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authorKen Takata <kentkt@csc.jp>2024-01-12 17:31:07 +0100
committerChristian Brabandt <cb@256bit.org>2024-01-12 17:31:07 +0100
commitb52600d5613316e5b6e89514a02df1f97e27a5ff (patch)
tree493754fefc532e8a4e8b1903551df9670b53c120 /src/structs.h
parent2357765304e4c55935b5cc853ffb98ae82d64a01 (diff)
patch 9.1.0018: use of #if instead of #ifdefv9.1.0018
Problem: use of #if instead of #ifdef Solution: use correct form of #ifdef `#if FEAT_GUI_HAIKU` was used mistakenly. Use the correct form `#ifdef FEAT_GUI_HAIKU` instead. closes: #13843 Signed-off-by: Ken Takata <kentkt@csc.jp> Signed-off-by: Christian Brabandt <cb@256bit.org>
Diffstat (limited to 'src/structs.h')
-rw-r--r--src/structs.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/structs.h b/src/structs.h
index 3b51e0c8f1..6d77deb454 100644
--- a/src/structs.h
+++ b/src/structs.h
@@ -4333,7 +4333,7 @@ struct VimMenu
HMENU submenu_id; // If this is submenu, add children here
HWND tearoff_handle; // hWnd of tearoff if created
#endif
-#if FEAT_GUI_HAIKU
+#ifdef FEAT_GUI_HAIKU
BMenuItem *id; // Id of menu item
BMenu *submenu_id; // If this is submenu, add children here
# ifdef FEAT_TOOLBAR