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+//! A chat server that broadcasts a message to all connections.
+//!
+//! This is a simple line-based server which accepts connections, reads lines
+//! from those connections, and broadcasts the lines to all other connected
+//! clients. In a sense this is a bit of a "poor man's chat server".
+//!
+//! You can test this out by running:
+//!
+//! cargo run --example chat
+//!
+//! And then in another window run:
+//!
+//! cargo run --example connect 127.0.0.1:8080
+//!
+//! You can run the second command in multiple windows and then chat between the
+//! two, seeing the messages from the other client as they're received. For all
+//! connected clients they'll all join the same room and see everyone else's
+//! messages.
+
+extern crate futures;
+extern crate futures_cpupool;
+extern crate tokio;
+extern crate tokio_io;
+
+use std::collections::HashMap;
+use std::iter;
+use std::env;
+use std::io::{Error, ErrorKind, BufReader};
+use std::sync::{Arc, Mutex};
+
+use futures::Future;
+use futures::future::{self, Executor};
+use futures::stream::{self, Stream};
+use futures_cpupool::CpuPool;
+use tokio::net::TcpListener;
+use tokio_io::io;
+use tokio_io::AsyncRead;
+
+fn main() {
+ let addr = env::args().nth(1).unwrap_or("127.0.0.1:8080".to_string());
+ let addr = addr.parse().unwrap();
+
+ // Create the TCP listener we'll accept connections on.
+ let socket = TcpListener::bind(&addr).unwrap();
+ println!("Listening on: {}", addr);
+
+ // This is currently a multi threaded server.
+ //
+ // Once the same thread executor lands, transition to single threaded.
+ let connections = Arc::new(Mutex::new(HashMap::new()));
+
+ let srv = socket.incoming().for_each(move |stream| {
+ let addr = stream.peer_addr().unwrap();
+
+ println!("New Connection: {}", addr);
+ let (reader, writer) = stream.split();
+
+ // Create a channel for our stream, which other sockets will use to
+ // send us messages. Then register our address with the stream to send
+ // data to us.
+ let (tx, rx) = futures::sync::mpsc::unbounded();
+ connections.lock().unwrap().insert(addr, tx);
+
+ // Define here what we do for the actual I/O. That is, read a bunch of
+ // lines from the socket and dispatch them while we also write any lines
+ // from other sockets.
+ let connections_inner = connections.clone();
+ let reader = BufReader::new(reader);
+
+ // Model the read portion of this socket by mapping an infinite
+ // iterator to each line off the socket. This "loop" is then
+ // terminated with an error once we hit EOF on the socket.
+ let iter = stream::iter_ok::<_, Error>(iter::repeat(()));
+ let socket_reader = iter.fold(reader, move |reader, _| {
+ // Read a line off the socket, failing if we're at EOF
+ let line = io::read_until(reader, b'\n', Vec::new());
+ let line = line.and_then(|(reader, vec)| {
+ if vec.len() == 0 {
+ Err(Error::new(ErrorKind::BrokenPipe, "broken pipe"))
+ } else {
+ Ok((reader, vec))
+ }
+ });
+
+ // Convert the bytes we read into a string, and then send that
+ // string to all other connected clients.
+ let line = line.map(|(reader, vec)| {
+ (reader, String::from_utf8(vec))
+ });
+ let connections = connections_inner.clone();
+ line.map(move |(reader, message)| {
+ println!("{}: {:?}", addr, message);
+ let mut conns = connections.lock().unwrap();
+ if let Ok(msg) = message {
+ // For each open connection except the sender, send the
+ // string via the channel.
+ let iter = conns.iter_mut()
+ .filter(|&(&k, _)| k != addr)
+ .map(|(_, v)| v);
+ for tx in iter {
+ tx.unbounded_send(format!("{}: {}", addr, msg)).unwrap();
+ }
+ } else {
+ let tx = conns.get_mut(&addr).unwrap();
+ tx.unbounded_send("You didn't send valid UTF-8.".to_string()).unwrap();
+ }
+ reader
+ })
+ });
+
+ // Whenever we receive a string on the Receiver, we write it to
+ // `WriteHalf<TcpStream>`.
+ let socket_writer = rx.fold(writer, |writer, msg| {
+ let amt = io::write_all(writer, msg.into_bytes());
+ let amt = amt.map(|(writer, _)| writer);
+ amt.map_err(|_| ())
+ });
+
+ let pool = CpuPool::new(1);
+
+ // Now that we've got futures representing each half of the socket, we
+ // use the `select` combinator to wait for either half to be done to
+ // tear down the other. Then we spawn off the result.
+ let connections = connections.clone();
+ let socket_reader = socket_reader.map_err(|_| ());
+ let connection = socket_reader.map(|_| ()).select(socket_writer.map(|_| ()));
+ pool.execute(connection.then(move |_| {
+ connections.lock().unwrap().remove(&addr);
+ println!("Connection {} closed.", addr);
+ Ok(())
+ })).unwrap();
+
+ Ok(())
+ });
+
+ // execute server
+ future::blocking(srv).wait().unwrap();
+}