summaryrefslogtreecommitdiffstats
path: root/src/testdir/test_cindent.vim
diff options
context:
space:
mode:
authorBram Moolenaar <Bram@vim.org>2019-05-31 20:02:53 +0200
committerBram Moolenaar <Bram@vim.org>2019-05-31 20:02:53 +0200
commit1ab74a5af36933f1c3023a910af20280bb79bd6c (patch)
tree8fb0897c575b38961531c8885367ed55de0ffaed /src/testdir/test_cindent.vim
parenteea169983654de8a502c2c6521696a4b504abfa3 (diff)
patch 8.1.1434: test 3 is old stylev8.1.1434
Problem: Test 3 is old style. Solution: Turn into a new style test. (Yegappan Lakshmanan, closes #4460)
Diffstat (limited to 'src/testdir/test_cindent.vim')
-rw-r--r--src/testdir/test_cindent.vim5125
1 files changed, 5124 insertions, 1 deletions
diff --git a/src/testdir/test_cindent.vim b/src/testdir/test_cindent.vim
index 4b1198a206..a813c6cbec 100644
--- a/src/testdir/test_cindent.vim
+++ b/src/testdir/test_cindent.vim
@@ -1,6 +1,5 @@
" Test for cinoptions and cindent
"
-" TODO: rewrite test3.in into this new style test
func Test_cino_hash()
" Test that curbuf->b_ind_hash_comment is correctly reset
@@ -128,4 +127,5128 @@ func Test_cindent_func()
bwipe!
endfunc
+func Test_cindent_1()
+ new
+ setl cindent ts=4 sw=4
+ setl cino& sts&
+
+ let code =<< trim [CODE]
+ /* start of AUTO matically checked vim: set ts=4 : */
+ {
+ if (test)
+ cmd1;
+ cmd2;
+ }
+
+ {
+ if (test)
+ cmd1;
+ else
+ cmd2;
+ }
+
+ {
+ if (test)
+ {
+ cmd1;
+ cmd2;
+ }
+ }
+
+ {
+ if (test)
+ {
+ cmd1;
+ else
+ }
+ }
+
+ {
+ while (this)
+ if (test)
+ cmd1;
+ cmd2;
+ }
+
+ {
+ while (this)
+ if (test)
+ cmd1;
+ else
+ cmd2;
+ }
+
+ {
+ if (test)
+ {
+ cmd;
+ }
+
+ if (test)
+ cmd;
+ }
+
+ {
+ if (test) {
+ cmd;
+ }
+
+ if (test) cmd;
+ }
+
+ {
+ cmd1;
+ for (blah)
+ while (this)
+ if (test)
+ cmd2;
+ cmd3;
+ }
+
+ {
+ cmd1;
+ for (blah)
+ while (this)
+ if (test)
+ cmd2;
+ cmd3;
+
+ if (test)
+ {
+ cmd1;
+ cmd2;
+ cmd3;
+ }
+ }
+
+
+ /* Test for 'cindent' do/while mixed with if/else: */
+
+ {
+ do
+ if (asdf)
+ asdfasd;
+ while (cond);
+
+ do
+ if (asdf)
+ while (asdf)
+ asdf;
+ while (asdf);
+ }
+
+ /* Test for 'cindent' with two ) on a continuation line */
+ {
+ if (asdfasdf;asldkfj asdlkfj as;ldkfj sal;d
+ aal;sdkjf ( ;asldfkja;sldfk
+ al;sdjfka ;slkdf ) sa;ldkjfsa dlk;)
+ line up here;
+ }
+
+
+ /* C++ tests: */
+
+ // foo() these three lines should remain in column 0
+ // {
+ // }
+
+ /* Test for continuation and unterminated lines: */
+ {
+ i = 99 + 14325 +
+ 21345 +
+ 21345 +
+ 21345 + ( 21345 +
+ 21345) +
+ 2345 +
+ 1234;
+ c = 1;
+ }
+
+ /*
+ testje for indent with empty line
+
+ here */
+
+ {
+ if (testing &&
+ not a joke ||
+ line up here)
+ hay;
+ if (testing &&
+ (not a joke || testing
+ )line up here)
+ hay;
+ if (testing &&
+ (not a joke || testing
+ line up here))
+ hay;
