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authorDamien Miller <djm@mindrot.org>1999-10-27 13:42:43 +1000
committerDamien Miller <djm@mindrot.org>1999-10-27 13:42:43 +1000
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treea47d770a2f790f40d18b0982d4e55fa7cfb1fa3b /RFC.nroff
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+.\" -*- nroff -*-
+.\"
+.\" $Id: RFC.nroff,v 1.1 1999/10/27 03:42:43 damien Exp $
+.\"
+.pl 10.0i
+.po 0
+.ll 7.2i
+.lt 7.2i
+.nr LL 7.2i
+.nr LT 7.2i
+.ds LF Ylonen
+.ds RF FORMFEED[Page %]
+.ds CF
+.ds LH Internet-Draft
+.ds RH 15 November 1995
+.ds CH SSH (Secure Shell) Remote Login Protocol
+.na
+.hy 0
+.in 0
+Network Working Group T. Ylonen
+Internet-Draft Helsinki University of Technology
+draft-ylonen-ssh-protocol-00.txt 15 November 1995
+Expires: 15 May 1996
+
+.in 3
+
+.ce
+The SSH (Secure Shell) Remote Login Protocol
+
+.ti 0
+Status of This Memo
+
+This document is an Internet-Draft. Internet-Drafts are working
+documents of the Internet Engineering Task Force (IETF), its areas,
+and its working groups. Note that other groups may also distribute
+working documents as Internet-Drafts.
+
+Internet-Drafts are draft documents valid for a maximum of six
+months and may be updated, replaced, or obsoleted by other docu-
+ments at any time. It is inappropriate to use Internet-Drafts as
+reference material or to cite them other than as ``work in pro-
+gress.''
+
+To learn the current status of any Internet-Draft, please check the
+``1id-abstracts.txt'' listing contained in the Internet- Drafts Shadow
+Directories on ftp.is.co.za (Africa), nic.nordu.net (Europe),
+munnari.oz.au (Pacific Rim), ds.internic.net (US East Coast), or
+ftp.isi.edu (US West Coast).
+
+The distribution of this memo is unlimited.
+
+.ti 0
+Introduction
+
+SSH (Secure Shell) is a program to log into another computer over a
+network, to execute commands in a remote machine, and to move files
+from one machine to another. It provides strong authentication and
+secure communications over insecure networks. Its features include
+the following:
+.IP o
+Closes several security holes (e.g., IP, routing, and DNS spoofing).
+New authentication methods: .rhosts together with RSA [RSA] based host
+authentication, and pure RSA authentication.
+.IP o
+All communications are automatically and transparently encrypted.
+Encryption is also used to protect integrity.
+.IP o
+X11 connection forwarding provides secure X11 sessions.
+.IP o
+Arbitrary TCP/IP ports can be redirected over the encrypted channel
+in both directions.
+.IP o
+Client RSA-authenticates the server machine in the beginning of every
+connection to prevent trojan horses (by routing or DNS spoofing) and
+man-in-the-middle attacks, and the server RSA-authenticates the client
+machine before accepting .rhosts or /etc/hosts.equiv authentication
+(to prevent DNS, routing, or IP spoofing).
+.IP o
+An authentication agent, running in the user's local workstation or
+laptop, can be used to hold the user's RSA authentication keys.
+.RT
+
+The goal has been to make the software as easy to use as possible for
+ordinary users. The protocol has been designed to be as secure as
+possible while making it possible to create implementations that
+are easy to use and install. The sample implementation has a number
+of convenient features that are not described in this document as they
+are not relevant for the protocol.
+
+
+.ti 0
+Overview of the Protocol
+
+The software consists of a server program running on a server machine,
+and a client program running on a client machine (plus a few auxiliary
+programs). The machines are connected by an insecure IP [RFC0791]
+network (that can be monitored, tampered with, and spoofed by hostile
+parties).
+
+A connection is always initiated by the client side. The server
+listens on a specific port waiting for connections. Many clients may
+connect to the same server machine.
+
+The client and the server are connected via a TCP/IP [RFC0793] socket
+that is used for bidirectional communication. Other types of
+transport can be used but are currently not defined.
+
+When the client connects the server, the server accepts the connection
+and responds by sending back its version identification string. The
+client parses the server's identification, and sends its own
+identification. The purpose of the identification strings is to
+validate that the connection was to the correct port, declare the
+protocol version number used, and to declare the software version used
+on each side (for debugging purposes). The identification strings are
+human-readable. If either side fails to understand or support the
+other side's version, it closes the connection.
