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#ifndef LOUDNESSCONTOUREFFECT_H
#define LOUDNESSCONTOUREFFECT_H
#include "control/controlproxy.h"
#include "effects/effect.h"
#include "effects/effectprocessor.h"
#include "engine/effects/engineeffect.h"
#include "engine/effects/engineeffectparameter.h"
#include "engine/filters/enginefilterbiquad1.h"
#include "util/class.h"
#include "util/defs.h"
#include "util/sample.h"
#include "util/types.h"
#include "util/memory.h"
class LoudnessContourEffectGroupState final : public EffectState {
public:
LoudnessContourEffectGroupState(const mixxx::EngineParameters& bufferParameters);
~LoudnessContourEffectGroupState();
void setFilters(int sampleRate, double gain);
std::unique_ptr<EngineFilterBiquad1Peaking> m_low;
std::unique_ptr<EngineFilterBiquad1HighShelving> m_high;
CSAMPLE* m_pBuf;
double m_oldGainKnob;
double m_oldLoudness;
CSAMPLE_GAIN m_oldGain;
double m_oldFilterGainDb;
bool m_oldUseGain;
mixxx::audio::SampleRate m_oldSampleRate;
};
class LoudnessContourEffect
: public EffectProcessorImpl<LoudnessContourEffectGroupState> {
public:
LoudnessContourEffect(EngineEffect* pEffect);
~LoudnessContourEffect() override;
static QString getId();
static EffectManifestPointer getManifest();
void setFilters(int sampleRate);
void processChannel(const ChannelHandle& handle,
LoudnessContourEffectGroupState* pState,
const CSAMPLE* pInput, CSAMPLE *pOutput,
const mixxx::EngineParameters& bufferParameters,
const EffectEnableState enableState,
const GroupFeatureState& groupFeatureState) override;
private:
LoudnessContourEffect(const LoudnessContourEffect&) = delete;
void operator=(const LoudnessContourEffect&) = delete;
QString debugString() const {
return getId();
}
EngineEffectParameter* m_pLoudness;
EngineEffectParameter* m_pUseGain;
};
#endif // LOUDNESSCONTOUREFFECT_H
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