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#ifndef BASEPLAYER_H
#define BASEPLAYER_H
#include <QObject>
#include <QString>
class BasePlayer : public QObject {
Q_OBJECT
public:
BasePlayer(QObject* pParent, QString group);
virtual ~BasePlayer();
inline const QString& getGroup() {
return m_group;
}
private:
const QString m_group;
};
#endif /* BASEPLAYER_H */
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