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authorYann Hamdaoui <yann.hamdaoui@tweag.io>2023-11-17 16:51:48 +0100
committerYann Hamdaoui <yann.hamdaoui@tweag.io>2023-12-12 15:15:48 +0100
commitd6c198a5d95f39fbd54042f1b7b874461c8e8951 (patch)
treeeb7c1118b7a11ac0783b6cd00b2fefc7ed64d6ed /pkgs/development/cuda-modules
parentfc25bd00779bfc3dbe2e8eb9f7d6e963be29cc42 (diff)
Enable cuda_compat by default on Jetson devices
Some nvidia devices, such as the Jetson family, support the Nvidia compatibility package (nvidia_compat) which allows to run executables built against a higher CUDA major version on a system with an older CUDA driver. On such platforms, the consensus among CUDA maintainers is that there is no downside in always enabling it by default. This commit links to the relevant cuda_compat shared libraries by patching the CUDA core packages' runpaths when cuda_compat is available, in the same way as we do for OpenGL drivers currently.
Diffstat (limited to 'pkgs/development/cuda-modules')
-rw-r--r--pkgs/development/cuda-modules/generic-builders/manifest.nix9
-rw-r--r--pkgs/development/cuda-modules/setup-hooks/auto-add-cuda-compat-runpath.sh27
-rw-r--r--pkgs/development/cuda-modules/setup-hooks/extension.nix20
3 files changed, 56 insertions, 0 deletions
diff --git a/pkgs/development/cuda-modules/generic-builders/manifest.nix b/pkgs/development/cuda-modules/generic-builders/manifest.nix
index 7ddecb7ed723..c7ff0f53bb74 100644
--- a/pkgs/development/cuda-modules/generic-builders/manifest.nix
+++ b/pkgs/development/cuda-modules/generic-builders/manifest.nix
@@ -1,6 +1,7 @@
{
# General callPackage-supplied arguments
autoAddOpenGLRunpathHook,
+ autoAddCudaCompatRunpathHook,
autoPatchelfHook,
backendStdenv,
fetchurl,
@@ -126,6 +127,14 @@ backendStdenv.mkDerivation (
# Check e.g. with `patchelf --print-rpath path/to/my/binary
autoAddOpenGLRunpathHook
markForCudatoolkitRootHook
+ ]
+ # autoAddCudaCompatRunpathHook depends on cuda_compat and would cause
+ # infinite recursion if applied to `cuda_compat` itself (beside the fact
+ # that it doesn't make sense in the first place)
+ ++ lib.optionals (pname != "cuda_compat" && flags.isJetsonBuild) [
+ # autoAddCudaCompatRunpathHook must appear AFTER autoAddOpenGLRunpathHook.
+ # See its documentation in ./setup-hooks/extension.nix.
+ autoAddCudaCompatRunpathHook
];
buildInputs =
diff --git a/pkgs/development/cuda-modules/setup-hooks/auto-add-cuda-compat-runpath.sh b/pkgs/development/cuda-modules/setup-hooks/auto-add-cuda-compat-runpath.sh
new file mode 100644
index 000000000000..537daad2f00e
--- /dev/null
+++ b/pkgs/development/cuda-modules/setup-hooks/auto-add-cuda-compat-runpath.sh
@@ -0,0 +1,27 @@
+# shellcheck shell=bash
+# Patch all dynamically linked, ELF files with the CUDA driver (libcuda.so)
+# coming from the cuda_compat package by adding it to the RUNPATH.
+echo "Sourcing auto-add-cuda-compat-runpath-hook"
+
+elfHasDynamicSection() {
+ patchelf --print-rpath "$1" >& /dev/null
+}
+
+autoAddCudaCompatRunpathPhase() (
+ local outputPaths
+ mapfile -t outputPaths < <(for o in $(getAllOutputNames); do echo "${!o}"; done)
+ find "${outputPaths[@]}" -type f -executable -print0 | while IFS= read -rd "" f; do
+ if isELF "$f"; then
+ # patchelf returns an error on statically linked ELF files
+ if elfHasDynamicSection "$f" ; then
+ echo "autoAddCudaCompatRunpathHook: patching $f"
+ local origRpath="$(patchelf --print-rpath "$f")"
+ patchelf --set-rpath "@libcudaPath@:$origRpath" "$f"
+ elif (( "${NIX_DEBUG:-0}" >= 1 )) ; then
+ echo "autoAddCudaCompatRunpathHook: skipping a statically-linked ELF file $f"
+ fi
+ fi
+ done
+)
+
+postFixupHooks+=(autoAddCudaCompatRunpathPhase)
diff --git a/pkgs/development/cuda-modules/setup-hooks/extension.nix b/pkgs/development/cuda-modules/setup-hooks/extension.nix
index 762dad9ea876..964c383a735d 100644
--- a/pkgs/development/cuda-modules/setup-hooks/extension.nix
+++ b/pkgs/development/cuda-modules/setup-hooks/extension.nix
@@ -44,4 +44,24 @@ final: _: {
./auto-add-opengl-runpath-hook.sh
)
{};
+
+ # autoAddCudaCompatRunpathHook hook must be added AFTER `setupCudaHook`. Both
+ # hooks prepend a path with `libcuda.so` to the `DT_RUNPATH` section of
+ # patched elf files, but `cuda_compat` path must take precedence (otherwise,
+ # it doesn't have any effect) and thus appear first. Meaning this hook must be
+ # executed last.
+ autoAddCudaCompatRunpathHook =
+ final.callPackage
+ (
+ {makeSetupHook, cuda_compat}:
+ makeSetupHook
+ {
+ name = "auto-add-cuda-compat-runpath-hook";
+ substitutions = {
+ libcudaPath = "${cuda_compat}/compat";
+ };
+ }
+ ./auto-add-cuda-compat-runpath.sh
+ )
+ {};
}