+ }
+
+
+ {
+ switch (c)
+ {
+ case xx:
+ do
+ if (asdf)
+ do
+ asdfasdf;
+ while (asdf);
+ else
+ asdfasdf;
+ while (cond);
+ case yy:
+ case xx:
+ case zz:
+ testing;
+ }
+ }
+
+ {
+ if (cond) {
+ foo;
+ }
+ else
+ {
+ bar;
+ }
+ }
+
+ {
+ if (alskdfj ;alsdkfjal;skdjf (;sadlkfsa ;dlkf j;alksdfj ;alskdjf
+ alsdkfj (asldk;fj
+ awith cino=(0 ;lf this one goes to below the paren with ==
+ ;laksjfd ;lsakdjf ;alskdf asd)
+ asdfasdf;)))
+ asdfasdf;
+ }
+
+ int
+ func(a, b)
+ int a;
+ int c;
+ {
+ if (c1 && (c2 ||
+ c3))
+ foo;
+ if (c1 &&
+ (c2 || c3)
+ )
+ }
+
+ {
+ while (asd)
+ {
+ if (asdf)
+ if (test)
+ if (that)
+ {
+ if (asdf)
+ do
+ cdasd;
+ while (as
+ df);
+ }
+ else
+ if (asdf)
+ asdf;
+ else
+ asdf;
+ asdf;
+ }
+ }
+
+ {
+ s = "/*"; b = ';'
+ s = "/*"; b = ';';
+ a = b;
+ }
+
+ {
+ switch (a)
+ {
+ case a:
+ switch (t)
+ {
+ case 1:
+ cmd;
+ break;
+ case 2:
+ cmd;
+ break;
+ }
+ cmd;
+ break;
+ case b:
+ {
+ int i;
+ cmd;
+ }
+ break;
+ case c: {
+ int i;
+ cmd;
+ }
+ case d: if (cond &&
+ test) { /* this line doesn't work right */
+ int i;
+ cmd;
+ }
+ break;
+ }
+ }
+
+ {
+ if (!(vim_strchr(p_cpo, CPO_BUFOPTGLOB) != NULL && entering) &&
+ (bp_to->b_p_initialized ||
+ (!entering && vim_strchr(p_cpo, CPO_BUFOPT) != NULL)))
+ return;
+ label :
+ asdf = asdf ?
+ asdf : asdf;
+ asdf = asdf ?
+ asdf: asdf;
+ }
+
+ /* Special Comments : This function has the added complexity (compared */
+ /* : to addtolist) of having to check for a detail */
+ /* : texture and add that to the list first. */
+
+ char *(array[100]) = {
+ "testje",
+ "foo",
+ "bar",
+ }
+
+ enum soppie
+ {
+ yes = 0,
+ no,
+ maybe
+ };
+
+ typedef enum soppie
+ {
+ yes = 0,
+ no,
+ maybe
+ };
+
+ static enum
+ {
+ yes = 0,
+ no,
+ maybe
+ } soppie;
+
+ public static enum
+ {
+ yes = 0,
+ no,
+ maybe
+ } soppie;
+
+ static private enum
+ {
+ yes = 0,
+ no,
+ maybe
+ } soppie;
+
+ {
+ int a,
+ b;
+ }
+
+ {
+ struct Type
+ {
+ int i;
+ char *str;
+ } var[] =
+ {
+ 0, "zero",
+ 1, "one",
+ 2, "two",
+ 3, "three"
+ };
+
+ float matrix[3][3] =
+ {
+ {
+ 0,
+ 1,
+ 2
+ },
+ {
+ 3,
+ 4,
+ 5
+ },
+ {
+ 6,
+ 7,
+ 8
+ }
+ };
+ }
+
+ {
+ /* blah ( blah */
+ /* where does this go? */
+
+ /* blah ( blah */
+ cmd;
+
+ func(arg1,
+ /* comment */
+ arg2);
+ a;
+ {
+ b;
+ {
+ c; /* Hey, NOW it indents?! */
+ }
+ }
+
+ {
+ func(arg1,
+ arg2,
+ arg3);
+ /* Hey, what am I doing here? Is this coz of the ","? */
+ }
+ }
+
+ main ()
+ {
+ if (cond)
+ {
+ a = b;
+ }
+ if (cond) {
+ a = c;
+ }
+ if (cond)
+ a = d;
+ return;
+ }
+
+ {
+ case 2: if (asdf &&
+ asdfasdf)
+ aasdf;
+ a = 9;
+ case 3: if (asdf)
+ aasdf;
+ a = 9;
+ case 4: x = 1;
+ y = 2;
+
+ label: if (asdf)
+ here;
+
+ label: if (asdf &&
+ asdfasdf)
+ {
+ }
+
+ label: if (asdf &&
+ asdfasdf) {
+ there;
+ }
