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////////////////////////////////////////////////////////////////////////////////
///
/// Beats-per-minute (BPM) detection routine.
///
/// The beat detection algorithm works as follows:
/// - Use function 'inputSamples' to input a chunks of samples to the class for
///   analysis. It's a good idea to enter a large sound file or stream in smallish
///   chunks of around few kilosamples in order not to extinguish too much RAM memory.
/// - Inputted sound data is decimated to approx 500 Hz to reduce calculation burden,
///   which is basically ok as low (bass) frequencies mostly determine the beat rate.
///   Simple averaging is used for anti-alias filtering because the resulting signal
///   quality isn't of that high importance.
/// - Decimated sound data is enveloped, i.e. the amplitude shape is detected by
///   taking absolute value that's smoothed by sliding average. Signal levels that
///   are below a couple of times the general RMS amplitude level are cut away to
///   leave only notable peaks there.
/// - Repeating sound patterns (e.g. beats) are detected by calculating short-term 
///   autocorrelation function of the enveloped signal.
/// - After whole sound data file has been analyzed as above, the bpm level is 
///   detected by function 'getBpm' that finds the highest peak of the autocorrelation 
///   function, calculates it's precise location and converts this reading to bpm's.
///
/// Author        : Copyright (c) Olli Parviainen
/// Author e-mail : oparviai 'at' iki.fi
/// SoundTouch WWW: http://www.surina.net/soundtouch
///
////////////////////////////////////////////////////////////////////////////////
//
// License :
//
//  SoundTouch audio processing library
//  Copyright (c) Olli Parviainen
//
//  This library is free software; you can redistribute it and/or
//  modify it under the terms of the GNU Lesser General Public
//  License as published by the Free Software Foundation; either
//  version 2.1 of the License, or (at your option) any later version.
//
//  This library is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
//  Lesser General Public License for more details.
//
//  You should have received a copy of the GNU Lesser General Public
//  License along with this library; if not, write to the Free Software
//  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
//
////////////////////////////////////////////////////////////////////////////////

#define _USE_MATH_DEFINES

#include <math.h>
#include <assert.h>
#include <string.h>
#include <stdio.h>
#include <cfloat>
#include "FIFOSampleBuffer.h"
#include "PeakFinder.h"
#include "BPMDetect.h"

using namespace soundtouch;

// algorithm input sample block size
static const int INPUT_BLOCK_SIZE = 2048;

// decimated sample block size
static const int DECIMATED_BLOCK_SIZE = 256;

/// Target sample rate after decimation
static const int TARGET_SRATE = 1000;

/// XCorr update sequence size, update in about 200msec chunks
static const int XCORR_UPDATE_SEQUENCE = (int)(TARGET_SRATE / 5);

/// Moving average N size
static const int MOVING_AVERAGE_N = 15;

/// XCorr decay time constant, decay to half in 30 seconds
/// If it's desired to have the system adapt quicker to beat rate 
/// changes within a continuing music stream, then the 
/// 'xcorr_decay_time_constant' value can be reduced, yet that
/// can increase possibility of glitches in bpm detection.
static const double XCORR_DECAY_TIME_CONSTANT = 30.0;

/// Data overlap factor for beat detection algorithm
static const int OVERLAP_FACTOR = 4;

static const double TWOPI = (2 * M_PI);

////////////////////////////////////////////////////////////////////////////////

// Enable following define to create bpm analysis file:

//#define _CREATE_BPM_DEBUG_FILE

#ifdef _CREATE_BPM_DEBUG_FILE

    static void _SaveDebugData(const char *name, const float *data, int minpos, int maxpos, double coeff)
    {
        FILE *fptr = fopen(name, "wt");
        int i;

        if (fptr)
        {
            printf("\nWriting BPM debug data into file %s\n", name);
            for (i = minpos; i < maxpos; i ++)
            {
                fprintf(fptr, "%d\t%.1lf\t%f\n", i, coeff / (double)i, data[i]);
            }
            fclose(fptr);
        }
    }

    void _SaveDebugBeatPos(const char *name, const std::vector<BEAT> &beats)
    {
        printf("\nWriting beat detections data into file %s\n", name);

