summaryrefslogtreecommitdiffstats
path: root/benches/latency.rs
blob: 4de7d2ee11c58cfc7e79bc1d53914a7e0f2e94f9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
#![feature(test)]

extern crate test;
extern crate futures;
#[macro_use]
extern crate tokio_core;

use std::io;
use std::sync::Arc;
use std::sync::atomic::{AtomicBool, Ordering};
use std::net::SocketAddr;

use futures::{Future, Poll};
use tokio_core::net::UdpSocket;
use tokio_core::reactor::Core;

use test::Bencher;
use std::thread;
use std::time::Duration;

use futures::stream::Stream;

/// UDP echo server
struct EchoServer {
    socket : UdpSocket,
    buf : Vec<u8>,
    to_send : Option<(usize, SocketAddr)>,
    stop : Arc<AtomicBool>,
}

impl EchoServer {
    fn new(s : UdpSocket, stop : Arc<AtomicBool>) -> Self {
        EchoServer {
            socket: s,
            to_send: None,
            buf: vec![0u8; 1600],
            stop: stop,
        }
    }
}

impl Future for EchoServer {
    type Item = ();
    type Error = io::Error;

    fn poll(&mut self) -> Poll<(), io::Error> {
        loop {
            if self.stop.load(Ordering::SeqCst) {
                return Ok(futures::Async::Ready(()))
            }

            if let Some((size, peer)) = self.to_send.take() {
                match self.socket.send_to(&self.buf[..size], &peer) {
                    Err(e) => {
                        self.to_send = Some((size, peer));
                        return try_nb!(Err(e));
                    },
                    Ok(_) => { }
                }
            }

            self.to_send = Some(
                try_nb!(self.socket.recv_from(&mut self.buf))
                );
        }
    }
}

/// UDP echo server
struct ChanServer {
    rx : tokio_core::channel::Receiver<usize>,
    tx : tokio_core::channel::Sender<usize>,
    buf : Option<usize>,
    stop : Arc<AtomicBool>,
}

impl ChanServer {
    fn new(tx : tokio_core::channel::Sender<usize>, rx : tokio_core::channel::Receiver<usize>, stop : Arc<AtomicBool>) -> Self {
        ChanServer {
            rx: rx,
            tx: tx,
            buf: None,
            stop: stop,
        }
    }
}

impl Future for ChanServer {
    type Item = ();
    type Error = io::Error;

    fn poll(&mut self) -> Poll<(), io::Error> {
        loop {
            if self.stop.load(Ordering::SeqCst) {
                return Ok(futures::Async::Ready(()))
            }

            if let Some(u) = self.buf.take() {
                match self.tx.send(u) {
                    Err(e) => {
                        self.buf = Some(u);
                        return try_nb!(Err(e));
                    },
                    Ok(_) => { }
                }
            }

            match self.rx.poll() {
                Ok(futures::Async::Ready(None)) => return Ok(futures::Async::Ready(())),
                Ok(futures::Async::Ready(Some(t))) => { self.buf = Some(t) },
                Ok(futures::Async::NotReady) => return Ok(futures::Async::NotReady),
                Err(e) => return try_nb!(Err(e)),
            }
        }
    }
}
#[bench]
fn udp_echo_latency(b: &mut Bencher) {
    let server_addr= "127.0.0.1:7398".to_string();
    let server_addr = server_addr.parse::<SocketAddr>().unwrap();
    let client_addr= "127.0.0.1:7399".to_string();
    let client_addr = client_addr.parse::<SocketAddr>().unwrap();

    let stop = Arc::new(AtomicBool::new(false));
    let stop2 = stop.clone();

    let child = thread::spawn(move || {
        let mut l = Core::new().unwrap();
        let handle = l.handle();

        let socket = tokio_core::net::UdpSocket::bind(&server_addr, &handle).unwrap();

        let server = EchoServer::new(socket, stop);

        l.run(server).unwrap();
    });

    // TODO: More reliable way to bind server socket and start server
    // first
    thread::sleep(Duration::from_millis(100));

    let client = std::net::UdpSocket::bind(client_addr).unwrap();

    let mut buf = [0u8; 1000];

    // warmup phase; for some reason initial couple of
    // rounds is much slower
    //
    // TODO: Describe the exact reasons; caching? branch predictor? lazy closures?
    for _ in 0..1000 {
        client.send_to(&buf, &server_addr).unwrap();
        let _ = client.recv_from(&mut buf).unwrap();
    }

    b.iter(|| {
        client.send_to(&buf, &server_addr).unwrap();
        let _ = client.recv_from(&mut buf).unwrap();
    });

    // Stop the server; TODO: Use better method
    stop2.store(true, Ordering::SeqCst);
    thread::sleep(Duration::from_millis(1));
    client.send_to(&buf, &server_addr).unwrap();

    child.join().unwrap();
}

#[bench]
fn channel_latency(b: &mut Bencher) {
    let stop = Arc::new(AtomicBool::new(false));
    let stop2 = stop.clone();

    // TODO: Any way to start Loop on a separate thread and yet get
    // a tokio_core::channel to it?
    let (tx, rx) = std::sync::mpsc::channel();

    let child = thread::spawn(move || {
        let mut l = Core::new().unwrap();
        let handle = l.handle();

        let (in_tx, in_rx) = tokio_core::channel::channel(&handle).unwrap();
        let (out_tx, out_rx) = tokio_core::channel::channel(&handle).unwrap();

        let server = ChanServer::new(out_tx, in_rx, stop);

        tx.send((in_tx, out_rx)).unwrap();
        l.run(server).unwrap();
    });

    let (in_tx, out_rx) = rx.recv().unwrap();

    // TODO: More reliable way to bind server socket and start server
    // first
    thread::sleep(Duration::from_millis(100));

    let mut rx_iter = out_rx.wait();

    // warmup phase; for some reason initial couple of
    // rounds is much slower
    //
    // TODO: Describe the exact reasons; caching? branch predictor? lazy closures?
    for _ in 0..1000 {
        in_tx.send(1usize).unwrap();
        let _ = rx_iter.next();
    }

    b.iter(|| {
        in_tx.send(1usize).unwrap();
        let _ = rx_iter.next();
    });

    // Stop the server; TODO: Use better method
    stop2.store(true, Ordering::SeqCst);
    thread::sleep(Duration::from_millis(1));
    in_tx.send(1usize).unwrap();

    child.join().unwrap();
}