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author | Bram Moolenaar <Bram@vim.org> | 2019-05-28 23:08:19 +0200 |
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committer | Bram Moolenaar <Bram@vim.org> | 2019-05-28 23:08:19 +0200 |
commit | c799fe206e61f2e2c1231bc46cbe4bb354f3da69 (patch) | |
tree | 68b3d2a8bb82519e29fc95f317d2ee02b07f95fa /src/gui_motif.c | |
parent | b58a4b938c4bc7e0499700859bd7abba9acc5b11 (diff) |
patch 8.1.1414: alloc() returning "char_u *" causes a lot of type castsv8.1.1414
Problem: Alloc() returning "char_u *" causes a lot of type casts.
Solution: Have it return "void *". (Mike Williams) Define ALLOC_ONE() to
check the simple allocations.
Diffstat (limited to 'src/gui_motif.c')
-rw-r--r-- | src/gui_motif.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui_motif.c b/src/gui_motif.c index 1693df974d..875df500c6 100644 --- a/src/gui_motif.c +++ b/src/gui_motif.c @@ -2538,7 +2538,7 @@ gui_mch_dialog( for (p = buts; *p; ++p) if (*p == DLG_BUTTON_SEP) ++butcount; - buttons = (Widget *)alloc(butcount * sizeof(Widget)); + buttons = ALLOC_MULT(Widget, butcount); if (buttons == NULL) { vim_free(buts); |