        FILE *fptr = fopen(name, "wt");
        if (fptr)
        {
            for (uint i = 0; i < beats.size(); i++)
            {
                BEAT b = beats[i];
                fprintf(fptr, "%lf\t%lf\n", b.pos, b.strength);
            }
            fclose(fptr);
        }
    }
#else
    #define _SaveDebugData(name, a,b,c,d)
    #define _SaveDebugBeatPos(name, b)
#endif

// Hamming window
void hamming(float *w, int N)
{
    for (int i = 0; i < N; i++)
    {
        w[i] = (float)(0.54 - 0.46 * cos(TWOPI * i / (N - 1)));
    }

}

////////////////////////////////////////////////////////////////////////////////
//
// IIR2_filter - 2nd order IIR filter

IIR2_filter::IIR2_filter(const double *lpf_coeffs)
{
    memcpy(coeffs, lpf_coeffs, 5 * sizeof(double));
    memset(prev, 0, sizeof(prev));
}


float IIR2_filter::update(float x)
{
    prev[0] = x;
    double y = x * coeffs[0];

    for (int i = 4; i >= 1; i--)
    {
        y += coeffs[i] * prev[i];
        prev[i] = prev[i - 1];
    }

    prev[3] = y;
    return (float)y;
}


// IIR low-pass filter coefficients, calculated with matlab/octave cheby2(2,40,0.05)
const double _LPF_coeffs[5] = { 0.00996655391939, -0.01944529148401, 0.00996655391939, 1.96867605796247, -0.96916387431724 };

////////////////////////////////////////////////////////////////////////////////

BPMDetect::BPMDetect(int numChannels, int aSampleRate) :
    beat_lpf(_LPF_coeffs)
{
    beats.reserve(250); // initial reservation to prevent frequent reallocation

    this->sampleRate = aSampleRate;
    this->channels = numChannels;

    decimateSum = 0;
    decimateCount = 0;

    // choose decimation factor so that result is approx. 1000 Hz
    decimateBy = sampleRate / TARGET_SRATE;
    if ((decimateBy <= 0) || (decimateBy * DECIMATED_BLOCK_SIZE < INPUT_BLOCK_SIZE))
    {
        ST_THROW_RT_ERROR("Too small samplerate");
    }

    // Calculate window length & starting item according to desired min & max bpms
    windowLen = (60 * sampleRate) / (decimateBy * MIN_BPM);
    windowStart = (60 * sampleRate) / (decimateBy * MAX_BPM_RANGE);

    assert(windowLen > windowStart);

    // allocate new working objects
    xcorr = new float[windowLen];
    memset(xcorr, 0, windowLen * sizeof(float));

    pos = 0;
    peakPos = 0;
    peakVal = 0;
    init_scaler = 1;
    beatcorr_ringbuffpos = 0;
    beatcorr_ringbuff = new float[windowLen];
    memset(beatcorr_ringbuff, 0, windowLen * sizeof(float));

    // allocate processing buffer
    buffer = new FIFOSampleBuffer();
    // we do processing in mono mode
    buffer->setChannels(1);
    buffer->clear();

    // calculate hamming windows
    hamw = new float[XCORR_UPDATE_SEQUENCE];
    hamming(hamw, XCORR_UPDATE_SEQUENCE);
    hamw2 = new float[XCORR_UPDATE_SEQUENCE / 2];
    hamming(hamw2, XCORR_UPDATE_SEQUENCE / 2);
}


BPMDetect::~BPMDetect()
{
    delete[] xcorr;
    delete[] beatcorr_ringbuff;
    delete[] hamw;
    delete[] hamw2;
    delete buffer;
}


/// convert to mono, low-pass filter & decimate to about 500 Hz. 
/// return number of outputted samples.
///
/// Decimation is used to remove the unnecessary frequencies and thus to reduce 
/// the amount of data needed to be processed as calculating autocorrelation 
/// function is a very-very heavy operation.
///
/// Anti-alias filtering is done simply by averaging the samples. This is really a 
/// poor-man's anti-alias filtering, but it's not so critical in this kind of application
/// (it'd also be difficult to design a high-quality filter with steep cut-off at very 
/// narrow band)
int BPMDetect::decimate(SAMPLETYPE *dest, const SAMPLETYPE *src, int numsamples)
{
    int count, outcount;
    LONG_SAMPLETYPE out;

    assert(channels > 0);
    assert(decimateBy > 0);
    outcount = 0;
    for (count = 0; count < numsamples; count