summaryrefslogtreecommitdiffstats
path: root/src/gui_haiku.cc
diff options
context:
space:
mode:
authorDrew Vogel <dvogel@github>2021-10-24 20:35:07 +0100
committerBram Moolenaar <Bram@vim.org>2021-10-24 20:35:07 +0100
commite30d10253fa634c4f60daa798d029245f4eed393 (patch)
tree57aca74b65dc4c3924ef23185b8cb2b6933996c2 /src/gui_haiku.cc
parent3c5904d2a5d7861c227a4c3cd4ddcbc51014c838 (diff)
patch 8.2.3562: cannot add color namesv8.2.3562
Problem: Cannot add color names. Solution: Add the v:colornames dictionary. (Drew Vogel, closes #8761)
Diffstat (limited to 'src/gui_haiku.cc')
-rw-r--r--src/gui_haiku.cc159
1 files changed, 1 insertions, 158 deletions
diff --git a/src/gui_haiku.cc b/src/gui_haiku.cc
index 644c2db665..6d973c5656 100644
--- a/src/gui_haiku.cc
+++ b/src/gui_haiku.cc
@@ -4054,164 +4054,7 @@ guicolor_T
gui_mch_get_color(
char_u *name)
{
- typedef struct GuiColourTable
- {
- const char *name;
- guicolor_T colour;
- } GuiColourTable;
-
-#define NSTATIC_COLOURS 50 // 32
-#define NDYNAMIC_COLOURS 33
-#define NCOLOURS (NSTATIC_COLOURS + NDYNAMIC_COLOURS)
-
- static GuiColourTable table[NCOLOURS] =
- {
- {"Black", RGB(0x00, 0x00, 0x00)},
- {"DarkGray", RGB(0x80, 0x80, 0x80)},
- {"DarkGrey", RGB(0x80, 0x80, 0x80)},
- {"Gray", RGB(0xC0, 0xC0, 0xC0)},
- {"Grey", RGB(0xC0, 0xC0, 0xC0)},
- {"LightGray", RGB(0xD3, 0xD3, 0xD3)},
- {"LightGrey", RGB(0xD3, 0xD3, 0xD3)},
- {"Gray10", RGB(0x1A, 0x1A, 0x1A)},
- {"Grey10", RGB(0x1A, 0x1A, 0x1A)},
- {"Gray20", RGB(0x33, 0x33, 0x33)},
- {"Grey20", RGB(0x33, 0x33, 0x33)},
- {"Gray30", RGB(0x4D, 0x4D, 0x4D)},
- {"Grey30", RGB(0x4D, 0x4D, 0x4D)},
- {"Gray40", RGB(0x66, 0x66, 0x66)},
- {"Grey40", RGB(0x66, 0x66, 0x66)},
- {"Gray50", RGB(0x7F, 0x7F, 0x7F)},
- {"Grey50", RGB(0x7F, 0x7F, 0x7F)},
- {"Gray60", RGB(0x99, 0x99, 0x99)},
- {"Grey60", RGB(0x99, 0x99, 0x99)},
- {"Gray70", RGB(0xB3, 0xB3, 0xB3)},
- {"Grey70", RGB(0xB3, 0xB3, 0xB3)},
- {"Gray80", RGB(0xCC, 0xCC, 0xCC)},
- {"Grey80", RGB(0xCC, 0xCC, 0xCC)},
- {"Gray90", RGB(0xE5, 0xE5, 0xE5)},
- {"Grey90", RGB(0xE5, 0xE5, 0xE5)},
- {"White", RGB(0xFF, 0xFF, 0xFF)},
- {"DarkRed", RGB(0x80, 0x00, 0x00)},
- {"Red", RGB(0xFF, 0x00, 0x00)},
- {"LightRed", RGB(0xFF, 0xA0, 0xA0)},
- {"DarkBlue", RGB(0x00, 0x00, 0x80)},
- {"Blue", RGB(0x00, 0x00, 0xFF)},
- {"LightBlue", RGB(0xA0, 0xA0, 0xFF)},
- {"DarkGreen", RGB(0x00, 0x80, 0x00)},
- {"Green", RGB(0x00, 0xFF, 0x00)},
- {"LightGreen", RGB(0xA0, 0xFF, 0xA0)},
- {"DarkCyan", RGB(0x00, 0x80, 0x80)},
- {"Cyan", RGB(0x00, 0xFF, 0xFF)},
- {"LightCyan", RGB(0xA0, 0xFF, 0xFF)},
