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authorKen Takata <kentkt@csc.jp>2024-01-12 18:09:43 +0100
committerChristian Brabandt <cb@256bit.org>2024-01-12 18:12:04 +0100
commitd8cb1ddab7b8cb19267a8877d62bbe3a06626fa2 (patch)
tree231e859cdcc144638abbe5b51925f5c52ada8928 /src/os_mswin.c
parentdc4c37b9d5130c777b377287b8b38cd24da084cb (diff)
patch 9.1.0026: win32: Windows default font lackingv9.1.0026
Problem: win32: Windows default font lacking (@clach04) Solution: Improve default font (Ken Takata) win32: Improve default font Currently, Fixedsys is the default font on Windows. It is not suitable for recent High DPI environments. * Change the default font to Consolas. * Allow to change the default font by the translation message. E.g.: ``` msgid "DefaultFontNameForWindows" msgstr "Courier New" ``` fixes: #12919 closes: #13266 Signed-off-by: Ken Takata <kentkt@csc.jp> Signed-off-by: Christian Brabandt <cb@256bit.org>
Diffstat (limited to 'src/os_mswin.c')
-rw-r--r--src/os_mswin.c62
1 files changed, 53 insertions, 9 deletions
diff --git a/src/os_mswin.c b/src/os_mswin.c
index 21b7db31f3..512fa40896 100644
--- a/src/os_mswin.c
+++ b/src/os_mswin.c
@@ -2747,19 +2747,22 @@ quality_id2name(DWORD id)
return qp->name;
}
+// The default font height in 100% scaling (96dpi).
+// (-12 in 96dpi equates to roughly 9pt)
+#define DEFAULT_FONT_HEIGHT (-12)
+
static const LOGFONTW s_lfDefault =
{
- -12, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, DEFAULT_CHARSET,
+ DEFAULT_FONT_HEIGHT,
+ 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, DEFAULT_CHARSET,
OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
PROOF_QUALITY, FIXED_PITCH | FF_DONTCARE,
- L"Fixedsys" // see _ReadVimIni
+ L"" // Default font name will be set later based on current language.
};
-// Initialise the "current height" to -12 (same as s_lfDefault) just
-// in case the user specifies a font in "guifont" with no size before a font
-// with an explicit size has been set. This defaults the size to this value
-// (-12 equates to roughly 9pt).
-int current_font_height = -12; // also used in gui_w32.c
+// This will be initialized when set_default_logfont() is called first time.
+// The value will be based on the system DPI.
+int current_font_height = 0; // also used in gui_w32.c
/*
* Convert a string representing a point size into pixels. The string should
@@ -3027,6 +3030,47 @@ utf16ascncmp(const WCHAR *w, const char *p, size_t n)
}
/*
+ * Equivalent of GetDpiForSystem().
+ */
+ UINT WINAPI
+vimGetDpiForSystem(void)
+{
+ HWND hwnd = GetDesktopWindow();
+ HDC hdc = GetWindowDC(hwnd);
+ UINT dpi = GetDeviceCaps(hdc, LOGPIXELSY);
+ ReleaseDC(hwnd, hdc);
+ return dpi;
+}
+
+/*
+ * Set default logfont based on current language.
+ */
+ static void
+set_default_logfont(LOGFONTW *lf)
+{
+ // Default font name for current language on MS-Windows.
+ // If not translated, falls back to "Consolas".
+ // This must be a fixed-pitch font.
+ const char *defaultfontname = N_("DefaultFontNameForWindows");
+ char *fontname = _(defaultfontname);
+
+ if (strcmp(fontname, defaultfontname) == 0)
+ fontname = "Consolas";
+
+ *lf = s_lfDefault;
+ lf->lfHeight = DEFAULT_FONT_HEIGHT * (int)vimGetDpiForSystem() / 96;
+ if (current_font_height == 0)
+ current_font_height = lf->lfHeight;
+
+ WCHAR *wfontname = enc_to_utf16((char_u*)fontname, NULL);
+ if (wfontname != NULL)
+ {
+ wcscpy_s(lf->lfFaceName, LF_FACESIZE, wfontname);
+ vim_free(wfontname);
+ }
+}
+
+/*
* Get font info from "name" into logfont "lf".
* Return OK for a valid name, FAIL otherwise.
*/
@@ -3043,7 +3087,7 @@ get_logfont(
static LOGFONTW *lastlf = NULL;
WCHAR *wname;
- *lf = s_lfDefault;
+ set_default_logfont(lf);
if (name == NULL)
return OK;
@@ -3083,7 +3127,7 @@ get_logfont(
lf->lfFaceName[p - wname] = NUL;
// First set defaults
- lf->lfHeight = -12;
+ lf->lfHeight = DEFAULT_FONT_HEIGHT * (int)vimGetDpiForSystem() / 96;
lf->lfWidth = 0;
lf->lfWeight = FW_NORMAL;
lf->lfItalic = FALSE;