+#endif
+{
+ char_u *path_name;
+ int modes = menuarg->modes;
+ vimmenu_T **menup;
+ vimmenu_T *menu = NULL;
+ vimmenu_T *parent;
+ vimmenu_T **lower_pri;
+ char_u *p;
+ char_u *name;
+ char_u *dname;
+ char_u *next_name;
+ int i;
+ int c;
+#ifdef FEAT_GUI
+ int idx;
+ int new_idx;
+#endif
+ int pri_idx = 0;
+ int old_modes = 0;
+ int amenu;
+
+ /* Make a copy so we can stuff around with it, since it could be const */
+ path_name = vim_strsave(menu_path);
+ if (path_name == NULL)
+ return FAIL;
+ menup = &root_menu;
+ parent = NULL;
+ name = path_name;
+ while (*name)
+ {
+ /* Get name of this element in the menu hierarchy, and the simplified
+ * name (without mnemonic and accelerator text). */
+ next_name = menu_name_skip(name);
+ dname = menu_text(name, NULL, NULL);
+
+ /* See if it's already there */
+ lower_pri = menup;
+#ifdef FEAT_GUI
+ idx = 0;
+ new_idx = 0;
+#endif
+ menu = *menup;
+ while (menu != NULL)
+ {
+ if (menu_name_equal(name, menu) || menu_name_equal(dname, menu))
+ {
+ if (*next_name == NUL && menu->children != NULL)
+ {
+ if (!sys_menu)
+ EMSG(_("E330: Menu path must not lead to a sub-menu"));
+ goto erret;
+ }
+ if (*next_name != NUL && menu->children == NULL
+#ifdef FEAT_GUI_W32
+ && addtearoff
+#endif
+ )
+ {
+ if (!sys_menu)
+ EMSG(_(e_notsubmenu));
+ goto erret;
+ }
+ break;
+ }
+ menup = &menu->next;
+
+ /* Count menus, to find where this one needs to be inserted.
+ * Ignore menus that are not in the menubar (PopUp and Toolbar) */
+ if (parent != NULL || menu_is_menubar(menu->name))
+ {
+#ifdef FEAT_GUI
+ ++idx;
+#endif
+ if (menu->priority <= pri_tab[pri_idx])
+ {
+ lower_pri = menup;
+#ifdef FEAT_GUI
+ new_idx = idx;
+#endif
+ }
+ }
+ menu = menu->next;
+ }
+
+ if (menu == NULL)
+ {
+ if (*next_name == NUL && parent == NULL)
+ {
+ EMSG(_("E331: Must not add menu items directly to menu bar"));
+ goto erret;
+ }
+
+ if (menu_is_separator(dname) && *next_name != NUL)
+ {
+ EMSG(_("E332: Separator cannot be part of a menu path"));
+ goto erret;
+ }
+
+ /* Not already there, so lets add it */
+ menu = (vimmenu_T *)alloc_clear((unsigned)sizeof(vimmenu_T));
+ if (menu == NULL)
+ goto erret;
+
+ menu->modes = modes;
+ menu->enabled = MENU_ALL_MODES;
+ menu->name = vim_strsave(name);
+ /* separate mnemonic and accelerator text from actual menu name */
+ menu->dname = menu_text(name, &menu->mnemonic, &menu->actext);
+ menu->priority = pri_tab[pri_idx];
+ menu->parent = parent;
+#ifdef FEAT_GUI_MOTIF
+ menu->sensitive = TRUE; /* the default */
+#endif
+#ifdef FEAT_BEVAL_TIP
+ menu->tip = NULL;
+#endif
+#ifdef FEAT_GUI_ATHENA
+ menu->image = None; /* X-Windows definition for NULL*/
+#endif
+
+ /*
+ * Add after menu that has lower priority.
