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-========================================================================
- DEVELOPER STUDIO ADD-IN : VisVim
-========================================================================
-
-
-The Add-in Wizard has created this VisVim DLL for you. This DLL not only
-demonstrates the basics of creating a Developer Studio add-in, but it is also
-a starting point for writing your own add-in.
-
-An add-in mainly does two things.
- (1) It adds commands to Developer Studio, which can then be tied
- to keystrokes or toolbar buttons by the user or programmatically
- by the add-in.
- (2) It responds to events fired by Developer Studio.
-In both cases, the add-in code has access to the full Developer Studio
-Automation Object Model, and may manipulate those objects to affect the
-behavior of Developer Studio.
-
-This file contains a summary of what you will find in each of the files that
-make up your VisVim DLL.
-
-
-VisVim.h
- This is the main header file for the DLL. It declares the
- CVisVimApp class.
-
-VisVim.cpp
- This is the main DLL source file. It contains the class CVisVimApp.
- It also contains the OLE entry points required of inproc servers.
-
-VisVim.odl
- This file contains the Object Description Language source code for the
- type library of your DLL.
-
-VisVim.rc
- This is a listing of all of the Microsoft Windows resources that the
- program uses. It includes the sample toolbar bitmap that is stored
- in the RES subdirectory. This file can be directly edited in Microsoft
- Developer Studio.
-
-res\VisVim.rc2
- This file contains resources that are not edited by Microsoft
- Developer Studio. You should place all resources not
- editable by the resource editor in this file.
-
-VisVim.def
- This file contains information about the DLL that must be
- provided to run with Microsoft Windows. It defines parameters
- such as the name and description of the DLL. It also exports
- functions from the DLL.
-
-VisVim.clw
- This file contains information used by ClassWizard to edit existing
- classes or add new classes. ClassWizard also uses this file to store
- information needed to create and edit message maps and dialog data
- maps and to create prototype member functions.
-
-/////////////////////////////////////////////////////////////////////////////
-Add-in-specific files:
-
-DSAddIn.cpp, DSAddIn.h
- These files contain the CDSAddIn class, which implements the
- IDSAddIn interface. This interface contains handlers
- for connecting and disconnecting the add-in.
-
-Commands.cpp, Commands.h
- These files contain the CCommands class, which implements your
- command dispatch interface. This interface contains one method
- for each command you add to Developer Studio.
- These files also contain stub implementations of handlers for all events
- fired by the Developer Studio Application object.
-
-OleAut.cpp
- These files contain a general OLE automation class used to communicate
- with vim.
-
-Reg.cpp
- These files contain functions to access the registry.
-
-
-/////////////////////////////////////////////////////////////////////////////
-Other standard files:
-
-StdAfx.h, StdAfx.cpp
- These files are used to build a precompiled header (PCH) file
- named VisVim.pch and a precompiled types file named StdAfx.obj.
-
-Resource.h
- This is the standard header file, which defines new resource IDs.
- Microsoft Developer Studio reads and updates this file.
-