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#![cfg_attr(not(feature = "sync"), allow(unreachable_pub, dead_code))]
//! # Implementation Details
//!
//! The semaphore is implemented using an intrusive linked list of waiters. An
//! atomic counter tracks the number of available permits. If the semaphore does
//! not contain the required number of permits, the task attempting to acquire
//! permits places its waker at the end of a queue. When new permits are made
//! available (such as by releasing an initial acquisition), they are assigned
//! to the task at the front of the queue, waking that task if its requested
//! number of permits is met.
//!
//! Because waiters are enqueued at the back of the linked list and dequeued
//! from the front, the semaphore is fair. Tasks trying to acquire large numbers
//! of permits at a time will always be woken eventually, even if many other
//! tasks are acquiring smaller numbers of permits. This means that in a
//! use-case like tokio's read-write lock, writers will not be starved by
//! readers.
use crate::loom::cell::UnsafeCell;
use crate::loom::sync::atomic::AtomicUsize;
use crate::loom::sync::{Mutex, MutexGuard};
use crate::util::linked_list::{self, LinkedList};

use std::future::Future;
use std::marker::PhantomPinned;
use std::pin::Pin;
use std::ptr::NonNull;
use std::sync::atomic::Ordering::*;
use std::task::Poll::*;
use std::task::{Context, Poll, Waker};
use std::{cmp, fmt};

/// An asynchronous counting semaphore which permits waiting on multiple permits at once.
pub(crate) struct Semaphore {
    waiters: Mutex<Waitlist>,
    /// The current number of available permits in the semaphore.
    permits: AtomicUsize,
}

struct Waitlist {
    queue: LinkedList<Waiter, <Waiter as linked_list::Link>::Target>,
    closed: bool,
}

/// Error returned by `Semaphore::try_acquire`.
#[derive(Debug)]
pub(crate) enum TryAcquireError {
    Closed,
    NoPermits,
}
/// Error returned by `Semaphore::acquire`.
#[derive(Debug)]
pub(crate) struct AcquireError(());

pub(crate) struct Acquire<'a> {
    node: Waiter,
    semaphore: &'a Semaphore,
    num_permits: u32,
    queued: bool,
}

/// An entry in the wait queue.
struct Waiter {
    /// The current state of the waiter.
    ///
    /// This is either the number of remaining permits required by
    /// the waiter, or a flag indicating that the waiter is not yet queued.
    state: AtomicUsize,

    /// The waker to notify the task awaiting permits.
    ///
    /// # Safety
    ///
    /// This may only be accessed while the wait queue is locked.
    waker: UnsafeCell<Option<Waker>>,

    /// Intrusive linked-list pointers.
    ///
    /// # Safety
    ///
    /// This may only be accessed while the wait queue is locked.
    ///
    /// TODO: Ideally, we would be able to use loom to enforce that
    /// this isn't accessed concurrently. However, it is difficult to
    /// use a `UnsafeCell` here, since the `Link` trait requires _returning_
    /// references to `Pointers`, and `UnsafeCell` requires that checked access
    /// take place inside a closure. We should consider changing `Pointers` to
    /// use `UnsafeCell` internally.
    pointers: linked_list::Pointers<Waiter>,

    /// Should not be `Unpin`.
    _p: PhantomPinned,
}

impl Semaphore {
    /// The maximum number of permits which a semaphore can hold.
    ///
    /// Note that this reserves three bits of flags in the permit counter, but
    /// we only actually use one of them. However, the previous semaphore
    /// implementation used three bits, so we will continue to reserve them to
    /// avoid a breaking change if additional flags need to be added in the
    /// future.
    pub(crate) const MAX_PERMITS: usize = std::usize::MAX >> 3;
    const CLOSED: usize = 1;
    // The least-significant bit in the number of permits is reserved to use
    // as a flag indicating that the semaphore has been closed. Consequently
    // PERMIT_SHIFT is used to leave that bit for that purpose.
    const PERMIT_SHIFT: usize = 1;

    /// Creates a new semaphore with the initial number of permits
    ///
    /// Maximum number of permits on 32-bit platforms is `1<<29`.
    pub(crate) fn new(permits: usize) -> Self {
        assert!(
            permits <= Self::MAX_PERMITS,
            "a semaphore may not have more than MAX_PERMITS permits ({})",
            Self::MAX_PERMITS
        );
        Self {
            permits: AtomicUsize::new(permits << Self::PERMIT_SHIFT),
            waiters: Mutex::new(Waitlist {
                queue: LinkedList::new(),
                closed: false,
            }),
        }
    }