+ */
+ menu->next = *lower_pri;
+ *lower_pri = menu;
+
+ old_modes = 0;
+
+#ifdef FEAT_TOOLBAR
+ menu->iconidx = menuarg->iconidx;
+ menu->icon_builtin = menuarg->icon_builtin;
+ if (*next_name == NUL && menuarg->iconfile != NULL)
+ menu->iconfile = vim_strsave(menuarg->iconfile);
+#endif
+#if defined(FEAT_GUI_W32) && defined(FEAT_TEAROFF)
+ /* the tearoff item must be present in the modes of each item. */
+ if (parent != NULL && menu_is_tearoff(parent->children->dname))
+ parent->children->modes |= modes;
+#endif
+ }
+ else
+ {
+ old_modes = menu->modes;
+
+ /*
+ * If this menu option was previously only available in other
+ * modes, then make sure it's available for this one now
+ * Also enable a menu when it's created or changed.
+ */
+#ifdef FEAT_GUI_W32
+ /* If adding a tearbar (addtearoff == FALSE) don't update modes */
+ if (addtearoff)
+#endif
+ {
+ menu->modes |= modes;
+ menu->enabled |= modes;
+ }
+ }
+
+#ifdef FEAT_GUI
+ /*
+ * Add the menu item when it's used in one of the modes, but not when
+ * only a tooltip is defined.
+ */
+ if ((old_modes & MENU_ALL_MODES) == 0
+ && (menu->modes & MENU_ALL_MODES) != 0)
+ {
+ if (gui.in_use) /* Otherwise it will be added when GUI starts */
+ {
+ if (*next_name == NUL)
+ {
+ /* Real menu item, not sub-menu */
+ gui_mch_add_menu_item(menu, new_idx);
+
+ /* Want to update menus now even if mode not changed */
+ force_menu_update = TRUE;
+ }
+ else
+ {
+ /* Sub-menu (not at end of path yet) */
+ gui_mch_add_menu(menu, new_idx);
+ }
+ }
+
+# if defined(FEAT_GUI_W32) & defined(FEAT_TEAROFF)
+ /* When adding a new submenu, may add a tearoff item */
+ if ( addtearoff
+ && *next_name
+ && vim_strchr(p_go, GO_TEAROFF) != NULL
+ && menu_is_menubar(name))
+ {
+ char_u *tearpath;
+
+ /*
+ * The pointers next_name & path_name refer to a string with
+ * \'s and ^V's stripped out. But menu_path is a "raw"
+ * string, so we must correct for special characters.
+ */
+ tearpath = alloc((unsigned int)STRLEN(menu_path) + TEAR_LEN + 2);
+ if (tearpath != NULL)
+ {
+ char_u *s;
+ int idx;
+
+ STRCPY(tearpath, menu_path);
+ idx = (int)(next_name - path_name - 1);
+ for (s = tearpath; *s && s < tearpath + idx; ++s)
+ {
+ if ((*s == '\\' || *s == Ctrl_V) && s[1])
+ {
+ ++idx;
+ ++s;
+ }
+# ifdef FEAT_MBYTE
+ if (has_mbyte)
+ s += (*mb_ptr2len_check)(s) - 1;
+# endif
+ }
+ tearpath[idx] = NUL;
+ gui_add_tearoff(tearpath, pri_tab, pri_idx);
+ vim_free(tearpath);
+ }
+ }
+# endif
+ }
+#endif /* FEAT_GUI */
+
+ menup = &menu->children;
+ parent = menu;
+ name = next_name;
+ vim_free(dname);
+ if (pri_tab[pri_idx + 1] != -1)
+ ++pri_idx;
+ }
+ vim_free(path_name);
+
+ /*
+ * Only add system menu items which have not been defined yet.
+ * First check if this was an ":amenu".
+ */
+ amenu = ((modes & (MENU_NORMAL_MODE | MENU_INSERT_MODE)) ==
+ (MENU_NORMAL_MODE | MENU_INSERT_MODE));
+ if (sys_menu)
+ modes &= ~old_modes;
+
+ if (menu != NULL && modes)
+ {
+#ifdef FEAT_GUI
+ menu->cb = gui_menu_cb;
+#endif
+ p = (call_data == NULL) ? NULL : vim_strsave(call_data);
+
+ /* loop over all modes, may add more than one */
+ for (i = 0; i < MENU_MODES; ++i)
+ {
+ if (modes & (1 << i))
+ {
+ /* free any old menu */
+ free_menu_string(menu, i);
+
+ /* For "amenu", may insert an extra character.
