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-rw-r--r--tokio-util/src/time/wheel/level.rs255
1 files changed, 255 insertions, 0 deletions
diff --git a/tokio-util/src/time/wheel/level.rs b/tokio-util/src/time/wheel/level.rs
new file mode 100644
index 00000000..49f9bfb9
--- /dev/null
+++ b/tokio-util/src/time/wheel/level.rs
@@ -0,0 +1,255 @@
+use crate::time::wheel::Stack;
+
+use std::fmt;
+
+/// Wheel for a single level in the timer. This wheel contains 64 slots.
+pub(crate) struct Level<T> {
+ level: usize,
+
+ /// Bit field tracking which slots currently contain entries.
+ ///
+ /// Using a bit field to track slots that contain entries allows avoiding a
+ /// scan to find entries. This field is updated when entries are added or
+ /// removed from a slot.
+ ///
+ /// The least-significant bit represents slot zero.
+ occupied: u64,
+
+ /// Slots
+ slot: [T; LEVEL_MULT],
+}
+
+/// Indicates when a slot must be processed next.
+#[derive(Debug)]
+pub(crate) struct Expiration {
+ /// The level containing the slot.
+ pub(crate) level: usize,
+
+ /// The slot index.
+ pub(crate) slot: usize,
+
+ /// The instant at which the slot needs to be processed.
+ pub(crate) deadline: u64,
+}
+
+/// Level multiplier.
+///
+/// Being a power of 2 is very important.
+const LEVEL_MULT: usize = 64;
+
+impl<T: Stack> Level<T> {
+ pub(crate) fn new(level: usize) -> Level<T> {
+ // Rust's derived implementations for arrays require that the value
+ // contained by the array be `Copy`. So, here we have to manually
+ // initialize every single slot.
+ macro_rules! s {
+ () => {
+ T::default()
+ };
+ };
+
+ Level {
+ level,
+ occupied: 0,
+ slot: [
+ // It does not look like the necessary traits are
+ // derived for [T; 64].
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ s!(),
+ ],
+ }
+ }
+
+ /// Finds the slot that needs to be processed next and returns the slot and
+ /// `Instant` at which this slot must be processed.
+ pub(crate) fn next_expiration(&self, now: u64) -> Option<Expiration> {
+ // Use the `occupied` bit field to get the index of the next slot that
+ // needs to be processed.
+ let slot = match self.next_occupied_slot(now) {
+ Some(slot) => slot,
+ None => return None,
+ };
+
+ // From the slot index, calculate the `Instant` at which it needs to be
+ // processed. This value *must* be in the future with respect to `now`.
+
+ let level_range = level_range(self.level);
+ let slot_range = slot_range(self.level);
+
+ // TODO: This can probably be simplified w/ power of 2 math
+ let level_start = now - (now % level_range);
+ let deadline = level_start + slot as u64 * slot_range;
+
+ debug_assert!(
+ deadline >= now,
+ "deadline={}; now={}; level={}; slot={}; occupied={:b}",
+ deadline,
+ now,
+ self.level,
+ slot,
+ self.occupied
+ );
+
+ Some(Expiration {
+ level: self.level,
+ slot,
+ deadline,
+ })
+ }
+
+ fn next_occupied_slot(&self, now: u64) -> Option<usize> {
+ if self.occupied == 0 {
+ return None;
+ }
+
+ // Get the slot for now using Maths
+ let now_slot = (now / slot_range(self.level)) as usize;
+ let occupied = self.occupied.rotate_right(now_slot as u32);
+ let zeros = occupied.trailing_zeros() as usize;
+ let slot = (zeros + now_slot) % 64;
+
+ Some(slot)
+ }
+
+ pub(crate) fn add_entry(&mut self, when: u64, item: T::Owned, store: &mut T::Store) {
+ let slot = slot_for(when, self.level);
+
+ self.slot[slot].push(item, store);
+ self.occupied |= occupied_bit(slot);
+ }
+
+ pub(crate) fn remove_entry(&mut self, when: u64, item: &T::Borrowed, store: &mut T::Store) {
+ let slot = slot_for(when, self.level);
+
+ self.slot[slot].remove(item, store);
+
+ if self.slot[slot].is_empty() {
+ // The bit is currently set
+ debug_assert!(self.occupied & occupied_bit(slot) != 0);
+
+ // Unset the bit
+ self.occupied ^= occupied_bit(slot);
+ }
+ }
+
+ pub(crate) fn pop_entry_slot(&mut self, slot: usize, store: &mut T::Store) -> Option<T::Owned> {
+ let ret = self.slot[slot].pop(store);
+
+ if ret.is_some() && self.slot[slot].is_empty() {
+ // The bit is currently set
+ debug_assert!(self.occupied & occupied_bit(slot) != 0);
+
+ self.occupied ^= occupied_bit(slot);
+ }
+
+ ret
+ }
+}
+
+impl<T> fmt::Debug for Level<T> {
+ fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
+ fmt.debug_struct("Level")
+ .field("occupied", &self.occupied)
+ .finish()
+ }
+}
+
+fn occupied_bit(slot: usize) -> u64 {
+ 1 << slot
+}
+
+fn slot_range(level: usize) -> u64 {
+ LEVEL_MULT.pow(level as u32) as u64
+}
+
+fn level_range(level: usize) -> u64 {
+ LEVEL_MULT as u64 * slot_range(level)
+}
+
+/// Convert a duration (milliseconds) and a level to a slot position
+fn slot_for(duration: u64, level: usize) -> usize {
+ ((duration >> (level * 6)) % LEVEL_MULT as u64) as usize
+}
+
+/*
+#[cfg(all(test, not(loom)))]
+mod test {
+ use super::*;
+
+ #[test]
+ fn test_slot_for() {
+ for pos in 1..64 {
+ assert_eq!(pos as usize, slot_for(pos, 0));
+ }
+
+ for level in 1..5 {
+ for pos in level..64 {
+ let a = pos * 64_usize.pow(level as u32);
+ assert_eq!(pos as usize, slot_for(a as u64, level));
+ }
+ }
+ }
+}
+*/