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authorBram Moolenaar <Bram@vim.org>2019-05-28 23:08:19 +0200
committerBram Moolenaar <Bram@vim.org>2019-05-28 23:08:19 +0200
commitc799fe206e61f2e2c1231bc46cbe4bb354f3da69 (patch)
tree68b3d2a8bb82519e29fc95f317d2ee02b07f95fa /src/gui_motif.c
parentb58a4b938c4bc7e0499700859bd7abba9acc5b11 (diff)
patch 8.1.1414: alloc() returning "char_u *" causes a lot of type castsv8.1.1414
Problem: Alloc() returning "char_u *" causes a lot of type casts. Solution: Have it return "void *". (Mike Williams) Define ALLOC_ONE() to check the simple allocations.
Diffstat (limited to 'src/gui_motif.c')
-rw-r--r--src/gui_motif.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui_motif.c b/src/gui_motif.c
index 1693df974d..875df500c6 100644
--- a/src/gui_motif.c
+++ b/src/gui_motif.c
@@ -2538,7 +2538,7 @@ gui_mch_dialog(
for (p = buts; *p; ++p)
if (*p == DLG_BUTTON_SEP)
++butcount;
- buttons = (Widget *)alloc(butcount * sizeof(Widget));
+ buttons = ALLOC_MULT(Widget, butcount);
if (buttons == NULL)
{
vim_free(buts);