+ * Don't do this if adding a tearbar (addtearoff == FALSE).
+ * Don't do this for "<Nop>". */
+ c = 0;
+ if (amenu && call_data != NULL && *call_data != NUL
+#ifdef FEAT_GUI_W32
+ && addtearoff
+#endif
+ )
+ {
+ switch (1 << i)
+ {
+ case MENU_VISUAL_MODE:
+ case MENU_OP_PENDING_MODE:
+ case MENU_CMDLINE_MODE:
+ c = Ctrl_C;
+ break;
+ case MENU_INSERT_MODE:
+ c = Ctrl_O;
+ break;
+ }
+ }
+
+ if (c)
+ {
+ menu->strings[i] = alloc((unsigned)(STRLEN(call_data) + 4));
+ if (menu->strings[i] != NULL)
+ {
+ menu->strings[i][0] = c;
+ STRCPY(menu->strings[i] + 1, call_data);
+ if (c == Ctrl_C)
+ {
+ int len = STRLEN(menu->strings[i]);
+
+ /* Append CTRL-\ CTRL-G to obey 'insertmode'. */
+ menu->strings[i][len] = Ctrl_BSL;
+ menu->strings[i][len + 1] = Ctrl_G;
+ menu->strings[i][len + 2] = NUL;
+ }
+ }
+ }
+ else
+ menu->strings[i] = p;
+ menu->noremap[i] = menuarg->noremap[0];
+ menu->silent[i] = menuarg->silent[0];
+ }
+ }
+#if defined(FEAT_TOOLBAR) && !defined(FEAT_GUI_W32) \
+ && (defined(FEAT_BEVAL) || defined(FEAT_GUI_GTK))
+ /* Need to update the menu tip. */
+ if (modes & MENU_TIP_MODE)
+ gui_mch_menu_set_tip(menu);
+#endif
+ }
+ return OK;
+
+erret:
+ vim_free(path_name);
+ vim_free(dname);
+ return FAIL;
+}
+
+/*
+ * Set the (sub)menu with the given name to enabled or disabled.
+ * Called recursively.
+ */
+ static int
+menu_nable_recurse(menu, name, modes, enable)
+ vimmenu_T *menu;
+ char_u *name;
+ int modes;
+ int enable;
+{
+ char_u *p;
+
+ if (menu == NULL)
+ return OK; /* Got to bottom of hierarchy */
+
+ /* Get name of this element in the menu hierarchy */
+ p = menu_name_skip(name);
+
+ /* Find the menu */
+ while (menu != NULL)
+ {
+ if (*name == NUL || *name == '*' || menu_name_equal(name, menu))
+ {
+ if (*p != NUL)
+ {
+ if (menu->children == NULL)
+ {
+ EMSG(_(e_notsubmenu));
+ return FAIL;
+ }
+ if (menu_nable_recurse(menu->children, p, modes, enable)
+ == FAIL)
+ return FAIL;
+ }
+ else
+ if (enable)
+ menu->enabled |= modes;
+ else
+ menu->enabled &= ~modes;
+
+ /*
+ * When name is empty, we are doing all menu items for the given
+ * modes, so keep looping, otherwise we are just doing the named
+ * menu item (which has been found) so break here.
+ */
+ if (*name != NUL && *name != '*')
+ break;
+ }
+ menu = menu->next;
+ }
+ if (*name != NUL && *name != '*' && menu == NULL)
+ {
+ EMSG(_(e_nomenu));
+ return FAIL;
+ }
+
+#ifdef FEAT_GUI
+ /* Want to update menus now even if mode not changed */
+ force_menu_update = TRUE;
+#endif
+
+ return OK;
+}
+
+/*
+ * Remove the (sub)menu with the given name from the menu hierarchy
+ * Called recursively.