+
+After the protocol identification phase, both sides switch to a packet
+based binary protocol. The server starts by sending its host key
+(every host has an RSA key used to authenticate the host), server key
+(an RSA key regenerated every hour), and other information to the
+client. The client then generates a 256 bit session key, encrypts it
+using both RSA keys (see below for details), and sends the encrypted
+session key and selected cipher type to the server. Both sides then
+turn on encryption using the selected algorithm and key. The server
+sends an encrypted confirmation message to the client.
+
+The client then authenticates itself using any of a number of
+authentication methods. The currently supported authentication
+methods are .rhosts or /etc/hosts.equiv authentication (disabled by
+default), the same with RSA-based host authentication, RSA
+authentication, and password authentication.
+
+After successful authentication, the client makes a number of requests
+to prepare for the session. Typical requests include allocating a
+pseudo tty, starting X11 [X11] or TCP/IP port forwarding, starting
+authentication agent forwarding, and executing the shell or a command.
+
+When a shell or command is executed, the connection enters interactive
+session mode. In this mode, data is passed in both directions,
+new forwarded connections may be opened, etc. The interactive session
+normally terminates when the server sends the exit status of the
+program to the client.
+
+
+The protocol makes several reservations for future extensibility.
+First of all, the initial protocol identification messages include the
+protocol version number. Second, the first packet by both sides
+includes a protocol flags field, which can be used to agree on
+extensions in a compatible manner. Third, the authentication and
+session preparation phases work so that the client sends requests to
+the server, and the server responds with success or failure. If the
+client sends a request that the server does not support, the server
+simply returns failure for it. This permits compatible addition of
+new authentication methods and preparation operations. The
+interactive session phase, on the other hand, works asynchronously and
+does not permit the use of any extensions (because there is no easy
+and reliable way to signal rejection to the other side and problems
+would be hard to debug). Any compatible extensions to this phase must
+be agreed upon during any of the earlier phases.
+
+.ti 0
+The Binary Packet Protocol
+
+After the protocol identification strings, both sides only send
+specially formatted packets. The packet layout is as follows:
+.IP o
+Packet length: 32 bit unsigned integer, coded as four 8-bit bytes, msb
+first. Gives the length of the packet, not including the length field
+and padding. The maximum length of a packet (not including the length
+field and padding) is 262144 bytes.
+.IP o
+Padding: 1-8 bytes of random data (or zeroes if not encrypting). The
+amount of padding is (8 - (length % 8)) bytes (where % stands for the
+modulo operator). The rationale for always having some random padding
+at the beginning of each packet is to make known plaintext attacks
+more difficult.
+.IP o
+Packet type: 8-bit unsigned byte. The value 255 is reserved for
+future extension.
+.IP o
+Data: binary data bytes, depending on the packet type. The number of
+data bytes is the "length" field minus 5.
+.IP o
+Check bytes: 32-bit crc, four 8-bit bytes, msb first. The crc is the
+Cyclic Redundancy Check, with the polynomial 0xedb88320, of the
+Padding, Packet type, and Data fields. The crc is computed before
+any encryption.
+.RT
+
+The packet, except for the length field, may be encrypted using any of
+a number of algorithms. The length of the encrypted part (Padding +
+Type + Data + Check) is always a multiple of 8 bytes. Typically the
+cipher is used in a chained mode, with all packets chained together as
+if it was a single data stream (the length field is never included in
+the encryption process). Details of encryption are described below.
+
+When the session starts, encryption is turned off. Encryption is
+enabled after the client has sent the session key. The encryption
+algorithm to use is selected by the client.
+
+
+.ti 0
+Packet Compression
+
+If compression is supported (it is an optional feature, see
+SSH_CMSG_REQUEST_COMPRESSION below), the packet type and data fields
+of the packet are compressed using the gzip deflate algorithm [GZIP].
+If compression is in effect, the packet length field indicates the
+length of the compressed data, plus 4 for the crc. The amount of
+padding is computed from the compressed data, so that the amount of
+data to be encrypted becomes a multiple of 8 bytes.
+
+When compressing, the packets (type + data portions) in each direction
+are compressed as if they formed a continuous data stream, with only the
+current compression block flushed between packets. This corresponds
+to the GNU ZLIB library Z_PARTIAL_FLUSH option. The compression
+dictionary is not flushed between packets. The two directions are
+compressed independently of each other.
