summaryrefslogtreecommitdiffstats
path: root/src/testdir
diff options
context:
space:
mode:
authorMaxim Kim <habamax@gmail.com>2022-08-29 15:28:53 +0100
committerBram Moolenaar <Bram@vim.org>2022-08-29 15:28:53 +0100
commitd5c8f11905abc1bdf3b8864dbc40187855ed9374 (patch)
treeea69e11f1ff3e2b35cbabe01de9cfa369c63a1b9 /src/testdir
parent13608d851a0470ced30921428b3313c023d395d8 (diff)
patch 9.0.0319: Godot shader files are not recognizedv9.0.0319
Problem: Godot shader files are not recognized. Solution: Add patterns for "gdshader". (Maxim Kim, closes #11006)
Diffstat (limited to 'src/testdir')
-rw-r--r--src/testdir/test_filetype.vim1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/testdir/test_filetype.vim b/src/testdir/test_filetype.vim
index 4986b4418d..18233e7ab1 100644
--- a/src/testdir/test_filetype.vim
+++ b/src/testdir/test_filetype.vim
@@ -209,6 +209,7 @@ let s:filename_checks = {
\ 'gdmo': ['file.mo', 'file.gdmo'],
\ 'gdresource': ['file.tscn', 'file.tres'],
\ 'gdscript': ['file.gd'],
+ \ 'gdshader': ['file.gdshader', 'file.shader'],
\ 'gedcom': ['file.ged', 'lltxxxxx.txt', '/tmp/lltmp', '/tmp/lltmp-file', 'any/tmp/lltmp', 'any/tmp/lltmp-file'],
\ 'gemtext': ['file.gmi', 'file.gemini'],
\ 'gift': ['file.gift'],