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authorBram Moolenaar <Bram@vim.org>2020-03-28 20:44:41 +0100
committerBram Moolenaar <Bram@vim.org>2020-03-28 20:44:41 +0100
commit7c003aa314337ce732e18c541fa93d71cafedf03 (patch)
treec7e2f687fd9daf56fdb2e42493a7dc6b8e00b3b5 /src/screen.c
parent33fa29cf74ea314f89cfa58ec9ffc2d6781a59d4 (diff)
patch 8.2.0468: GUI: pixel dust with some fonts and charactersv8.2.0468
Problem: GUI: pixel dust with some fonts and characters. Solution: Always redraw the character before the cursor. (Nir Lichtman, closes #5549, closes #5856)
Diffstat (limited to 'src/screen.c')
-rw-r--r--src/screen.c9
1 files changed, 4 insertions, 5 deletions
diff --git a/src/screen.c b/src/screen.c
index 7133600397..ad548d241f 100644
--- a/src/screen.c
+++ b/src/screen.c
@@ -2788,11 +2788,10 @@ give_up:
&& ScreenLines != NULL
&& old_Rows != Rows)
{
- (void)gui_redraw_block(0, 0, (int)Rows - 1, (int)Columns - 1, 0);
- /*
- * Adjust the position of the cursor, for when executing an external
- * command.
- */
+ gui_redraw_block(0, 0, (int)Rows - 1, (int)Columns - 1, 0);
+
+ // Adjust the position of the cursor, for when executing an external
+ // command.
if (msg_row >= Rows) // Rows got smaller
msg_row = Rows - 1; // put cursor at last row
else if (Rows > old_Rows) // Rows got bigger