+
+
+.ti 0
+Packet Encryption
+
+The protocol supports several encryption methods. During session
+initialization, the server sends a bitmask of all encryption methods
+that it supports, and the client selects one of these methods. The
+client also generates a 256-bit random session key (32 8-bit bytes) and
+sends it to the server.
+
+The encryption methods supported by the current implementation, and
+their codes are:
+.TS
+center;
+l r l.
+SSH_CIPHER_NONE 0 No encryption
+SSH_CIPHER_IDEA 1 IDEA in CFB mode
+SSH_CIPHER_DES 2 DES in CBC mode
+SSH_CIPHER_3DES 3 Triple-DES in CBC mode
+SSH_CIPHER_TSS 4 An experimental stream cipher
+SSH_CIPHER_RC4 5 RC4
+.TE
+
+All implementations are required to support SSH_CIPHER_DES and
+SSH_CIPHER_3DES. Supporting SSH_CIPHER_IDEA, SSH_CIPHER_RC4, and
+SSH_CIPHER_NONE is recommended. Support for SSH_CIPHER_TSS is
+optional (and it is not described in this document). Other ciphers
+may be added at a later time; support for them is optional.
+
+For encryption, the encrypted portion of the packet is considered a
+linear byte stream. The length of the stream is always a multiple of
+8. The encrypted portions of consecutive packets (in the same
+direction) are encrypted as if they were a continuous buffer (that is,
+any initialization vectors are passed from the previous packet to the
+next packet). Data in each direction is encrypted independently.
+.IP SSH_CIPHER_DES
+The key is taken from the first 8 bytes of the session key. The least
+significant bit of each byte is ignored. This results in 56 bits of
+key data. DES [DES] is used in CBC mode. The iv (initialization vector) is
+initialized to all zeroes.
+.IP SSH_CIPHER_3DES
+The variant of triple-DES used here works as follows: there are three
+independent DES-CBC ciphers, with independent initialization vectors.
+The data (the whole encrypted data stream) is first encrypted with the
+first cipher, then decrypted with the second cipher, and finally
+encrypted with the third cipher. All these operations are performed
+in CBC mode.
+
+The key for the first cipher is taken from the first 8 bytes of the
+session key; the key for the next cipher from the next 8 bytes, and
+the key for the third cipher from the following 8 bytes. All three
+initialization vectors are initialized to zero.
+
+(Note: the variant of 3DES used here differs from some other
+descriptions.)
+.IP SSH_CIPHER_IDEA
+The key is taken from the first 16 bytes of the session key. IDEA
+[IDEA] is used in CFB mode. The initialization vector is initialized
+to all zeroes.
+.IP SSH_CIPHER_TSS
+All 32 bytes of the session key are used as the key.
+
+There is no reference available for the TSS algorithm; it is currently
+only documented in the sample implementation source code. The
+security of this cipher is unknown (but it is quite fast). The cipher
+is basically a stream cipher that uses MD5 as a random number
+generator and takes feedback from the data.
+.IP SSH_CIPHER_RC4
+The first 16 bytes of the session key are used as the key for the
+server to client direction. The remaining 16 bytes are used as the
+key for the client to server direction. This gives independent
+128-bit keys for each direction.
+
+This algorithm is the alleged RC4 cipher posted to the Usenet in 1995.
+It is widely believed to be equivalent with the original RSADSI RC4
+cipher. This is a very fast algorithm.
+.RT
+
+
+.ti 0
+Data Type Encodings
+
+The Data field of each packet contains data encoded as described in
+this section. There may be several data items; each item is coded as
+described here, and their representations are concatenated together
+(without any alignment or padding).
+
+Each data type is stored as follows:
+.IP "8-bit byte"
+The byte is stored directly as a single byte.
+.IP "32-bit unsigned integer"
+Stored in 4 bytes, msb first.
+.IP "Arbitrary length binary string"
+First 4 bytes are the length of the string, msb first (not including
+the length itself). The following "length" bytes are the string
+value. There are no terminating null characters.
+.IP "Multiple-precision integer"
+First 2 bytes are the number of bits in the integer, msb first (for
+example, the value 0x00012345 would have 17 bits). The value zero has
+zero bits. It is permissible that the number of bits be larger than the
+real number of bits.
+
+The number of bits is followed by (bits + 7) / 8 bytes of binary data,
+msb first, giving the value of the integer.
+.RT
+
+
+.ti 0
+TCP/IP Port Number and Other Options
+
+The server listens for connections on TCP/IP port 22.