+
+ label: if (asdf &&
+ asdfasdf)
+ there;
+ }
+
+ {
+ /*
+ hello with ":set comments= cino=c5"
+ */
+
+ /*
+ hello with ":set comments= cino="
+ */
+ }
+
+
+ {
+ if (a < b) {
+ a = a + 1;
+ } else
+ a = a + 2;
+
+ if (a)
+ do {
+ testing;
+ } while (asdfasdf);
+ a = b + 1;
+ asdfasdf
+ }
+
+ {
+ for ( int i = 0;
+ i < 10; i++ )
+ {
+ }
+ i = 0;
+ }
+
+ class bob
+ {
+ int foo() {return 1;}
+ int bar;
+ }
+
+ main()
+ {
+ while(1)
+ if (foo)
+ {
+ bar;
+ }
+ else {
+ asdf;
+ }
+ misplacedline;
+ }
+
+ {
+ if (clipboard.state == SELECT_DONE
+ && ((row == clipboard.start.lnum
+ && col >= clipboard.start.col)
+ || row > clipboard.start.lnum))
+ }
+
+ {
+ if (1) {i += 4;}
+ where_am_i;
+ return 0;
+ }
+
+ {
+ {
+ } // sdf(asdf
+ if (asdf)
+ asd;
+ }
+
+ {
+ label1:
+ label2:
+ }
+
+ {
+ int fooRet = foo(pBar1, false /*fKB*/,
+ true /*fPTB*/, 3 /*nT*/, false /*fDF*/);
+ f() {
+ for ( i = 0;
+ i < m;
+ /* c */ i++ ) {
+ a = b;
+ }
+ }
+ }
+
+ {
+ f1(/*comment*/);
+ f2();
+ }
+
+ {
+ do {
+ if (foo) {
+ } else
+ ;
+ } while (foo);
+ foo(); // was wrong
+ }
+
+ int x; // no extra indent because of the ;
+ void func()
+ {
+ }
+
+ char *tab[] = {"aaa",
+ "};", /* }; */ NULL}
+ int indented;
+ {}
+
+ char *a[] = {"aaa", "bbb",
+ "ccc", NULL};
+ // here
+
+ char *tab[] = {"aaa",
+ "xx", /* xx */}; /* asdf */
+ int not_indented;
+
+ {
+ do {
+ switch (bla)
+ {
+ case 1: if (foo)
+ bar;
+ }
+ } while (boo);
+ wrong;
+ }
+
+ int foo,
+ bar;
+ int foo;
+
+ #if defined(foo) \
+ && defined(bar)
+ char * xx = "asdf\
+ foo\
+ bor";
+ int x;
+
+ char *foo = "asdf\
+ asdf\
+ asdf",
+ *bar;
+
+ void f()
+ {
+ #if defined(foo) \
+ && defined(bar)
+ char *foo = "asdf\
+ asdf\
+ asdf",
+ *bar;
+ {
+ int i;
+ char *foo = "asdf\
+ asdf\
+ asdf",
+ *bar;
+ }
+ #endif
+ }
+ #endif
+
+ int y; // comment
+ // comment
+
+ // comment
+
+ {
+ Constructor(int a,
+ int b ) : BaseClass(a)
+ {
+ }
+ }
+
+ void foo()
+ {
+ char one,
+ two;
+ struct bla piet,
+ jan;
+ enum foo kees,
+ jannie;
+ static unsigned sdf,
+ krap;
+ unsigned int piet,
+ jan;
+ int
+ kees,
+ jan;
+ }
+
+ {
+ t(int f,
+ int d); // )
+ d();
+ }
+
+ Constructor::Constructor(int a,
+ int b
+ ) :
+ BaseClass(a,
+ b,
+ c),
+ mMember(b),
+ {
+ }
+
+ Constructor::Constructor(int a,
+ int b ) :
+ BaseClass(a)
+ {
+ }
+
+ Constructor::Constructor(int a,
+ int b ) /*x*/ : /*x*/ BaseClass(a),
+ member(b)
+ {
+ }
+
+ A::A(int a, int b)
+ : aa(a),
+ bb(b),
+ cc(c)
+ {
+ }
+
+ class CAbc :
+ public BaseClass1,
+ protected BaseClass2
+ {
+ int Test() { return FALSE; }
+ int Test1() { return TRUE; }
+
+ CAbc(int a, int b ) :
+ BaseClass(a)
+ {
+ switch(xxx)
+ {
+ case abc:
+ asdf();
+ break;
+
+ case 999:
+ baer();
+ break;
+ }
+ }
+
+ public: // <-- this was incoreectly indented before!!
