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#include <gtest/gtest.h>
#include <QtDebug>
#include <QScopedPointer>
#include "engine/cachingreader.h"
#include "control/controlobject.h"
#include "engine/loopingcontrol.h"
#include "engine/readaheadmanager.h"
#include "test/mixxxtest.h"
#include "util/assert.h"
#include "util/defs.h"
#include "util/sample.h"
class StubReader : public CachingReader {
public:
StubReader()
: CachingReader("[test]", UserSettingsPointer()) { }
SINT read(SINT startSample, SINT numSamples, bool reverse,
CSAMPLE* buffer) override {
Q_UNUSED(startSample);
Q_UNUSED(reverse);
SampleUtil::clear(buffer, numSamples);
return numSamples;
}
};
class StubLoopControl : public LoopingControl {
public:
StubLoopControl()
: LoopingControl("[test]", UserSettingsPointer()) { }
void pushTriggerReturnValue(double value) {
m_triggerReturnValues.push_back(value);
}
void pushProcessReturnValue(double value) {
m_processReturnValues.push_back(value);
}
double nextTrigger(const double dRate,
const double currentSample,
const double totalSamples,
const int iBufferSize) override {
Q_UNUSED(dRate);
Q_UNUSED(currentSample);
Q_UNUSED(totalSamples);
Q_UNUSED(iBufferSize);
RELEASE_ASSERT(!m_triggerReturnValues.isEmpty());
return m_triggerReturnValues.takeFirst();
}
double process(const double dRate,
const double dCurrentSample,
const double dTotalSamples,
const int iBufferSize) override {
Q_UNUSED(dRate);
Q_UNUSED(dCurrentSample);
Q_UNUSED(dTotalSamples);
Q_UNUSED(iBufferSize);
RELEASE_ASSERT(!m_processReturnValues.isEmpty());
return m_processReturnValues.takeFirst();
}
// getTrigger returns the sample that the engine will next be triggered to
// loop to, given the value of currentSample and dRate.
double getTrigger(const double dRate,
const double currentSample,
const double totalSamples,
const int iBufferSize) override {
Q_UNUSED(dRate);
Q_UNUSED(currentSample);
Q_UNUSED(totalSamples);
Q_UNUSED(iBufferSize);
return kNoTrigger;
}
// hintReader has no effect in this stubbed class
void hintReader(HintVector* pHintList) override {
Q_UNUSED(pHintList);
}
void notifySeek(double dNewPlaypos) {
Q_UNUSED(dNewPlaypos);
}
public slots:
void trackLoaded(TrackPointer pTrack, TrackPointer pOldTrack) override {
Q_UNUSED(pTrack);
Q_UNUSED(pOldTrack);
}
protected:
QList<double> m_triggerReturnValues;
QList<double> m_processReturnValues;
};
class ReadAheadManagerTest : public MixxxTest {
public:
ReadAheadManagerTest() : m_pBuffer(SampleUtil::alloc(MAX_BUFFER_LEN)) { }
protected:
void SetUp() override {
SampleUtil::clear(m_pBuffer, MAX_BUFFER_LEN);
m_pReader.reset(new StubReader());
m_pLoopControl.reset(new StubLoopControl());
m_pReadAheadManager.reset(new ReadAheadManager(m_pReader.data(),
m_pLoopControl.data()));
}
QScopedPointer<StubReader> m_pReader;
QScopedPointer<StubLoopControl> m_pLoopControl;
QScopedPointer<ReadAheadManager> m_pReadAheadManager;
CSAMPLE* m_pBuffer;
};
TEST_F(ReadAheadManagerTest, LoopEnableSeekBackward) {
// If a loop is enabled and the current playposition is ahead of the loop,
// we should seek to the beginning of the loop.
m_pReadAheadManager->notifySeek(110);
// Trigger value means, the sample that triggers the loop (loop out)
m_pLoopControl->pushTriggerReturnValue(100);
// Process value is the sample we should seek to
m_pLoopControl->pushProcessReturnValue(10);
EXPECT_EQ(0, m_pReadAheadManager->getNextSamples(1.0, m_pBuffer, 100));
EXPECT_EQ(10, m_pReadAheadManager->getPlaypos());
}
TEST_F(ReadAheadManagerTest, InReverseLoopEnableSeekForward) {
// If we are in reverse, a loop is enabled, and the current playposition
// is before of the loop, we should seek to the out point of the loop.
m_pReadAheadManager->notifySeek(1);
// Trigger value means, the sample that triggers the loop (loop in)
m_pLoopControl->pushTriggerReturnValue(10);
// Process value is the sample we should seek to.
m_pLoopControl->pushProcessReturnValue(100);
EXPECT_EQ(0, m_pReadAheadManager->getNextSamples(-1.0, m_pBuffer, 100));
EXPECT_EQ(100, m_pReadAheadManager->getPlaypos());
}
TEST_F(ReadAheadManagerTest, FractionalFrameLoop) {
// If we are in reverse, a loop is enabled, and the current playposition
// is before of the loop, we should seek to the out point of the loop.
m_pReadAheadManager->notifySeek(0.5);
// Trigger value means, the sample that triggers the loop (loop in)
m_pLoopControl->pushTriggerReturnValue(20.2);
m_pLoopControl->pushTriggerReturnValue(20.2);
m_pLoopControl->pushTriggerReturnValue(20.2);
m_pLoopControl->pushTriggerReturnValue(20.2);
m_pLoopControl->pushTriggerReturnValue(20.2);
m_pLoopControl->pushTriggerReturnValue(20.2);
// Process value is the sample we should seek to.
m_pLoopControl->pushProcessReturnValue(3.3);
m_pLoopControl->pushProcessReturnValue(3.3);
m_pLoopControl->pushProcessReturnValue(3.3);
m_pLoopControl->pushProcessReturnValue(3.3);
m_pLoopControl->pushProcessReturnValue(3.3);
m_pLoopControl->pushProcessReturnValue(kNoTrigger);
// read from start to loop trigger, overshoot 0.3
EXPECT_EQ(20, m_pReadAheadManager->getNextSamples(1.0, m_pBuffer, 100));
// read loop
EXPECT_EQ(18, m_pReadAheadManager->getNextSamples(1.0, m_pBuffer, 80));
// read loop
EXPECT_EQ(16, m_pReadAheadManager->getNextSamples(1.0, m_pBuffer, 62));
// read loop
EXPECT_EQ(18, m_pReadAheadManager->getNextSamples(1.0, m_pBuffer, 46));
// read loop
EXPECT_EQ(16, m_pReadAheadManager->getNextSamples(1.0, m_pBuffer, 28));
// read loop
EXPECT_EQ(12, m_pReadAheadManager->getNextSamples(1.0, m_pBuffer, 12));
// start 0.5 to 20.2 = 19.7
// loop 3.3 to 20.2 = 16.9
// 100 - 19,7 - 4 * 16,9 = 12,7
// 12.7 + 3.3 = 16
// The rounding error must not exceed a half frame (one samples in stereo)
EXPECT_NEAR(16, m_pReadAheadManager->getPlaypos(), 1);
}
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