summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
authorBram Moolenaar <Bram@vim.org>2021-04-23 21:01:34 +0200
committerBram Moolenaar <Bram@vim.org>2021-04-23 21:01:34 +0200
commite0c03c8e107f109eadab145e18544d8e74a6976e (patch)
tree447b5b7477f4df9c2f4a7b69c9d579b52ff4183c
parenta6aa16423fdd0518ec9f3074b0d32b1d651d41e8 (diff)
patch 8.2.2803: flicker when the popup menu has an info popupv8.2.2803
Problem: Flicker when the popup menu has an info popup. Solution: Avoid drawing over the popup when it's going to be redrawn in the same position. (closes #8131) Also avoid redrawing the scrollbar.
-rw-r--r--src/drawscreen.c8
-rw-r--r--src/globals.h4
-rw-r--r--src/popupmenu.c38
-rw-r--r--src/proto/popupmenu.pro1
-rw-r--r--src/version.c2
5 files changed, 43 insertions, 10 deletions
diff --git a/src/drawscreen.c b/src/drawscreen.c
index 4a716b29de..bb0d8878e8 100644
--- a/src/drawscreen.c
+++ b/src/drawscreen.c
@@ -93,6 +93,7 @@ update_screen(int type_arg)
int gui_cursor_row = 0;
#endif
int no_update = FALSE;
+ int save_pum_will_redraw = pum_will_redraw;
// Don't do anything if the screen structures are (not yet) valid.
if (!screen_valid(TRUE))
@@ -276,6 +277,11 @@ update_screen(int type_arg)
}
#endif
+ if (pum_redraw_in_same_position())
+ // Avoid flicker if the popup menu is going to be redrawn in the same
+ // position.
+ pum_will_redraw = TRUE;
+
// Go from top to bottom through the windows, redrawing the ones that need
// it.
#if defined(FEAT_SEARCH_EXTRA) || defined(FEAT_CLIPBOARD)
@@ -321,7 +327,9 @@ update_screen(int type_arg)
#if defined(FEAT_SEARCH_EXTRA)
end_search_hl();
#endif
+
// May need to redraw the popup menu.
+ pum_will_redraw = save_pum_will_redraw;
pum_may_redraw();
// Reset b_mod_set flags. Going through all windows is probably faster
diff --git a/src/globals.h b/src/globals.h
index 017c059a48..5e6b6461d9 100644
--- a/src/globals.h
+++ b/src/globals.h
@@ -741,6 +741,10 @@ EXTERN int popup_visible INIT(= FALSE);
EXTERN int text_prop_frozen INIT(= 0);
#endif
+// When set the popup menu will redraw soon using the pum_win_ values. Do not
+// draw over the poup menu area to avoid flicker.
+EXTERN int pum_will_redraw INIT(= FALSE);
+
/*
* The window layout is kept in a tree of frames. topframe points to the top
* of the tree.
diff --git a/src/popupmenu.c b/src/popupmenu.c
index 1f98408040..d2a73c0e0e 100644
--- a/src/popupmenu.c
+++ b/src/popupmenu.c
@@ -40,10 +40,6 @@ static int pum_win_width;
// makes pum_visible() return FALSE even when there is a popup menu.
static int pum_pretend_not_visible = FALSE;
-// When set the popup menu will redraw soon using the pum_win_ values. Do not
-// draw over the poup menu area to avoid flicker.
-static int pum_will_redraw = FALSE;
-
static int pum_set_selected(int n, int repeat);
#define PUM_DEF_HEIGHT 10
@@ -392,7 +388,7 @@ pum_under_menu(int row, int col)
&& row >= pum_row
&& row < pum_row + pum_height
&& col >= pum_col - 1
- && col < pum_col + pum_width;
+ && col < pum_col + pum_width + pum_scrollbar;
}
/*
@@ -1049,6 +1045,32 @@ pum_visible(void)
}
/*
+ * Return TRUE if the popup can be redrawn in the same position.
+ */
+ static int
+pum_in_same_position(void)
+{
+ return pum_window != curwin
+ || (pum_win_row == curwin->w_wrow + W_WINROW(curwin)
+ && pum_win_height == curwin->w_height
+ && pum_win_col == curwin->w_wincol
+ && pum_win_width == curwin->w_width);
+}
+
+/*
+ * Return TRUE when pum_may_redraw() will call pum_redraw().
+ * This means that the pum area should not be overwritten to avoid flicker.
+ */
+ int
+pum_redraw_in_same_position(void)
+{
+ if (!pum_visible() || pum_will_redraw)
+ return FALSE; // nothing to do
+
+ return pum_in_same_position();
+}
+
+/*
* Reposition the popup menu to adjust for window layout changes.
*/
void
@@ -1061,11 +1083,7 @@ pum_may_redraw(void)
if (!pum_visible() || pum_will_redraw)
return; // nothing to do
- if (pum_window != curwin
- || (pum_win_row == curwin->w_wrow + W_WINROW(curwin)
- && pum_win_height == curwin->w_height
- && pum_win_col == curwin->w_wincol
- && pum_win_width == curwin->w_width))
+ if (pum_in_same_position())
{
// window position didn't change, redraw in the same position
pum_redraw();
diff --git a/src/proto/popupmenu.pro b/src/proto/popupmenu.pro
index c6527b8598..03019dcefb 100644
--- a/src/proto/popupmenu.pro
+++ b/src/proto/popupmenu.pro
@@ -7,6 +7,7 @@ void pum_position_info_popup(win_T *wp);
void pum_undisplay(void);
void pum_clear(void);
int pum_visible(void);
+int pum_redraw_in_same_position(void);
void pum_may_redraw(void);
int pum_get_height(void);
void pum_set_event_info(dict_T *dict);
diff --git a/src/version.c b/src/version.c
index 0918d5c084..a6667e9718 100644
--- a/src/version.c
+++ b/src/version.c
@@ -751,6 +751,8 @@ static char *(features[]) =
static int included_patches[] =
{ /* Add new patch number below this line */
/**/
+ 2803,
+/**/
2802,
/**/
2801,