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authorRichard Levitte <levitte@openssl.org>2022-10-03 07:10:34 +0200
committerRichard Levitte <levitte@openssl.org>2022-10-06 08:01:09 +0200
commit82d28c6b3cbd8074faaa34cc2ce57dacc580792f (patch)
treeee3ec2399066e8e508512d4e4c7eb6342f44c3a9 /crypto/sleep.c
parenta8572674f12ceb39f7e66ccbaa8918b922c76739 (diff)
Rename ossl_sleep() to OSSL_sleep() and make it public
ossl_sleep() was implemented as a static inline function in internal/e_os.h, using usleep() on Unix and Sleep() on Windows. So far well and good. However, it also has a fallback implementation for systems that do not have usleep() or Sleep(), and that implementation happens to use ossl_time_now(), which is a normal function, private to libcrypto, and is judged to be too complex to sanely make into a static inline function. This fallback creates a problem, because we do use ossl_sleep() in apps/ and a few test programs in test/, and when they are linked with libcrypto in shared library form, ossl_time_now() can't be found, since it's not publicly exposed. Something needs to give, and the easiest, and hopefully sanest answer is to make ossl_sleep() a publicly exposed function, which requires a slight name change. Documentation and 'make update' result included. Reviewed-by: Paul Dale <pauli@openssl.org> Reviewed-by: Matt Caswell <matt@openssl.org> Reviewed-by: Tim Hudson <tjh@openssl.org> Reviewed-by: Dmitry Belyavskiy <beldmit@gmail.com> (Merged from https://github.com/openssl/openssl/pull/19330)
Diffstat (limited to 'crypto/sleep.c')
-rw-r--r--crypto/sleep.c110
1 files changed, 110 insertions, 0 deletions
diff --git a/crypto/sleep.c b/crypto/sleep.c
new file mode 100644
index 0000000000..1554d936cf
--- /dev/null
+++ b/crypto/sleep.c
@@ -0,0 +1,110 @@
+/*
+ * Copyright 2022 The OpenSSL Project Authors. All Rights Reserved.
+ *
+ * Licensed under the Apache License 2.0 (the "License"). You may not use
+ * this file except in compliance with the License. You can obtain a copy
+ * in the file LICENSE in the source distribution or at
+ * https://www.openssl.org/source/license.html
+ */
+
+#include <openssl/crypto.h>
+#include "internal/e_os.h"
+
+/* system-specific variants defining OSSL_sleep() */
+#if defined(OPENSSL_SYS_UNIX) || defined(__DJGPP__)
+
+void OSSL_sleep(uint64_t millis)
+{
+# ifdef OPENSSL_SYS_VXWORKS
+ struct timespec ts;
+
+ ts.tv_sec = (long int) (millis / 1000);
+ ts.tv_nsec = (long int) (millis % 1000) * 1000000ul;
+ nanosleep(&ts, NULL);
+# elif defined(__TANDEM)
+# if !defined(_REENTRANT)
+# include <cextdecs.h(PROCESS_DELAY_)>
+
+ /* HPNS does not support usleep for non threaded apps */
+ PROCESS_DELAY_(millis * 1000);
+# elif defined(_SPT_MODEL_)
+# include <spthread.h>
+# include <spt_extensions.h>
+
+ usleep(millis * 1000);
+# else
+ usleep(millis * 1000);
+# endif
+# else
+ usleep(millis * 1000);
+# endif
+}
+#elif defined(_WIN32)
+# include <windows.h>
+
+void OSSL_sleep(uint64_t millis)
+{
+ /*
+ * Windows' Sleep() takes a DWORD argument, which is smaller than
+ * a uint64_t, so we need to split the two to shut the compiler up.
+ */
+ DWORD dword_times;
+ DWORD i;
+
+ dword_times = (DWORD)(millis >> (8 * sizeof(DWORD)));
+ millis &= (DWORD)-1;
+ if (dword_times > 0) {
+ for (i = dword_times; i-- > 0;)
+ Sleep((DWORD)-1);
+ /*
+ * The loop above slept 1 millisec less on each iteration than it
+ * should, this compensates by sleeping as many milliseconds as there
+ * were iterations. Yes, this is nit picky!
+ */
+ Sleep(dword_times);
+ }
+
+ /* Now, sleep the remaining milliseconds */
+ Sleep((DWORD)(millis));
+}
+#else
+/* Fallback to a busy wait */
+# include "internal/time.h"
+
+static void ossl_sleep_secs(uint64_t secs)
+{
+ /*
+ * sleep() takes an unsigned int argument, which is smaller than
+ * a uint64_t, so it needs to be called in smaller increments.
+ */
+ unsigned int uint_times;
+ unsigned int i;
+
+ uint_times = (unsigned int)(secs >> (8 * sizeof(unsigned int)));
+ if (uint_times > 0) {
+ for (i = uint_times; i-- > 0;)
+ sleep((unsigned int)-1);
+ /*
+ * The loop above slept 1 second less on each iteration than it
+ * should, this compensates by sleeping as many seconds as there were
+ * iterations. Yes, this is nit picky!
+ */
+ sleep(uint_times);
+ }
+}
+
+static void ossl_sleep_millis(uint64_t millis)
+{
+ const OSSL_TIME finish
+ = ossl_time_add(ossl_time_now(), ossl_ms2time(millis));
+
+ while (ossl_time_compare(ossl_time_now(), finish) < 0)
+ /* busy wait */ ;
+}
+
+void OSSL_sleep(uint64_t millis)
+{
+ ossl_sleep_secs(millis / 1000);
+ ossl_sleep_millis(millis % 1000);
+}
+#endif /* defined(OPENSSL_SYS_UNIX) || defined(__DJGPP__) */