+
+The client may connect the server from any port. However, if the
+client wishes to use any form of .rhosts or /etc/hosts.equiv
+authentication, it must connect from a privileged port (less than
+1024).
+
+For the IP Type of Service field [RFC0791], it is recommended that
+interactive sessions (those having a user terminal or forwarding X11
+connections) use the IPTOS_LOWDELAY, and non-interactive connections
+use IPTOS_THROUGHPUT.
+
+It is recommended that keepalives are used, because otherwise programs
+on the server may never notice if the other end of the connection is
+rebooted.
+
+
+.ti 0
+Protocol Version Identification
+
+After the socket is opened, the server sends an identification string,
+which is of the form
+"SSH-<protocolmajor>.<protocolminor>-<version>\\n", where
+<protocolmajor> and <protocolminor> are integers and specify the
+protocol version number (not software distribution version).
+<version> is server side software version string (max 40 characters);
+it is not interpreted by the remote side but may be useful for
+debugging.
+
+The client parses the server's string, and sends a corresponding
+string with its own information in response. If the server has lower
+version number, and the client contains special code to emulate it,
+the client responds with the lower number; otherwise it responds with
+its own number. The server then compares the version number the
+client sent with its own, and determines whether they can work
+together. The server either disconnects, or sends the first packet
+using the binary packet protocol and both sides start working
+according to the lower of the protocol versions.
+
+By convention, changes which keep the protocol compatible with
+previous versions keep the same major protocol version; changes that
+are not compatible increment the major version (which will hopefully
+never happen). The version described in this document is 1.3.
+
+The client will
+
+.ti 0
+Key Exchange and Server Host Authentication
+
+The first message sent by the server using the packet protocol is
+SSH_SMSG_PUBLIC_KEY. It declares the server's host key, server public
+key, supported ciphers, supported authentication methods, and flags
+for protocol extensions. It also contains a 64-bit random number
+(cookie) that must be returned in the client's reply (to make IP
+spoofing more difficult). No encryption is used for this message.
+
+Both sides compute a session id as follows. The modulus of the server
+key is interpreted as a byte string (without explicit length field,
+with minimum length able to hold the whole value), most significant
+byte first. This string is concatenated with the server host key
+interpreted the same way. Additionally, the cookie is concatenated
+with this. Both sides compute MD5 of the resulting string. The
+resulting 16 bytes (128 bits) are stored by both parties and are
+called the session id.
+
+The client responds with a SSH_CMSG_SESSION_KEY message, which
+contains the selected cipher type, a copy of the 64-bit cookie sent by
+the server, client's protocol flags, and a session key encrypted
+with both the server's host key and server key. No encryption is used
+for this message.
+
+The session key is 32 8-bit bytes (a total of 256 random bits
+generated by the client). The client first xors the 16 bytes of the
+session id with the first 16 bytes of the session key. The resulting
+string is then encrypted using the smaller key (one with smaller
+modulus), and the result is then encrypted using the other key. The
+number of bits in the public modulus of the two keys must differ by at
+least 128 bits.
+
+At each encryption step, a multiple-precision integer is constructed
+from the data to be encrypted as follows (the integer is here
+interpreted as a sequence of bytes, msb first; the number of bytes is
+the number of bytes needed to represent the modulus).
+
+The most significant byte (which is only partial as the value must be
+less than the public modulus, which is never a power of two) is zero.
+
+The next byte contains the value 2 (which stands for public-key
+encrypted data in the PKCS standard [PKCS#1]). Then, there are
+non-zero random bytes to fill any unused space, a zero byte, and the
+data to be encrypted in the least significant bytes, the last byte of
+the data in the least significant byte.
+
+This algorithm is used twice. First, it is used to encrypt the 32
+random bytes generated by the client to be used as the session key
+(xored by the session id). This value is converted to an integer as
+described above, and encrypted with RSA using the key with the smaller
+modulus. The resulting integer is converted to a byte stream, msb
+first. This byte stream is padded and encrypted identically using the
+key with the larger modulus.
+
+After the client has sent the session key, it starts to use the
+selected algorithm and key for decrypting any received packets, and
+for encrypting any sent packets. Separate ciphers are used for
+different directions (that is, both directions have separate
+initialization vectors or other state for the ciphers).
+
+When the server has received the session key message, and has turned
+on encryption, it sends a SSH_SMSG_SUCCESS message to the client.
