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authorBram Moolenaar <Bram@vim.org>2007-08-30 10:51:14 +0000
committerBram Moolenaar <Bram@vim.org>2007-08-30 10:51:14 +0000
commitec8317364b3aa77ff69982da4a7caa3a3dba3891 (patch)
tree56ff28146017d60f14737ddb5409b3ccdb569fc2
parent78e1762c4888f5faf3920f01bcc94d8c1b8adb3a (diff)
updated for version 7.1-092v7.1.092
-rw-r--r--src/gui_mac.c6
-rw-r--r--src/version.c2
2 files changed, 5 insertions, 3 deletions
diff --git a/src/gui_mac.c b/src/gui_mac.c
index 9205e33d45..bfa3b2a1aa 100644
--- a/src/gui_mac.c
+++ b/src/gui_mac.c
@@ -3149,7 +3149,7 @@ gui_mch_set_winpos(int x, int y)
/* TODO: Should make sure the window is move within range
* e.g.: y > ~16 [Menu bar], x > 0, x < screen width
*/
- MoveWindowStructure(gui.VimWindow, x, y, TRUE);
+ MoveWindowStructure(gui.VimWindow, x, y);
}
void
@@ -5293,7 +5293,7 @@ gui_mch_dialog(
short itemType;
short useIcon;
short width;
- short totalButtonWidth = 0; /* the width of all button together
+ short totalButtonWidth = 0; /* the width of all buttons together
including spacing */
short widestButton = 0;
short dfltButtonEdge = 20; /* gut feeling */
@@ -5483,7 +5483,7 @@ gui_mch_dialog(
{
macMoveDialogItem(theDialog, button, buttonItm.box.left, buttonItm.box.top, &box);
- /* With vertical, it's better to have all button the same lenght */
+ /* With vertical, it's better to have all buttons the same length */
if (vertical)
{
macSizeDialogItem(theDialog, button, widestButton, 0);
diff --git a/src/version.c b/src/version.c
index c04c5e8e32..513768896a 100644
--- a/src/version.c
+++ b/src/version.c
@@ -667,6 +667,8 @@ static char *(features[]) =
static int included_patches[] =
{ /* Add new patch number below this line */
/**/
+ 92,
+/**/
91,
/**/
90,