+ void testfall();
+ protected:
+ void testfall();
+ };
+
+ class CAbc : public BaseClass1,
+ protected BaseClass2
+ {
+ };
+
+ static struct
+ {
+ int a;
+ int b;
+ } variable[COUNT] =
+ {
+ {
+ 123,
+ 456
+ },
+ {
+ 123,
+ 456
+ }
+ };
+
+ static struct
+ {
+ int a;
+ int b;
+ } variable[COUNT] =
+ {
+ { 123, 456 },
+ { 123, 456 }
+ };
+
+ void asdf() /* ind_maxparen may cause trouble here */
+ {
+ if ((0
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1)) break;
+ }
+
+ foo()
+ {
+ a = cond ? foo() : asdf
+ + asdf;
+
+ a = cond ?
+ foo() : asdf
+ + asdf;
+ }
+
+ int main(void)
+ {
+ if (a)
+ if (b)
+ 2;
+ else 3;
+ next_line_of_code();
+ }
+
+ barry()
+ {
+ Foo::Foo (int one,
+ int two)
+ : something(4)
+ {}
+ }
+
+ barry()
+ {
+ Foo::Foo (int one, int two)
+ : something(4)
+ {}
+ }
+
+ Constructor::Constructor(int a,
+ int b
+ ) :
+ BaseClass(a,
+ b,
+ c),
+ mMember(b)
+ {
+ }
+ int main ()
+ {
+ if (lala)
+ do
+ ++(*lolo);
+ while (lili
+ && lele);
+ lulu;
+ }
+
+ int main ()
+ {
+ switch (c)
+ {
+ case 'c': if (cond)
+ {
+ }
+ }
+ }
+
+ main()
+ {
+ (void) MyFancyFuasdfadsfnction(
+ argument);
+ }
+
+ main()
+ {
+ char foo[] = "/*";
+ /* as
+ df */
+ hello
+ }
+
+ /* valid namespaces with normal indent */
+ namespace
+ {
+ {
+ 111111111111;
+ }
+ }
+ namespace /* test */
+ {
+ 11111111111111111;
+ }
+ namespace // test
+ {
+ 111111111111111111;
+ }
+ namespace
+ {
+ 111111111111111111;
+ }
+ namespace test
+ {
+ 111111111111111111;
+ }
+ namespace{
+ 111111111111111111;
+ }
+ namespace test{
+ 111111111111111111;
+ }
+ namespace {
+ 111111111111111111;
+ }
+ namespace test {
+ 111111111111111111;
+ namespace test2 {
+ 22222222222222222;
+ }
+ }
+
+ /* invalid namespaces use block indent */
+ namespace test test2 {
+ 111111111111111111111;
+ }
+ namespace11111111111 {
+ 111111111111;
+ }
+ namespace() {
+ 1111111111111;
+ }
+ namespace()
+ {
+ 111111111111111111;
+ }
+ namespace test test2
+ {
+ 1111111111111111111;
+ }
+ namespace111111111
+ {
+ 111111111111111111;
+ }
+
+ void getstring() {
+ /* Raw strings */
+ const char* s = R"(
+ test {
+ # comment
+ field: 123
+ }
+ )";
+ }
+
+ void getstring() {
+ const char* s = R"foo(
+ test {
+ # comment
+ field: 123
+ }
+ )foo";
+ }
+
+ {
+ int a[4] = {
+ [0] = 0,
+ [1] = 1,
+ [2] = 2,
+ [3] = 3,
+ };
+ }
+
+ {
+ a = b[2]
+ + 3;
+ }
+
+ {
+ if (1)
+ /* aaaaa
+ * bbbbb
+ */
+ a = 1;
+ }
+
+ void func()
+ {
+ switch (foo)
+ {
