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#pragma once
#include <QMainWindow>
#include <QSharedPointer>
#include <QString>
#include <memory>
#include "coreservices.h"
#include "preferences/configobject.h"
#include "preferences/constants.h"
#include "preferences/usersettings.h"
#include "soundio/sounddeviceerror.h"
#include "track/track_decl.h"
#include "util/cmdlineargs.h"
#include "util/db/dbconnectionpool.h"
#include "util/parented_ptr.h"
#include "util/timer.h"
class ChannelHandleFactory;
class ControlPushButton;
class DlgDeveloperTools;
class DlgPreferences;
class DlgKeywheel;
class EngineMaster;
class GuiTick;
class LaunchImage;
class Library;
class VisualsManager;
class WMainMenuBar;
namespace mixxx {
namespace skin {
class SkinLoader;
}
} // namespace mixxx
#ifdef __ENGINEPRIME__
namespace mixxx {
class LibraryExporter;
} // namespace mixxx
#endif
/// This Class is the base class for Mixxx.
/// It sets up the main window providing a menubar.
/// For the main view, an instance of class MixxxView is
/// created which creates your view.
class MixxxMainWindow : public QMainWindow {
Q_OBJECT
public:
MixxxMainWindow(QApplication* app, std::shared_ptr<mixxx::CoreServices> pCoreServices);
~MixxxMainWindow() override;
/// creates the menu_bar and inserts the file Menu
void createMenuBar();
void connectMenuBar();
void setInhibitScreensaver(mixxx::ScreenSaverPreference inhibit);
mixxx::ScreenSaverPreference getInhibitScreensaver();
void setToolTipsCfg(mixxx::TooltipsPreference tt);
inline mixxx::TooltipsPreference getToolTipsCfg() { return m_toolTipsCfg; }
inline GuiTick* getGuiTick() { return m_pGuiTick; };
public slots:
void rebootMixxxView();
void slotFileLoadSongPlayer(int deck);
/// show the preferences dialog
void slotOptionsPreferences();
/// show the about dialog
void slotHelpAbout();
// show keywheel
void slotShowKeywheel(bool toggle);
/// toggle full screen mode
void slotViewFullScreen(bool toggle);
/// open the developer tools dialog.
void slotDeveloperTools(bool enable);
void slotDeveloperToolsClosed();
void slotUpdateWindowTitle(TrackPointer pTrack);
void slotChangedPlayingDeck(int deck);
/// warn the user when inputs are not configured.
void slotNoMicrophoneInputConfigured();
void slotNoAuxiliaryInputConfigured();
void slotNoDeckPassthroughInputConfigured();
void slotNoVinylControlInputConfigured();
signals:
void skinLoaded();
/// used to uncheck the menu when the dialog of developer tools is closed
void developerToolsDlgClosed(int r);
void closeDeveloperToolsDlgChecked(int r);
void fullScreenChanged(bool fullscreen);
protected:
/// Event filter to block certain events (eg. tooltips if tooltips are disabled)
bool eventFilter(QObject *obj, QEvent *event) override;
void closeEvent(QCloseEvent *event) override;
private slots:
void initializationProgressUpdate(int progress, const QString& serviceName);
private:
void initializeWindow();
void checkDirectRendering();
/// Load skin to a QWidget that we set as the central widget.
bool loadConfiguredSkin();
bool confirmExit();
QDialog::DialogCode soundDeviceErrorDlg(
const QString &title, const QString &text, bool* retryClicked);
QDialog::DialogCode soundDeviceBusyDlg(bool* retryClicked);
QDialog::DialogCode soundDeviceErrorMsgDlg(
SoundDeviceError err, bool* retryClicked);
QDialog::DialogCode noOutputDlg(bool* continueClicked);
std::shared_ptr<mixxx::CoreServices> m_pCoreServices;
QWidget* m_pCentralWidget;
LaunchImage* m_pLaunchImage;
std::shared_ptr<mixxx::skin::SkinLoader> m_pSkinLoader;
GuiTick* m_pGuiTick;
VisualsManager* m_pVisualsManager;
parented_ptr<WMainMenuBar> m_pMenuBar;
DlgDeveloperTools* m_pDeveloperToolsDlg;
DlgPreferences* m_pPrefDlg;
parented_ptr<DlgKeywheel> m_pKeywheel;
#ifdef __ENGINEPRIME__
// Library exporter
std::unique_ptr<mixxx::LibraryExporter> m_pLibraryExporter;
#endif
mixxx::TooltipsPreference m_toolTipsCfg;
mixxx::ScreenSaverPreference m_inhibitScreensaver;
QSet<ControlObject*> m_skinCreatedControls;
};
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