+ */
+ static int
+remove_menu(menup, name, modes, silent)
+ vimmenu_T **menup;
+ char_u *name;
+ int modes;
+ int silent; /* don't give error messages */
+{
+ vimmenu_T *menu;
+ vimmenu_T *child;
+ char_u *p;
+
+ if (*menup == NULL)
+ return OK; /* Got to bottom of hierarchy */
+
+ /* Get name of this element in the menu hierarchy */
+ p = menu_name_skip(name);
+
+ /* Find the menu */
+ while ((menu = *menup) != NULL)
+ {
+ if (*name == NUL || menu_name_equal(name, menu))
+ {
+ if (*p != NUL && menu->children == NULL)
+ {
+ if (!silent)
+ EMSG(_(e_notsubmenu));
+ return FAIL;
+ }
+ if ((menu->modes & modes) != 0x0)
+ {
+#if defined(FEAT_GUI_W32) & defined(FEAT_TEAROFF)
+ /*
+ * If we are removing all entries for this menu,MENU_ALL_MODES,
+ * Then kill any tearoff before we start
+ */
+ if (*p == NUL && modes == MENU_ALL_MODES)
+ {
+ if (IsWindow(menu->tearoff_handle))
+ DestroyWindow(menu->tearoff_handle);
+ }
+#endif
+ if (remove_menu(&menu->children, p, modes, silent) == FAIL)
+ return FAIL;
+ }
+ else if (*name != NUL)
+ {
+ if (!silent)
+ EMSG(_(e_othermode));
+ return FAIL;
+ }
+
+ /*
+ * When name is empty, we are removing all menu items for the given
+ * modes, so keep looping, otherwise we are just removing the named
+ * menu item (which has been found) so break here.
+ */
+ if (*name != NUL)
+ break;
+
+ /* Remove the menu item for the given mode[s]. If the menu item
+ * is no longer valid in ANY mode, delete it */
+ menu->modes &= ~modes;
+ if (modes & MENU_TIP_MODE)
+ free_menu_string(menu, MENU_INDEX_TIP);
+ if ((menu->modes & MENU_ALL_MODES) == 0)
+ free_menu(menup);
+ else
+ menup = &menu->next;
+ }
+ else
+ menup = &menu->next;
+ }
+ if (*name != NUL)
+ {
+ if (menu == NULL)
+ {
+ if (!silent)
+ EMSG(_(e_nomenu));
+ return FAIL;
+ }
+
+
+ /* Recalculate modes for menu based on the new updated children */
+ menu->modes &= ~modes;
+#if defined(FEAT_GUI_W32) & defined(FEAT_TEAROFF)
+ if ((s_tearoffs) && (menu->children != NULL)) /* there's a tear bar.. */
+ child = menu->children->next; /* don't count tearoff bar */
+ else
+#endif
+ child = menu->children;
+ for ( ; child != NULL; child = child->next)
+ menu->modes |= child->modes;
+ if (modes & MENU_TIP_MODE)
+ {
+ free_menu_string(menu, MENU_INDEX_TIP);
+#if defined(FEAT_TOOLBAR) && !defined(FEAT_GUI_W32) \
+ && (defined(FEAT_BEVAL) || defined(FEAT_GUI_GTK))
+ /* Need to update the menu tip. */
+ if (gui.in_use)
+ gui_mch_menu_set_tip(menu);
+#endif
+ }
+ if ((menu->modes & MENU_ALL_MODES) == 0)
+ {
+ /* The menu item is no longer valid in ANY mode, so delete it */
+#if defined(FEAT_GUI_W32) & defined(FEAT_TEAROFF)
+ if (s_tearoffs && menu->children != NULL) /* there's a tear bar.. */
+ free_menu(&menu->children);
+#endif
+ *menup = menu;
+ free_menu(menup);
+ }
+ }
+
+ return OK;
+}
+
+/*
+ * Free the given menu structure and remove it from the linked list.