+ case (bar):
+ if (baz())
+ quux();
+ break;
+ case (shmoo):
+ if (!bar)
+ {
+ }
+ case (foo1):
+ switch (bar)
+ {
+ case baz:
+ baz_f();
+ break;
+ }
+ break;
+ default:
+ baz();
+ baz();
+ break;
+ }
+ }
+
+ /* end of AUTO */
+ [CODE]
+
+ call append(0, code)
+ normal gg
+ call search('start of AUTO')
+ exe "normal =/end of AUTO\<CR>"
+
+ let expected =<< trim [CODE]
+ /* start of AUTO matically checked vim: set ts=4 : */
+ {
+ if (test)
+ cmd1;
+ cmd2;
+ }
+
+ {
+ if (test)
+ cmd1;
+ else
+ cmd2;
+ }
+
+ {
+ if (test)
+ {
+ cmd1;
+ cmd2;
+ }
+ }
+
+ {
+ if (test)
+ {
+ cmd1;
+ else
+ }
+ }
+
+ {
+ while (this)
+ if (test)
+ cmd1;
+ cmd2;
+ }
+
+ {
+ while (this)
+ if (test)
+ cmd1;
+ else
+ cmd2;
+ }
+
+ {
+ if (test)
+ {
+ cmd;
+ }
+
+ if (test)
+ cmd;
+ }
+
+ {
+ if (test) {
+ cmd;
+ }
+
+ if (test) cmd;
+ }
+
+ {
+ cmd1;
+ for (blah)
+ while (this)
+ if (test)
+ cmd2;
+ cmd3;
+ }
+
+ {
+ cmd1;
+ for (blah)
+ while (this)
+ if (test)
+ cmd2;
+ cmd3;
+
+ if (test)
+ {
+ cmd1;
+ cmd2;
+ cmd3;
+ }
+ }
+
+
+ /* Test for 'cindent' do/while mixed with if/else: */
+
+ {
+ do
+ if (asdf)
+ asdfasd;
+ while (cond);
+
+ do
+ if (asdf)
+ while (asdf)
+ asdf;
+ while (asdf);
+ }
+
+ /* Test for 'cindent' with two ) on a continuation line */
+ {
+ if (asdfasdf;asldkfj asdlkfj as;ldkfj sal;d
+ aal;sdkjf ( ;asldfkja;sldfk
+ al;sdjfka ;slkdf ) sa;ldkjfsa dlk;)
+ line up here;
+ }
+
+
+ /* C++ tests: */
+
+ // foo() these three lines should remain in column 0
+ // {
+ // }
+
+ /* Test for continuation and unterminated lines: */
+ {
+ i = 99 + 14325 +
+ 21345 +
+ 21345 +
+ 21345 + ( 21345 +
+ 21345) +
+ 2345 +
+ 1234;
+ c = 1;
+ }
+
+ /*
+ testje for indent with empty line
+
+ here */
+
+ {
+ if (testing &&
+ not a joke ||
+ line up here)
+ hay;
+ if (testing &&
+ (not a joke || testing
+ )line up here)
+ hay;
+ if (testing &&
+ (not a joke || testing
+ line up here))
+ hay;
+ }
+
+
+ {
+ switch (c)
+ {
+ case xx:
+ do
+ if (asdf)
+ do
+ asdfasdf;
+ while (asdf);
+ else
+ asdfasdf;
+ while (cond);
+ case yy:
+ case xx:
+ case zz:
+ testing;
+ }
+ }
+
+ {
+ if (cond) {
+ foo;
+ }
+ else
+ {
+ bar;
+ }
+ }
+
+ {
+ if (alskdfj ;alsdkfjal;skdjf (;sadlkfsa ;dlkf j;alksdfj ;alskdjf
+ alsdkfj (asldk;fj
+ awith cino=(0 ;lf this one goes to below the paren with ==
+ ;laksjfd ;lsakdjf ;alskdf asd)
+ asdfasdf;)))
+ asdfasdf;
+ }
+
+ int
+ func(a, b)
+ int a;
+ int c;
+ {
+ if (c1 && (c2 ||
+ c3))