    /// Creates a new semaphore with the initial number of permits
    ///
    /// Maximum number of permits on 32-bit platforms is `1<<29`.
    ///
    /// If the specified number of permits exceeds the maximum permit amount
    /// Then the value will get clamped to the maximum number of permits.
    #[cfg(all(feature = "parking_lot", not(all(loom, test))))]
    pub(crate) const fn const_new(mut permits: usize) -> Self {
        // NOTE: assertions and by extension panics are still being worked on: https://github.com/rust-lang/rust/issues/74925
        // currently we just clamp the permit count when it exceeds the max
        permits &= Self::MAX_PERMITS;

        Self {
            permits: AtomicUsize::new(permits << Self::PERMIT_SHIFT),
            waiters: Mutex::const_new(Waitlist {
                queue: LinkedList::new(),
                closed: false,
            }),
        }
    }

    /// Returns the current number of available permits
    pub(crate) fn available_permits(&self) -> usize {
        self.permits.load(Acquire) >> Self::PERMIT_SHIFT
    }

    /// Adds `added` new permits to the semaphore.
    ///
    /// The maximum number of permits is `usize::MAX >> 3`, and this function will panic if the limit is exceeded.
    pub(crate) fn release(&self, added: usize) {
        if added == 0 {
            return;
        }

        // Assign permits to the wait queue
        self.add_permits_locked(added, self.waiters.lock());
    }

    /// Closes the semaphore. This prevents the semaphore from issuing new
    /// permits and notifies all pending waiters.
    // This will be used once the bounded MPSC is updated to use the new
    // semaphore implementation.
    pub(crate) fn close(&self) {
        let mut waiters = self.waiters.lock();
        // If the semaphore's permits counter has enough permits for an
        // unqueued waiter to acquire all the permits it needs immediately,
        // it won't touch the wait list. Therefore, we have to set a bit on
        // the permit counter as well. However, we must do this while
        // holding the lock --- otherwise, if we set the bit and then wait
        // to acquire the lock we'll enter an inconsistent state where the
        // permit counter is closed, but the wait list is not.
        self.permits.fetch_or(Self::CLOSED, Release);
        waiters.closed = true;
        while let Some(mut waiter) = waiters.queue.pop_back() {
            let waker = unsafe { waiter.as_mut().waker.with_mut(|waker| (*waker).take()) };
            if let Some(waker) = waker {
                waker.wake();
            }
        }
    }

    /// Returns true if the semaphore is closed
    pub(crate) fn is_closed(&self) -> bool {
        self.permits.load(Acquire) & Self::CLOSED == Self::CLOSED
    }

    pub(crate) fn try_acquire(&self, num_permits: u32) -> Result<(), TryAcquireError> {
        assert!(
            num_permits as usize <= Self::MAX_PERMITS,
            "a semaphore may not have more than MAX_PERMITS permits ({})",
            Self::MAX_PERMITS
        );
        let num_permits = (num_permits as usize) << Self::PERMIT_SHIFT;
        let mut curr = self.permits.load(Acquire);
        loop {
            // Has the semaphore closed?
            if curr & Self::CLOSED == Self::CLOSED {
                return Err(TryAcquireError::Closed);
            }

            // Are there enough permits remaining?
            if curr < num_permits {
                return Err(TryAcquireError::NoPermits);
            }

            let next = curr - num_permits;

            match self.permits.compare_exchange(curr, next, AcqRel, Acquire) {
                Ok(_) => return Ok(()),
                Err(actual) => curr = actual,
            }
        }
    }

    pub(crate) fn acquire(&self, num_permits: u32) -> Acquire<'_> {
        Acquire::new(self, num_permits)
    }

    /// Release `rem` permits to the semaphore's wait list, starting from the
    /// end of the queue.
    ///
    /// If `rem` exceeds the number of permits needed by the wait list, the
    /// remainder are assigned back to the semaphore.
    fn add_permits_locked(&self, mut rem: usize, waiters: MutexGuard<'_, Waitlist>) {
        let mut wakers: [Option<Waker>; 8] = Default::default();
        let mut lock = Some(waiters);
        let mut is_empty = false;
        while rem > 0 {
            let mut waiters = lock.take().unwrap_or_else(|| self.waiters.lock());
            'inner: for slot in &mut wakers[..] {
                // Was the waiter assigned enough permits to wake it?
                match waiters.queue.last() {