+
+The recommended size of the host key is 1024 bits, and 768 bits for
+the server key. The minimum size is 512 bits for the smaller key.
+
+
+.ti 0
+Declaring the User Name
+
+The client then sends a SSH_CMSG_USER message to the server. This
+message specifies the user name to log in as.
+
+The server validates that such a user exists, checks whether
+authentication is needed, and responds with either SSH_SMSG_SUCCESS or
+SSH_SMSG_FAILURE. SSH_SMSG_SUCCESS indicates that no authentication
+is needed for this user (no password), and authentication phase has
+now been completed. SSH_SMSG_FAILURE indicates that authentication is
+needed (or the user does not exist).
+
+If the user does not exist, it is recommended that this returns
+failure, but the server keeps reading messages from the client, and
+responds to any messages (except SSH_MSG_DISCONNECT, SSH_MSG_IGNORE,
+and SSH_MSG_DEBUG) with SSH_SMSG_FAILURE. This way the client cannot
+be certain whether the user exists.
+
+
+.ti 0
+Authentication Phase
+
+Provided the server didn't immediately accept the login, an
+authentication exchange begins. The client sends messages to the
+server requesting different types of authentication in arbitrary order as
+many times as desired (however, the server may close the connection
+after a timeout). The server always responds with SSH_SMSG_SUCCESS if
+it has accepted the authentication, and with SSH_SMSG_FAILURE if it has
+denied authentication with the requested method or it does not
+recognize the message. Some authentication methods cause an exchange
+of further messages before the final result is sent. The
+authentication phase ends when the server responds with success.
+
+The recommended value for the authentication timeout (timeout before
+disconnecting if no successful authentication has been made) is 5
+minutes.
+
+The following authentication methods are currently supported:
+.TS
+center;
+l r l.
+SSH_AUTH_RHOSTS 1 .rhosts or /etc/hosts.equiv
+SSH_AUTH_RSA 2 pure RSA authentication
+SSH_AUTH_PASSWORD 3 password authentication
+SSH_AUTH_RHOSTS_RSA 4 .rhosts with RSA host authentication
+.TE
+.IP SSH_AUTH_RHOSTS
+
+This is the authentication method used by rlogin and rsh [RFC1282].
+
+The client sends SSH_CMSG_AUTH_RHOSTS with the client-side user name
+as an argument.
+
+The server checks whether to permit authentication. On UNIX systems,
+this is usually done by checking /etc/hosts.equiv, and .rhosts in the
+user's home directory. The connection must come from a privileged
+port.
+
+It is recommended that the server checks that there are no IP options
+(such as source routing) specified for the socket before accepting
+this type of authentication. The client host name should be
+reverse-mapped and then forward mapped to ensure that it has the
+proper IP-address.
+
+This authentication method trusts the remote host (root on the remote
+host can pretend to be any other user on that host), the name
+services, and partially the network: anyone who can see packets coming
+out from the server machine can do IP-spoofing and pretend to be any
+machine; however, the protocol prevents blind IP-spoofing (which used
+to be possible with rlogin).
+
+Many sites probably want to disable this authentication method because
+of the fundamental insecurity of conventional .rhosts or
+/etc/hosts.equiv authentication when faced with spoofing. It is
+recommended that this method not be supported by the server by
+default.
+.IP SSH_AUTH_RHOSTS_RSA
+
+In addition to conventional .rhosts and hosts.equiv authentication,
+this method additionally requires that the client host be
+authenticated using RSA.
+
+The client sends SSH_CMSG_AUTH_RHOSTS_RSA specifying the client-side
+user name, and the public host key of the client host.
+
+The server first checks if normal .rhosts or /etc/hosts.equiv
+authentication would be accepted, and if not, responds with
+SSH_SMSG_FAILURE. Otherwise, it checks whether it knows the host key
+for the client machine (using the same name for the host that was used
+for checking the .rhosts and /etc/hosts.equiv files). If it does not
+know the RSA key for the client, access is denied and SSH_SMSG_FAILURE
+is sent.
+
+If the server knows the host key of the client machine, it verifies
+that the given host key matches that known for the client. If not,
+access is denied and SSH_SMSG_FAILURE is sent.
+
+The server then sends a SSH_SMSG_AUTH_RSA_CHALLENGE message containing
+an encrypted challenge for the client. The challenge is 32 8-bit
+random bytes (256 bits). When encrypted, the highest (partial) byte
+is left as zero, the next byte contains the value 2, the following are
+non-zero random bytes, followed by a zero byte, and the challenge put
+in the remaining bytes. This is then encrypted using RSA with the
+client host's public key. (The padding and encryption algorithm is
+the same as that used for the session key.)
