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#include <gtest/gtest.h>
#include <gmock/gmock.h>
#include <QtDebug>
#include <QScopedPointer>
#include "mixxxtest.h"
#include "control/controlobject.h"
#include "effects/effectchain.h"
#include "effects/effectchainslot.h"
#include "effects/effectsmanager.h"
#include "effects/effectmanifest.h"
#include "test/baseeffecttest.h"
using ::testing::Return;
using ::testing::_;
class EffectSlotTest : public BaseEffectTest {
protected:
EffectSlotTest()
: m_master(m_factory.getOrCreateHandle("[Master]"), "[Master]"),
m_headphone(m_factory.getOrCreateHandle("[Headphone]"), "[Headphone]") {
m_pEffectsManager->registerChannel(m_master);
m_pEffectsManager->registerChannel(m_headphone);
registerTestBackend();
}
ChannelHandleFactory m_factory;
ChannelHandleAndGroup m_master;
ChannelHandleAndGroup m_headphone;
};
TEST_F(EffectSlotTest, ControlsReflectSlotState) {
EffectChainPointer pChain(new EffectChain(m_pEffectsManager.data(),
"org.mixxx.test.chain1"));
int iRackNumber = 0;
int iChainNumber = 0;
int iEffectNumber = 0;
StandardEffectRackPointer pRack = m_pEffectsManager->addStandardEffectRack();
EffectChainSlotPointer pChainSlot = pRack->addEffectChainSlot();
pChainSlot->loadEffectChain(pChain);
// StandardEffectRack::addEffectChainSlot automatically adds 4 effect
// slots. In the future we will probably remove this so this will just start
// segfaulting.
EffectSlotPointer pEffectSlot = pChainSlot->getEffectSlot(0);
QString group = StandardEffectRack::formatEffectSlotGroupString(
iRackNumber, iChainNumber, iEffectNumber);
EffectManifest manifest;
manifest.setId("org.mixxx.test.effect");
manifest.setName("Test Effect");
manifest.addParameter();
registerTestEffect(manifest, false);
// Check the controls reflect the state of their loaded effect.
EffectPointer pEffect = m_pEffectsManager->instantiateEffect(manifest.id());
// Enabled defaults to false in effect, slot, and engine effect.
EXPECT_DOUBLE_EQ(0, ControlObject::get(ConfigKey(group, "enabled")));
EXPECT_DOUBLE_EQ(0, ControlObject::get(ConfigKey(group, "num_parameters")));
pEffectSlot->loadEffect(pEffect);
EXPECT_DOUBLE_EQ(0, ControlObject::get(ConfigKey(group, "enabled")));
EXPECT_DOUBLE_EQ(1, ControlObject::get(ConfigKey(group, "num_parameters")));
pEffect->setEnabled(true);
EXPECT_TRUE(pEffect->enabled());
EXPECT_DOUBLE_EQ(1, ControlObject::get(ConfigKey(group, "enabled")));
EXPECT_DOUBLE_EQ(1, ControlObject::get(ConfigKey(group, "num_parameters")));
// loaded is read-only.
ControlObject::set(ConfigKey(group, "loaded"), 0.0);
EXPECT_LE(0, ControlObject::get(ConfigKey(group, "loaded")));
// num_parameters is read-only.
ControlObject::set(ConfigKey(group, "num_parameters"), 2.0);
EXPECT_DOUBLE_EQ(1, ControlObject::get(ConfigKey(group, "num_parameters")));
}
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