+ foo;
+ if (c1 &&
+ (c2 || c3)
+ )
+ }
+
+ {
+ while (asd)
+ {
+ if (asdf)
+ if (test)
+ if (that)
+ {
+ if (asdf)
+ do
+ cdasd;
+ while (as
+ df);
+ }
+ else
+ if (asdf)
+ asdf;
+ else
+ asdf;
+ asdf;
+ }
+ }
+
+ {
+ s = "/*"; b = ';'
+ s = "/*"; b = ';';
+ a = b;
+ }
+
+ {
+ switch (a)
+ {
+ case a:
+ switch (t)
+ {
+ case 1:
+ cmd;
+ break;
+ case 2:
+ cmd;
+ break;
+ }
+ cmd;
+ break;
+ case b:
+ {
+ int i;
+ cmd;
+ }
+ break;
+ case c: {
+ int i;
+ cmd;
+ }
+ case d: if (cond &&
+ test) { /* this line doesn't work right */
+ int i;
+ cmd;
+ }
+ break;
+ }
+ }
+
+ {
+ if (!(vim_strchr(p_cpo, CPO_BUFOPTGLOB) != NULL && entering) &&
+ (bp_to->b_p_initialized ||
+ (!entering && vim_strchr(p_cpo, CPO_BUFOPT) != NULL)))
+ return;
+ label :
+ asdf = asdf ?
+ asdf : asdf;
+ asdf = asdf ?
+ asdf: asdf;
+ }
+
+ /* Special Comments : This function has the added complexity (compared */
+ /* : to addtolist) of having to check for a detail */
+ /* : texture and add that to the list first. */
+
+ char *(array[100]) = {
+ "testje",
+ "foo",
+ "bar",
+ }
+
+ enum soppie
+ {
+ yes = 0,
+ no,
+ maybe
+ };
+
+ typedef enum soppie
+ {
+ yes = 0,
+ no,
+ maybe
+ };
+
+ static enum
+ {
+ yes = 0,
+ no,
+ maybe
+ } soppie;
+
+ public static enum
+ {
+ yes = 0,
+ no,
+ maybe
+ } soppie;
+
+ static private enum
+ {
+ yes = 0,
+ no,
+ maybe
+ } soppie;
+
+ {
+ int a,
+ b;
+ }
+
+ {
+ struct Type
+ {
+ int i;
+ char *str;
+ } var[] =
+ {
+ 0, "zero",
+ 1, "one",
+ 2, "two",
+ 3, "three"
+ };
+
+ float matrix[3][3] =
+ {
+ {
+ 0,
+ 1,
+ 2
+ },
+ {
+ 3,
+ 4,
+ 5
+ },
+ {
+ 6,
+ 7,
+ 8
+ }
+ };
+ }
+
+ {
+ /* blah ( blah */
+ /* where does this go? */
+
+ /* blah ( blah */
+ cmd;
+
+ func(arg1,
+ /* comment */
+ arg2);
+ a;
+ {
+ b;
+ {
+ c; /* Hey, NOW it indents?! */
+ }
+ }
+
+ {
+ func(arg1,
+ arg2,
+ arg3);
+ /* Hey, what am I doing here? Is this coz of the ","? */
+ }
+ }
+
+ main ()
+ {
+ if (cond)
+ {
+ a = b;
+ }
+ if (cond) {
+ a = c;
+ }
+ if (cond)
+ a = d;
+ return;
+ }
+
+ {
+ case 2: if (asdf &&
+ asdfasdf)
+ aasdf;
+ a = 9;
+ case 3: if (asdf)
+ aasdf;
+ a = 9;
+ case 4: x = 1;
+ y = 2;
+
+ label: if (asdf)
+ here;
+
+ label: if (asdf &&
+ asdfasdf)
+ {
+ }
+
+ label: if (asdf &&
+ asdfasdf) {
+ there;
+ }
+
+ label: if (asdf &&
+ asdfasdf)
+ there;
+ }
+
+ {
+ /*
+ hello with ":set comments= cino=c5"
+ */
+
+ /*
+ hello with ":set comments= cino="
+ */
+ }
+
+
+ {
+ if (a < b) {
+ a = a + 1;
