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This adds two new options, window-size and default-size, and a new
command, resize-window.
The force-width and force-height options, and the session_width and
session_height formats have been removed.
The new window-size option tells tmux how to work out the size of
windows: largest means it picks the size of the largest session,
smallest the smallest session (similar to the old behaviour) and
manual means that it does not automatically resize
windows. aggressive-resize modifies the choice of session for largest
and smallest as it did before.
If a window is in a session attached to a client that is too small,
only part of the window is shown. tmux attempts to keep the cursor
visible, so the part of the window displayed is changed as the cursor
moves (with a small delay, to try and avoid excess redrawing when
applications redraw status lines or similar that are not currently
visible).
Drawing windows which are larger than the client is not as efficient
as those which fit, particularly when the cursor moves, so it is
recommended to avoid using this on slow machines or networks (set
window-size to smallest or manual).
The resize-window command can be used to resize a window manually. If
it is used, the window-size option is automatically set to manual for
the window (undo this with "setw -u window-size"). resize-window works
in a similar way to resize-pane (-U -D -L -R -x -y flags) but also has
-a and -A flags. -a sets the window to the size of the smallest client
(what it would be if window-size was smallest) and -A the largest.
For the same behaviour as force-width or force-height, use
resize-width -x or -y.
If the global window-size option is set to manual, the default-size
option is used for new windows. If -x or -y is used with new-session,
that sets the default-size option for the new session.
The maximum size of a window is 10000x10000. But expect applications
to complain and higher memory use if you make a window that big. The
minimum size is the size required for the current layout including
borders.
This change allows some code improvements, most notably that since
windows can now never be cropped, that code can be removed from the
layout code, and since panes can now never be outside the size of the
window, window_pane_visible can be removed.
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and not have to wait for an update when they change pane, we allow
commands to run more than once a second if the expanded form
changes. Unfortunately this can mean them being run far too often
(pretty much continually) when multiple clients exist, because some
formats (including #D) will always differ between clients.
To avoid this, give each client its own tree of jobs which means that
the same command will be different instances for each client - similar
to how we have the tag to separate commands for different panes.
GitHub issue 889; test case reported by Paul Johnson.
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jobs, this means that if the same job is used for different windows or
panes (for example in pane-border-format), it will be run separately for
each pane.
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handling.
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about the order.
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command name (will also be used for more later).
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#{=10:...} length limit, add #{t:...} to convert a time_t format to a
string, #{b:...} for basename and #{d:...} for dirname. Remove all the
foo_string time formats as they can now be replaced by "t:", for example
#{window_activity_string} becomes #{t:window_activity}.
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functions.
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directly with a helper function in the cmd_entry, include a table of
bind-key commands and pass them through the command parser and a
temporary cmd_q.
As well as being smaller, this will allow default bindings to be command
sequences which will probably be needed soon.
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commands and allow a command to block execution of subsequent
commands. This allows run-shell and if-shell to be synchronous which has
been much requested.
Each client has a default command queue and commands are consumed one at
a time from it. A command may suspend execution from the queue by
returning CMD_RETURN_WAIT and then resume it by calling cmd_continue() -
for example run-shell does this from the callback that is fired after
the job is freed.
When the command queue becomes empty, command clients are automatically
exited (unless attaching). A callback is also fired - this is used for
nested commands in, for example, if-shell which can block execution of
the client's cmdq until a new cmdq becomes empty.
Also merge all the old error/info/print functions together and lose the
old curclient/cmdclient distinction - a cmdq is bound to one client (or
none if in the configuration file), this is a command client if
c->session is NULL otherwise an attached client.
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from the choose-tree defaults.
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add a new value to mean "leave client running but don't attach" to fix
problems with using some commands in a command sequence. Most of the
work by Thomas Adam, problem reported by "jspenguin" on SF bug 3535531.
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infrastructure, from Thomas Adam.
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use it for list-{panes,windows,sessions}. This allows more descriptive
replacements (such as #{session_name}) and conditionals.
Later this will be used for status_replace and list-keys and other
places.
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Originally, tmux commands were parsed in the client process into a
struct with the command data which was then serialised and sent to the
server to be executed. The parsing was later moved into the server (an
argv was sent from the client), but the parse step and intermediate
struct was kept.
This change removes that struct and the separate parse step. Argument
parsing and printing is now common to all commands (in arguments.c) with
each command left with just an optional check function (to validate the
arguments at parse time), the exec function and a function to set up any
key bindings (renamed from the old init function).
This is overall more simple and consistent.
There should be no changes to any commands behaviour or syntax although
as this touches every command please watch for any unexpected changes.
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and allows them to easily be shown sorted in various lists
(list-sessions/choose-sessions).
Keep a session index which is used in a couple of places internally but
make it an ever-increasing number rather than filling in gaps with new
sessions.
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the rest to reduce lint output.
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command entry structs and a couple of functions to check/set the flags.
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meaningful names.
Also, remove the code to try and update the session activity time for the
command client when a command message is received as is pointless because it
des not have a session.
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so on but where the linked windows are synchronized (ie creating, killing
windows and so on are mirrored between the sessions). A grouped session may be
created by passing -t to new-session.
Had this around for a while, tested by a couple of people.
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This is the first of two changes to make the protocol more resilient and less
sensitive to other changes in the code, particularly with commands. The client
now packs argv into a buffer and sends it to the server for parsing, rather
than doing it itself and sending the parsed command data.
As a side-effect this also removes a lot of now-unused command marshalling
code.
Mixing a server without this change and a client with or vice versa will cause
tmux to hang or crash, please ensure that tmux is entirely killed before
upgrading.
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maintain and is only going to get worse as more are used. So instead, add a new
uint64_t member to cmd_entry which is a bitmask of upper and lowercase options
accepted by the command.
This means new single character options can be used without the need to add it
explicitly to the list.
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terminal to be switched between several different windows and programs
displayed on one terminal be detached from one terminal and moved to another.
ok deraadt pirofti
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