+ */
+ static void
+free_menu(menup)
+ vimmenu_T **menup;
+{
+ int i;
+ vimmenu_T *menu;
+
+ menu = *menup;
+
+#ifdef FEAT_GUI
+ /* Free machine specific menu structures (only when already created) */
+ /* Also may rebuild a tearoff'ed menu */
+ if (gui.in_use)
+ gui_mch_destroy_menu(menu);
+#endif
+
+ /* Don't change *menup until after calling gui_mch_destroy_menu(). The
+ * MacOS code needs the original structure to properly delete the menu. */
+ *menup = menu->next;
+ vim_free(menu->name);
+ vim_free(menu->dname);
+ vim_free(menu->actext);
+#ifdef FEAT_TOOLBAR
+ vim_free(menu->iconfile);
+#endif
+ for (i = 0; i < MENU_MODES; i++)
+ free_menu_string(menu, i);
+ vim_free(menu);
+
+#ifdef FEAT_GUI
+ /* Want to update menus now even if mode not changed */
+ force_menu_update = TRUE;
+#endif
+}
+
+/*
+ * Free the menu->string with the given index.
+ */
+ static void
+free_menu_string(menu, idx)
+ vimmenu_T *menu;
+ int idx;
+{
+ int count = 0;
+ int i;
+
+ for (i = 0; i < MENU_MODES; i++)
+ if (menu->strings[i] == menu->strings[idx])
+ count++;
+ if (count == 1)
+ vim_free(menu->strings[idx]);
+ menu->strings[idx] = NULL;
+}
+
+/*
+ * Show the mapping associated with a menu item or hierarchy in a sub-menu.
+ */
+ static int
+show_menus(path_name, modes)
+ char_u *path_name;
+ int modes;
+{
+ char_u *p;
+ char_u *name;
+ vimmenu_T *menu;
+ vimmenu_T *parent = NULL;
+
+ menu = root_menu;
+ name = path_name = vim_strsave(path_name);
+ if (path_name == NULL)
+ return FAIL;
+
+ /* First, find the (sub)menu with the given name */
+ while (*name)
+ {
+ p = menu_name_skip(name);
+ while (menu != NULL)
+ {
+ if (menu_name_equal(name, menu))
+ {
+ /* Found menu */
+ if (*p != NUL && menu->children == NULL)
+ {
+ EMSG(_(e_notsubmenu));
+ vim_free(path_name);
+ return FAIL;
+ }
+ else if ((menu->modes & modes) == 0x0)
+ {
+ EMSG(_(e_othermode));
+ vim_free(path_name);
+ return FAIL;
+ }
+ break;
+ }
+ menu = menu->next;
+ }
+ if (menu == NULL)
+ {
+ EMSG(_(e_nomenu));
+ vim_free(path_name);
+ return FAIL;
+ }
+ name = p;
+ parent = menu;
+ menu = menu->children;
+ }
+
+ /* Now we have found the matching menu, and we list the mappings */
+ /* Highlight title */
+ MSG_PUTS_TITLE(_("\n--- Menus ---"));
+
+ show_menus_recursive(parent, modes, 0);
+ return OK;
+}
+
+/*
+ * Recursively show the mappings associated with the menus under the given one
+ */
+ static void
+show_menus_recursive(menu, modes, depth)
+ vimmenu_T *menu;
+ int modes;
+ int depth;
+{
+ int i;
+ int bit;
+
+ if (menu != NULL && (menu->modes & modes) == 0x0)
+ return;
+
+ if (menu != NULL)
+ {
+ msg_putchar('\n');
+ if (got_int) /* "q" hit for "--more--" */
+ return;
+ for (i = 0; i < depth; i++)
+ MSG_PUTS(" ");
+ if (menu->priority)
+ {
+ msg_outnum((long)menu->priority);
+ MSG_PUTS(" ");
+ }
+ /* Same highlighting as for directories!? */
+ msg_outtrans_attr(menu->name, hl_attr(HLF_D));
+ }
+
+ if (menu != NULL && menu->children == NULL)