+
+The client decrypts the challenge using its private host key,
+concatenates this with the session id, and computes an MD5 checksum
+of the resulting 48 bytes. The MD5 output is returned as 16 bytes in
+a SSH_CMSG_AUTH_RSA_RESPONSE message. (MD5 is used to deter chosen
+plaintext attacks against RSA; the session id binds it to a specific
+session).
+
+The server verifies that the MD5 of the decrypted challenge returned by
+the client matches that of the original value, and sends SSH_SMSG_SUCCESS if
+so. Otherwise it sends SSH_SMSG_FAILURE and refuses the
+authentication attempt.
+
+This authentication method trusts the client side machine in that root
+on that machine can pretend to be any user on that machine.
+Additionally, it trusts the client host key. The name and/or IP
+address of the client host is only used to select the public host key.
+The same host name is used when scanning .rhosts or /etc/hosts.equiv
+and when selecting the host key. It would in principle be possible to
+eliminate the host name entirely and substitute it directly by the
+host key. IP and/or DNS [RFC1034] spoofing can only be used
+to pretend to be a host for which the attacker has the private host
+key.
+.IP SSH_AUTH_RSA
+
+The idea behind RSA authentication is that the server recognizes the
+public key offered by the client, generates a random challenge, and
+encrypts the challenge with the public key. The client must then
+prove that it has the corresponding private key by decrypting the
+challenge.
+
+The client sends SSH_CMSG_AUTH_RSA with public key modulus (n) as an
+argument.
+
+The server may respond immediately with SSH_SMSG_FAILURE if it does
+not permit authentication with this key. Otherwise it generates a
+challenge, encrypts it using the user's public key (stored on the
+server and identified using the modulus), and sends
+SSH_SMSG_AUTH_RSA_CHALLENGE with the challenge (mp-int) as an
+argument.
+
+The challenge is 32 8-bit random bytes (256 bits). When encrypted,
+the highest (partial) byte is left as zero, the next byte contains the
+value 2, the following are non-zero random bytes, followed by a zero
+byte, and the challenge put in the remaining bytes. This is then
+encrypted with the public key. (The padding and encryption algorithm
+is the same as that used for the session key.)
+
+The client decrypts the challenge using its private key, concatenates
+it with the session id, and computes an MD5 checksum of the resulting
+48 bytes. The MD5 output is returned as 16 bytes in a
+SSH_CMSG_AUTH_RSA_RESPONSE message. (Note that the MD5 is necessary
+to avoid chosen plaintext attacks against RSA; the session id binds it
+to a specific session.)
+
+The server verifies that the MD5 of the decrypted challenge returned
+by the client matches that of the original value, and sends
+SSH_SMSG_SUCCESS if so. Otherwise it sends SSH_SMSG_FAILURE and
+refuses the authentication attempt.
+
+This authentication method does not trust the remote host, the
+network, name services, or anything else. Authentication is based
+solely on the possession of the private identification keys. Anyone
+in possession of the private keys can log in, but nobody else.
+
+The server may have additional requirements for a successful
+authentiation. For example, to limit damage due to a compromised RSA
+key, a server might restrict access to a limited set of hosts.
+.IP SSH_AUTH_PASSWORD
+
+The client sends a SSH_CMSG_AUTH_PASSWORD message with the plain text
+password. (Note that even though the password is plain text inside
+the message, it is normally encrypted by the packet mechanism.)
+
+The server verifies the password, and sends SSH_SMSG_SUCCESS if
+authentication was accepted and SSH_SMSG_FAILURE otherwise.
+
+Note that the password is read from the user by the client; the user
+never interacts with a login program.
+
+This authentication method does not trust the remote host, the
+network, name services or anything else. Authentication is based
+solely on the possession of the password. Anyone in possession of the
+password can log in, but nobody else.
+.RT
+
+.ti 0
+Preparatory Operations
+
+After successful authentication, the server waits for a request from
+the client, processes the request, and responds with SSH_SMSG_SUCCESS
+whenever a request has been successfully processed. If it receives a
+message that it does not recognize or it fails to honor a request, it
+returns SSH_SMSG_FAILURE. It is expected that new message types might
+be added to this phase in future.
+
+The following messages are currently defined for this phase.
