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JoinHandle of threads created by the pool are now tracked and properly joined at
shutdown. If the thread does not return within the timeout, then it's not joined and
left to the OS for cleanup.
Also, break a cycle between wakers held by the timer and the runtime.
Fixes #2641, #2535
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Dropping a runtime normally involves waiting for any outstanding blocking tasks
to complete. When this drop happens in an asynchronous context, we previously
would issue a cryptic panic due to trying to block in an asynchronous context.
This change improves the panic message, and adds a `shutdown_blocking()` function
which can be used to shutdown a runtime without blocking at all, as an out for
cases where this really is necessary.
Co-authored-by: Bryan Donlan <bdonlan@amazon.com>
Co-authored-by: Alice Ryhl <alice@ryhl.io>
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This enables `block_in_place` to be used in more contexts. Specifically,
it allows you to block whenever you are off the tokio runtime (like if
you are not using tokio, are in a `spawn_blocking` closure, etc.), and
in the threaded scheduler's `block_on`. Blocking in `LocalSet` and the
basic scheduler's` block_on` is still disallowed.
Fixes #2327.
Fixes #2393.
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Provides an API for forcing a runtime to shutdown even if there are
still running tasks.
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Storing a `Runtime` value in a thread-local resulted in a panic due to
the inability to access the parker.
This fixes the bug by skipping parking if it fails. In general, there
isn't much that we can do besides not parking.
Fixes #593
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* runtime: cleanup and add config options
This patch finishes the cleanup as part of the transition to Tokio 0.2.
A number of changes were made to take advantage of having all Tokio
types in a single crate. Also, fixes using Tokio types from
`spawn_blocking`.
* Many threads, one resource driver
Previously, in the threaded scheduler, a resource driver (mio::Poll /
timer combo) was created per thread. This was more or less fine, except
it required balancing across the available drivers. When using a
resource driver from **outside** of the thread pool, balancing is
tricky. The change was original done to avoid having a dedicated driver
thread.
Now, instead of creating many resource drivers, a single resource driver
is used. Each scheduler thread will attempt to "lock" the resource
driver before parking on it. If the resource driver is already locked,
the thread uses a condition variable to park. Contention should remain
low as, under load, the scheduler avoids using the drivers.
* Add configuration options to enable I/O / time
New configuration options are added to `runtime::Builder` to allow
enabling I/O and time drivers on a runtime instance basis. This is
useful when wanting to create lightweight runtime instances to execute
compute only tasks.
* Bug fixes
The condition variable parker is updated to the same algorithm used in
`std`. This is motivated by some potential deadlock cases discovered by
`loom`.
The basic scheduler is fixed to fairly schedule tasks. `push_front` was
accidentally used instead of `push_back`.
I/O, time, and spawning now work from within `spawn_blocking` closures.
* Misc cleanup
The threaded scheduler is no longer generic over `P :Park`. Instead, it
is hard coded to a specific parker. Tests, including loom tests, are
updated to use `Runtime` directly. This provides greater coverage.
The `blocking` module is moved back into `runtime` as all usage is
within `runtime` itself.
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