+ } else
+ a = a + 2;
+
+ if (a)
+ do {
+ testing;
+ } while (asdfasdf);
+ a = b + 1;
+ asdfasdf
+ }
+
+ {
+ for ( int i = 0;
+ i < 10; i++ )
+ {
+ }
+ i = 0;
+ }
+
+ class bob
+ {
+ int foo() {return 1;}
+ int bar;
+ }
+
+ main()
+ {
+ while(1)
+ if (foo)
+ {
+ bar;
+ }
+ else {
+ asdf;
+ }
+ misplacedline;
+ }
+
+ {
+ if (clipboard.state == SELECT_DONE
+ && ((row == clipboard.start.lnum
+ && col >= clipboard.start.col)
+ || row > clipboard.start.lnum))
+ }
+
+ {
+ if (1) {i += 4;}
+ where_am_i;
+ return 0;
+ }
+
+ {
+ {
+ } // sdf(asdf
+ if (asdf)
+ asd;
+ }
+
+ {
+ label1:
+ label2:
+ }
+
+ {
+ int fooRet = foo(pBar1, false /*fKB*/,
+ true /*fPTB*/, 3 /*nT*/, false /*fDF*/);
+ f() {
+ for ( i = 0;
+ i < m;
+ /* c */ i++ ) {
+ a = b;
+ }
+ }
+ }
+
+ {
+ f1(/*comment*/);
+ f2();
+ }
+
+ {
+ do {
+ if (foo) {
+ } else
+ ;
+ } while (foo);
+ foo(); // was wrong
+ }
+
+ int x; // no extra indent because of the ;
+ void func()
+ {
+ }
+
+ char *tab[] = {"aaa",
+ "};", /* }; */ NULL}
+ int indented;
+ {}
+
+ char *a[] = {"aaa", "bbb",
+ "ccc", NULL};
+ // here
+
+ char *tab[] = {"aaa",
+ "xx", /* xx */}; /* asdf */
+ int not_indented;
+
+ {
+ do {
+ switch (bla)
+ {
+ case 1: if (foo)
+ bar;
+ }
+ } while (boo);
+ wrong;
+ }
+
+ int foo,
+ bar;
+ int foo;
+
+ #if defined(foo) \
+ && defined(bar)
+ char * xx = "asdf\
+ foo\
+ bor";
+ int x;
+
+ char *foo = "asdf\
+ asdf\
+ asdf",
+ *bar;
+
+ void f()
+ {
+ #if defined(foo) \
+ && defined(bar)
+ char *foo = "asdf\
+ asdf\
+ asdf",
+ *bar;
+ {
+ int i;
+ char *foo = "asdf\
+ asdf\
+ asdf",
+ *bar;
+ }
+ #endif
+ }
+ #endif
+
+ int y; // comment
+ // comment
+
+ // comment
+
+ {
+ Constructor(int a,
+ int b ) : BaseClass(a)
+ {
+ }
+ }
+
+ void foo()
+ {
+ char one,
+ two;
+ struct bla piet,
+ jan;
+ enum foo kees,
+ jannie;
+ static unsigned sdf,
+ krap;
+ unsigned int piet,
+ jan;
+ int
+ kees,
+ jan;
+ }
+
+ {
+ t(int f,
+ int d); // )
+ d();
+ }
+
+ Constructor::Constructor(int a,
+ int b
+ ) :
+ BaseClass(a,
+ b,
+ c),
+ mMember(b),
+ {
+ }
+
+ Constructor::Constructor(int a,
+ int b ) :
+ BaseClass(a)
+ {
+ }
+
+ Constructor::Constructor(int a,
+ int b ) /*x*/ : /*x*/ BaseClass(a),
+ member(b)
+ {
+ }
+
+ A::A(int a, int b)
+ : aa(a),
+ bb(b),
+ cc(c)
+ {
+ }
+
+ class CAbc :
+ public BaseClass1,
+ protected BaseClass2
+ {
+ int Test() { return FALSE; }
+ int Test1() { return TRUE; }
+
+ CAbc(int a, int b ) :
+ BaseClass(a)
+ {