+.IP SSH_CMSG_REQUEST_COMPRESSION
+Requests that compression be enabled for this session. A
+gzip-compatible compression level (1-9) is passed as an argument.
+.IP SSH_CMSG_REQUEST_PTY
+Requests that a pseudo terminal device be allocated for this session.
+The user terminal type and terminal modes are supplied as arguments.
+.IP SSH_CMSG_X11_REQUEST_FORWARDING
+Requests forwarding of X11 connections from the remote machine to the
+local machine over the secure channel. Causes an internet-domain
+socket to be allocated and the DISPLAY variable to be set on the server.
+X11 authentication data is automatically passed to the server, and the
+client may implement spoofing of authentication data for added
+security. The authentication data is passed as arguments.
+.IP SSH_CMSG_PORT_FORWARD_REQUEST
+Requests forwarding of a TCP/IP port on the server host over the
+secure channel. What happens is that whenever a connection is made to
+the port on the server, a connection will be made from the client end
+to the specified host/port. Any user can forward unprivileged ports;
+only the root can forward privileged ports (as determined by
+authentication done earlier).
+.IP SSH_CMSG_AGENT_REQUEST_FORWARDING
+Requests forwarding of the connection to the authentication agent.
+.IP SSH_CMSG_EXEC_SHELL
+Starts a shell (command interpreter) for the user, and moves into
+interactive session mode.
+.IP SSH_CMSG_EXEC_CMD
+Executes the given command (actually "<shell> -c <command>" or
+equivalent) for the user, and moves into interactive session mode.
+.RT
+
+
+.ti 0
+Interactive Session and Exchange of Data
+
+During the interactive session, any data written by the shell or
+command running on the server machine is forwarded to stdin or
+stderr on the client machine, and any input available from stdin on
+the client machine is forwarded to the program on the server machine.
+
+All exchange is asynchronous; either side can send at any time, and
+there are no acknowledgements (TCP/IP already provides reliable
+transport, and the packet protocol protects against tampering or IP
+spoofing).
+
+When the client receives EOF from its standard input, it will send
+SSH_CMSG_EOF; however, this in no way terminates the exchange. The
+exchange terminates and interactive mode is left when the server sends
+SSH_SMSG_EXITSTATUS to indicate that the client program has
+terminated. Alternatively, either side may disconnect at any time by
+sending SSH_MSG_DISCONNECT or closing the connection.
+
+The server may send any of the following messages:
+.IP SSH_SMSG_STDOUT_DATA
+Data written to stdout by the program running on the server. The data
+is passed as a string argument. The client writes this data to
+stdout.
+.IP SSH_SMSG_STDERR_DATA
+Data written to stderr by the program running on the server. The data
+is passed as a string argument. The client writes this data to
+stderr. (Note that if the program is running on a tty, it is not
+possible to separate stdout and stderr data, and all data will be sent
+as stdout data.)
+.IP SSH_SMSG_EXITSTATUS
+Indicates that the shell or command has exited. Exit status is passed
+as an integer argument. This message causes termination of the
+interactive session.
+.IP SSH_SMSG_AGENT_OPEN
+Indicates that someone on the server side is requesting a connection
+to the authentication agent. The server-side channel number is passed
+as an argument. The client must respond with either
+SSH_CHANNEL_OPEN_CONFIRMATION or SSH_CHANNEL_OPEN_FAILURE.
+.IP SSH_SMSG_X11_OPEN
+Indicates that a connection has been made to the X11 socket on the
+server side and should be forwarded to the real X server. An integer
+argument indicates the channel number allocated for this connection on
+the server side. The client should send back either
+SSH_MSG_CHANNEL_OPEN_CONFIRMATION or SSH_MSG_CHANNEL_OPEN_FAILURE with
+the same server side channel number.
+.IP SSH_MSG_PORT_OPEN
+Indicates that a connection has been made to a port on the server side
+for which forwarding has been requested. Arguments are server side
+channel number, host name to connect to, and port to connect to. The
+client should send back either
+SSH_MSG_CHANNEL_OPEN_CONFIRMATION or SSH_MSG_CHANNEL_OPEN_FAILURE with
+the same server side channel number.
+.IP SSH_MSG_CHANNEL_OPEN_CONFIRMATION
+This is sent by the server to indicate that it has opened a connection
+as requested in a previous message. The first argument indicates the
+client side channel number, and the second argument is the channel number
+that the server has allocated for this connection.
