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#### iPhoneOS/iOS
#
# `xcrun` targets require an Xcode that can determine the correct C compiler via
# `xcrun -sdk iphoneos`. This has been standard in Xcode for a while now - any recent
# Xcode should do.  If the Xcode on the build machine doesn't support this then use
# the legacy targets at the end of this file. These require manual definition of
# environment variables.
#
my %targets = (
    "ios-common" => {
        template         => 1,
        inherit_from     => [ "darwin-common" ],
        sys_id           => "iOS",
        disable          => [ "shared", "async" ],
    },
    "ios-xcrun" => {
        inherit_from     => [ "ios-common" ],
        # It should be possible to go below iOS 6 and even add -arch armv6,
        # thus targeting iPhone pre-3GS, but it's assumed to be irrelevant
        # at this point.
        CC               => "xcrun -sdk iphoneos cc",
        cflags           => add("-arch armv7 -fno-common"),
        asm_arch         => 'armv4',
        perlasm_scheme   => "ios32",
    },
    "ios64-xcrun" => {
        inherit_from     => [ "ios-common" ],
        CC               => "xcrun -sdk iphoneos cc",
        cflags           => add("-arch arm64 -fno-common"),
        bn_ops           => "SIXTY_FOUR_BIT_LONG RC4_CHAR",
        asm_arch         => 'aarch64',
        perlasm_scheme   => "ios64",
    },
    "iossimulator-xcrun" => {
        inherit_from     => [ "ios-common" ],
        CC               => "xcrun -sdk iphonesimulator cc",
    },
    "iossimulator-arm64-xcrun" => {
        inherit_from     => [ "ios-common" ],
        CC               => "xcrun -sdk iphonesimulator cc",
        cflags           => add("-arch arm64 -fno-common"),
        bn_ops           => "SIXTY_FOUR_BIT_LONG",
        asm_arch         => 'aarch64',
        perlasm_scheme   => "ios64",
    },
    "iossimulator-i386-xcrun" => {
        inherit_from     => [ "ios-common" ],
        CC               => "xcrun -sdk iphonesimulator cc",
        cflags           => add("-arch i386 -fno-common"),
        bn_ops           => "BN_LLONG",
        asm_arch         => 'x86',
        perlasm_scheme   => "macosx",
    },
    "iossimulator-x86_64-xcrun" => {
        inherit_from     => [ "ios-common" ],
        CC               => "xcrun -sdk iphonesimulator cc",
        cflags           => add("-arch x86_64 -fno-common"),
        bn_ops           => "SIXTY_FOUR_BIT_LONG",
        asm_arch         => 'x86_64',
        perlasm_scheme   => "macosx",
    },
# It takes three prior-set environment variables to make it work:
#
# CROSS_COMPILE=/where/toolchain/is/usr/bin/ [note ending slash]
# CROSS_TOP=/where/SDKs/are
# CROSS_SDK=iPhoneOSx.y.sdk
#
# Exact paths vary with Xcode releases, but for couple of last ones
# they would look like this:
#
# CROSS_COMPILE=`xcode-select --print-path`/Toolchains/XcodeDefault.xctoolchain/usr/bin/
# CROSS_TOP=`xcode-select --print-path`/Platforms/iPhoneOS.platform/Developer
# CROSS_SDK=iPhoneOS.sdk
#
    "iphoneos-cross" => {
        inherit_from     => [ "ios-common" ],
        cflags           => add("-isysroot \"\$(CROSS_TOP)/SDKs/\$(CROSS_SDK)\" -fno-common"),
    },
    "ios-cross" => {
        inherit_from     => [ "ios-xcrun" ],
        CC               => "cc",
        cflags           => add("-isysroot \"\$(CROSS_TOP)/SDKs/\$(CROSS_SDK)\""),
    },
    "ios64-cross" => {
        inherit_from     => [ "ios64-xcrun" ],
        CC               => "cc",
        cflags           => add("-isysroot \"\$(CROSS_TOP)/SDKs/\$(CROSS_SDK)\""),
    },
);