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enginebuffer.cpp
Age
Commit message (
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Author
2019-09-27
fixed failing test
Philip Gottschling
2019-09-22
requested changes
Philip Gottschling
2019-09-22
beat loops snap to the closest (fractional) beat in quantized mode
Philip Gottschling
2019-08-01
requested changes
Philip Gottschling
2019-07-21
enable beatloop activation directly after activating a hotcue
Philip Gottschling
2019-07-19
Merge remote-tracking branch 'upstream/2.2'
Daniel Schürmann
2019-07-19
Merge remote-tracking branch 'upstream/2.1' into 2.2
Daniel Schürmann
2019-07-19
changes as requested
Philip Gottschling
2019-07-19
fix disable loop on hotcue press
Philip Gottschling
2019-03-26
Fix misc. typos and whitespace
luz.paz
2019-03-02
Fix wrong debug assertion
Uwe Klotz
2019-02-08
move clone code to EngineBuffer::processSeek()
Matthew Nicholson
2019-01-31
rename EngineBuffer::m_pSyncFromChannel to m_pChannelToSyncFrom
Matthew Nicholson
2019-01-31
rename requestSyncPosition to requestClonePosition
Matthew Nicholson
2019-01-31
use QAtomicPointer and rename variable
Matthew Nicholson
2019-01-31
use new getExactPlayPos() function
Matthew Nicholson
2019-01-31
add function to get the exact play position
Matthew Nicholson
2019-01-31
explicitly pass the target channel when cloning a buffer
Matthew Nicholson
2019-01-31
don't reset m_iSyncModeQueued when copying position
Matthew Nicholson
2019-01-31
use getVisualPlayPos() when cloning play pos from other buffers
Matthew Nicholson
2019-01-31
use EngineSync::pickNonSyncSyncTarget() to determine the copy source
Matthew Nicholson
2019-01-31
perform the seek operation in the engine thread
Matthew Nicholson
2019-01-11
remove QT4 compatibility layer from util/compatibility.h
Daniel Schürmann
2019-01-09
Merge branch 'engine_function_pointer_connections' of https://github.com/Be-i...
Daniel Schürmann
2019-01-08
Added 0 check back as VERIFY_OR_DEBUG_ASSERT to guard agains div/0
Daniel Schürmann
2019-01-08
Reset visuals after ejecting a track
Daniel Schürmann
2019-01-06
EngineBuffer: replace SIGNAL & SLOT with Qt 5 functor syntax
Be
2019-01-06
move EngineBufferScaler classes to their own folder
Be
2019-01-06
move CachingReader classes to their own folder
Be
2019-01-06
move EngineChannel classes to their own folder
Be
2019-01-06
Merge remote-tracking branch 'upstream/master' into engine_function_pointer_c...
Be
2019-01-06
move EngineControls to their own folder
Be
2019-01-06
remove need for lambdas with connectValueChange(Request)
Be
2019-01-06
CO::connectValueChangeRequest replace SLOT with functors
Be
2019-01-06
Added new VisualsManager class
Daniel Schürmann
2019-01-06
Added tempoTrackSeconds to VisualplayPosition
Daniel Schürmann
2019-01-06
unify use of variables in updateIndicators
Daniel Schürmann
2019-01-06
rename m_iSamplesCalculated to m_iSamplesSinceLastIndicatorUpdate
Daniel Schürmann
2018-12-25
Fix null pointer access during test
Daniel Schürmann
2018-12-25
calc emd_of_track inside the engine
Daniel Schürmann
2018-12-25
Move end_of_track control into the engine
Daniel Schürmann
2018-12-16
Merge remote-tracking branch 'upstream/2.2'
Daniel Schürmann
2018-12-14
Merge remote-tracking branch 'upstream/2.1' into 2.2
Daniel Schürmann
2018-12-12
reset play and cue indicator unconditionally after eject, fixing lp1808222
Daniel Schürmann
2018-12-12
use qAsConst()
Daniel Schürmann
2018-12-12
Revert rename of m_pSampleRate
Daniel Schürmann
2018-11-28
store track sample rate with m_sampleOfTrack
Daniel Schürmann
2018-11-28
removed unused totalSamples from process call
Daniel Schürmann
2018-11-28
fix m_trackSamplesOld handling
Daniel Schürmann
2018-11-28
fix m_trackSampleRateOld handling
Daniel Schürmann
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