+.IP SSH_MSG_CHANNEL_OPEN_FAILURE
+This is sent by the server to indicate that it failed to open a
+connection as requested in a previous message. The client-side
+channel number is passed as an argument. The client will close the
+descriptor associated with the channel and free the channel.
+.IP SSH_MSG_CHANNEL_DATA
+This packet contains data for a channel from the server. The first
+argument is the client-side channel number, and the second argument (a
+string) is the data.
+.IP SSH_MSG_CHANNEL_CLOSE
+This is sent by the server to indicate that whoever was in the other
+end of the channel has closed it. The argument is the client side channel
+number. The client will let all buffered data in the channel to
+drain, and when ready, will close the socket, free the channel, and
+send the server a SSH_MSG_CHANNEL_CLOSE_CONFIRMATION message for the
+channel.
+.IP SSH_MSG_CHANNEL_CLOSE_CONFIRMATION
+This is send by the server to indicate that a channel previously
+closed by the client has now been closed on the server side as well.
+The argument indicates the client channel number. The client frees
+the channel.
+.RT
+
+The client may send any of the following messages:
+.IP SSH_CMSG_STDIN_DATA
+This is data to be sent as input to the program running on the server.
+The data is passed as a string.
+.IP SSH_CMSG_EOF
+Indicates that the client has encountered EOF while reading standard
+input. The server will allow any buffered input data to drain, and
+will then close the input to the program.
+.IP SSH_CMSG_WINDOW_SIZE
+Indicates that window size on the client has been changed. The server
+updates the window size of the tty and causes SIGWINCH to be sent to
+the program. The new window size is passed as four integer arguments:
+row, col, xpixel, ypixel.
+.IP SSH_MSG_PORT_OPEN
+Indicates that a connection has been made to a port on the client side
+for which forwarding has been requested. Arguments are client side
+channel number, host name to connect to, and port to connect to. The
+server should send back either SSH_MSG_CHANNEL_OPEN_CONFIRMATION or
+SSH_MSG_CHANNEL_OPEN_FAILURE with the same client side channel number.
+.IP SSH_MSG_CHANNEL_OPEN_CONFIRMATION
+This is sent by the client to indicate that it has opened a connection
+as requested in a previous message. The first argument indicates the
+server side channel number, and the second argument is the channel
+number that the client has allocated for this connection.
+.IP SSH_MSG_CHANNEL_OPEN_FAILURE
+This is sent by the client to indicate that it failed to open a
+connection as requested in a previous message. The server side
+channel number is passed as an argument. The server will close the
+descriptor associated with the channel and free the channel.
+.IP SSH_MSG_CHANNEL_DATA
+This packet contains data for a channel from the client. The first
+argument is the server side channel number, and the second argument (a
+string) is the data.
+.IP SSH_MSG_CHANNEL_CLOSE
+This is sent by the client to indicate that whoever was in the other
+end of the channel has closed it. The argument is the server channel
+number. The server will allow buffered data to drain, and when ready,
+will close the socket, free the channel, and send the client a
+SSH_MSG_CHANNEL_CLOSE_CONFIRMATION message for the channel.
+.IP SSH_MSG_CHANNEL_CLOSE_CONFIRMATION
+This is send by the client to indicate that a channel previously
+closed by the server has now been closed on the client side as well.
+The argument indicates the server channel number. The server frees
+the channel.
+.RT
+
+Any unsupported messages during interactive mode cause the connection
+to be terminated with SSH_MSG_DISCONNECT and an error message.
+Compatible protocol upgrades should agree about any extensions during
+the preparation phase or earlier.
+
+
+.ti 0
+Termination of the Connection
+
+Normal termination of the connection is always initiated by the server
+by sending SSH_SMSG_EXITSTATUS after the program has exited. The
+client responds to this message by sending SSH_CMSG_EXIT_CONFIRMATION
+and closes the socket; the server then closes the socket. There are
+two purposes for the confirmation: some systems may lose previously
+sent data when the socket is closed, and closing the client side first
+causes any TCP/IP TIME_WAIT [RFC0793] waits to occur on the client side, not
+consuming server resources.
+
+If the program terminates due to a signal, the server will send
+SSH_MSG_DISCONNECT with an appropriate message. If the connection is
+closed, all file descriptors to the program will be closed and the
+server will exit. If the program runs on a tty, the kernel sends it
+the SIGHUP signal when the pty master side is closed.
+
+.ti 0
+Protocol Flags
+
+Both the server and the client pass 32 bits of protocol flags to the
+other side. The flags are intended for compatible protocol extension;<