+ {
+ for (bit = 0; bit < MENU_MODES; bit++)
+ if ((menu->modes & modes & (1 << bit)) != 0)
+ {
+ msg_putchar('\n');
+ if (got_int) /* "q" hit for "--more--" */
+ return;
+ for (i = 0; i < depth + 2; i++)
+ MSG_PUTS(" ");
+ msg_putchar(menu_mode_chars[bit]);
+ if (menu->noremap[bit] == REMAP_NONE)
+ msg_putchar('*');
+ else if (menu->noremap[bit] == REMAP_SCRIPT)
+ msg_putchar('&');
+ else
+ msg_putchar(' ');
+ if (menu->silent[bit])
+ msg_putchar('s');
+ else
+ msg_putchar(' ');
+ if ((menu->modes & menu->enabled & (1 << bit)) == 0)
+ msg_putchar('-');
+ else
+ msg_putchar(' ');
+ MSG_PUTS(" ");
+ if (*menu->strings[bit] == NUL)
+ msg_puts_attr((char_u *)"<Nop>", hl_attr(HLF_8));
+ else
+ msg_outtrans_special(menu->strings[bit], FALSE);
+ }
+ }
+ else
+ {
+ if (menu == NULL)
+ {
+ menu = root_menu;
+ depth--;
+ }
+ else
+ menu = menu->children;
+
+ /* recursively show all children. Skip PopUp[nvoci]. */
+ for (; menu != NULL && !got_int; menu = menu->next)
+ if (!menu_is_hidden(menu->dname))
+ show_menus_recursive(menu, modes, depth + 1);
+ }
+}
+
+#ifdef FEAT_CMDL_COMPL
+
+/*
+ * Used when expanding menu names.
+ */
+static vimmenu_T *expand_menu = NULL;
+static int expand_modes = 0x0;
+static int expand_emenu; /* TRUE for ":emenu" command */
+
+/*
+ * Work out what to complete when doing command line completion of menu names.
+ */
+ char_u *
+set_context_in_menu_cmd(xp, cmd, arg, forceit)
+ expand_T *xp;
+ char_u *cmd;
+ char_u *arg;
+ int forceit;
+{
+ char_u *after_dot;
+ char_u *p;
+ char_u *path_name = NULL;
+ char_u *name;
+ int unmenu;
+ vimmenu_T *menu;
+ int expand_menus;
+
+ xp->xp_context = EXPAND_UNSUCCESSFUL;
+
+
+ /* Check for priority numbers, enable and disable */
+ for (p = arg; *p; ++p)
+ if (!VIM_ISDIGIT(*p) && *p != '.')
+ break;
+
+ if (!vim_iswhite(*p))
+ {
+ if (STRNCMP(arg, "enable", 6) == 0
+ && (arg[6] == NUL || vim_iswhite(arg[6])))
+ p = arg + 6;
+ else if (STRNCMP(arg, "disable", 7) == 0
+ && (arg[7] == NUL || vim_iswhite(arg[7])))
+ p = arg + 7;
+ else
+ p = arg;
+ }
+
+ while (*p != NUL && vim_iswhite(*p))
+ ++p;
+
+ arg = after_dot = p;
+
+ for (; *p && !vim_iswhite(*p); ++p)
+ {
+ if ((*p == '\\' || *p == Ctrl_V) && p[1] != NUL)
+ p++;
+ else if (*p == '.')
+ after_dot = p + 1;
+ }
+
+ /* ":tearoff" and ":popup" only use menus, not entries */
+ expand_menus = !((*cmd == 't' && cmd[1] == 'e') || *cmd == 'p');
+ expand_emenu = (*cmd == 'e');
+ if (expand_menus && vim_iswhite(*p))
+ return NULL; /* TODO: check for next command? */
+ if (*p == NUL) /* Complete the menu name */
+ {
+ /*
+ * With :unmenu, you only want to match menus for the appropriate mode.
+ * With :menu though you might want to add a menu with the same name as
+ * one in another mode, so match menus from other modes too.
+ */
+ expand_modes = get_menu_cmd_modes(cmd, forceit, NULL, &unmenu);
+ if (!unmenu)
+ expand_modes = MENU_ALL_MODES;
+
+ menu = root_menu;
+ if (after_dot != arg)
+ {
+