- {"DarkMagenta", RGB(0x80, 0x00, 0x80)},
- {"Magenta", RGB(0xFF, 0x00, 0xFF)},
- {"LightMagenta", RGB(0xFF, 0xA0, 0xFF)},
- {"Brown", RGB(0x80, 0x40, 0x40)},
- {"Yellow", RGB(0xFF, 0xFF, 0x00)},
- {"LightYellow", RGB(0xFF, 0xFF, 0xA0)},
- {"DarkYellow", RGB(0xBB, 0xBB, 0x00)},
- {"SeaGreen", RGB(0x2E, 0x8B, 0x57)},
- {"Orange", RGB(0xFF, 0xA5, 0x00)},
- {"Purple", RGB(0xA0, 0x20, 0xF0)},
- {"SlateBlue", RGB(0x6A, 0x5A, 0xCD)},
- {"Violet", RGB(0xEE, 0x82, 0xEE)},
- // NOTE: some entries are zero-allocated for NDDYNAMIC_COLORS
- // in this table!
- };
-
- static int endColour = NSTATIC_COLOURS;
- static int newColour = NSTATIC_COLOURS;
-
- int r, g, b;
- int i;
-
- if (name[0] == '#' && STRLEN(name) == 7)
- {
- // Name is in "#rrggbb" format
- r = hex_digit(name[1]) * 16 + hex_digit(name[2]);
- g = hex_digit(name[3]) * 16 + hex_digit(name[4]);
- b = hex_digit(name[5]) * 16 + hex_digit(name[6]);
- if (r < 0 || g < 0 || b < 0)
- return INVALCOLOR;
- return RGB(r, g, b);
- }
- else
- {
- // Check if the name is one of the colours we know
- for (i = 0; i < endColour; i++)
- if (STRICMP(name, table[i].name) == 0)
- return table[i].colour;
- }
-
- /*
- * Last attempt. Look in the file "$VIMRUNTIME/rgb.txt".
- */
- {
-#define LINE_LEN 100
- FILE *fd;
- char line[LINE_LEN];
- char_u *fname;
-
- fname = expand_env_save((char_u *)"$VIMRUNTIME/rgb.txt");
- if (fname == NULL)
- return INVALCOLOR;
-
- fd = fopen((char *)fname, "rt");
- vim_free(fname);
- if (fd == NULL)
- return INVALCOLOR;
-
- while (!feof(fd))
- {
- int len;
- int pos;
- char *colour;
-
- fgets(line, LINE_LEN, fd);
- len = strlen(line);
-
- if (len <= 1 || line[len-1] != '\n')
- continue;
-
- line[len-1] = '\0';
-
- i = sscanf(line, "%d %d %d %n", &r, &g, &b, &pos);
- if (i != 3)
- continue;
-
- colour = line + pos;
-
- if (STRICMP(colour, name) == 0)
- {
- fclose(fd);
- /*
- * Now remember this colour in the table.
- * A LRU scheme might be better but this is simpler.
- * Or could use a growing array.
- */
- guicolor_T gcolour = RGB(r,g,b);
-
- // NOTE: see note above in table allocation! We are working here with
- // dynamically allocated names, not constant ones!
- vim_free((char*)table[newColour].name);
- table[newColour].name = (char *)vim_strsave((char_u *)colour);
- table[newColour].colour = gcolour;
-
- newColour++;
- if (newColour >= NCOLOURS)
- newColour = NSTATIC_COLOURS;
- if (endColour < NCOLOURS)
- endColour = newColour;
-
- return gcolour;
- }
- }
-
- fclose(fd);
- }
-
- return INVALCOLOR;
+ return gui_get_color_cmn(name);
}
/*