diff options
Diffstat (limited to 'runtime/ftplugin/gdscript.vim')
-rw-r--r-- | runtime/ftplugin/gdscript.vim | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/runtime/ftplugin/gdscript.vim b/runtime/ftplugin/gdscript.vim new file mode 100644 index 0000000000..dc1d220d06 --- /dev/null +++ b/runtime/ftplugin/gdscript.vim @@ -0,0 +1,53 @@ +vim9script + +# Vim filetype plugin file +# Language: gdscript (Godot game engine scripting language) +# Maintainer: Maxim Kim <habamax@gmail.com> + +if exists("b:did_ftplugin") | finish | endif + +b:did_ftplugin = 1 +b:undo_ftplugin = 'setlocal cinkeys<' + \ .. '| setlocal indentkeys<' + \ .. '| setlocal commentstring<' + \ .. '| setlocal suffixesadd<' + \ .. '| setlocal foldexpr<' + \ .. '| setlocal foldignore<' + +setlocal cinkeys-=0# +setlocal indentkeys-=0# +setlocal suffixesadd=.gd +setlocal commentstring=#\ %s +setlocal foldignore= +setlocal foldexpr=GDScriptFoldLevel() + + +def GDScriptFoldLevel(): string + var line = getline(v:lnum) + if line =~? '^\s*$' + return "-1" + endif + + var sw = shiftwidth() + var indent = indent(v:lnum) / sw + var indent_next = indent(nextnonblank(v:lnum + 1)) / sw + + if indent_next > indent && line =~ ':\s*$' + return $">{indent_next}" + else + return $"{indent}" + endif +enddef + + +# Next/Previous section +def NextSection(back: bool, cnt: number) + for n in range(cnt) + search('^\s*func\s', back ? 'bW' : 'W') + endfor +enddef + +nnoremap <silent><buffer> ]] <scriptcmd>NextSection(false, v:count1)<CR> +nnoremap <silent><buffer> [[ <scriptcmd>NextSection(true, v:count1)<CR> +xmap <silent><buffer><expr> ]] "\<esc>" .. v:count1 .. ']]m>gv' +xmap <silent><buffer><expr> [[ "\<esc>" .. v:count1 .. '[[m>gv' |