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cuecontrol.h
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Commit message (
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Author
2019-01-06
move EngineControls to their own folder
Be
2018-12-13
replace single getter with one for the whol atomic struct.
Daniel Schürmann
2018-12-12
reset play and cue indicator unconditionally after eject, fixing lp1808222
Daniel Schürmann
2018-11-30
Fix typo
Daniel Schürmann
2018-11-28
removed unused pOldTrack from trackLoaded function
Daniel Schürmann
2018-06-19
make hot cues fully double precision
Daniel Schürmann
2017-10-31
Removed unused EngineControl::getTrigger() and added some missing override ke...
Daniel Schürmann
2017-01-04
privatise position and enable controls
Daniel Schürmann
2017-01-04
Improve some names near Cue
Daniel Schürmann
2016-12-30
Save cue point as cue with type Cue::LOAD
Uwe Klotz
2016-11-14
Added and use isPlayingByPlayButton() to fix bug #1641703
Daniel Schürmann
2016-11-14
Rename m_pPlayButton to just m_pPlay since play is the engine state play, not...
Daniel Schürmann
2016-09-13
Adding CUP button and CUP mode.
william lemus
2016-05-12
Don't use multi-argument QString::arg in HotcueControl::keyForControl.
RJ Ryan
2016-04-27
Replace use of "slave" with "proxy" or "follower" everywhere.
RJ Ryan
2016-04-27
Move all Control classes to src/control.
RJ Ryan
2016-04-26
Rename TrackInfoObject to Track.
RJ Ryan
2016-03-18
Merge remote-tracking branch 'upstream/master' into replaygain2
Daniel Schürmann
2016-03-06
Replace trackUnloaded() with void trackLoaded(TrackPointer pNewTrack, TrackPo...
Daniel Schürmann
2016-03-01
use p prefix for pointers
Daniel Schürmann
2016-01-24
Use UserSettings (typedef) instead of ConfigObject.
RJ Ryan
2016-01-10
Use QSharedPointer for cue points
Uwe Klotz
2015-10-26
Fix hot cue latching, #1510291
Daniel Schürmann
2015-10-11
Don't move cue point in DENON mode using *_gotoandplay, Bug #1504934
Daniel Schürmann
2015-08-04
Fix missmatch in play co intepretation what is play, this fixes issues when p...
Daniel Schürmann
2015-04-06
Keep file style consistent
Owen Williams
2015-03-30
Fix vinylcontrol switching modes on track load
Owen Williams
2015-01-08
Replace QVector for hint list with QVarLengthArray.
RJ Ryan
2014-11-07
Use QString instead of char* in Constructor
Max Linke
2014-01-21
removed redundant pause control
Daniel Schürmann
2014-01-16
Removed Simple mode for Cue.
Daniel Schürmann
2014-01-12
Merge remote-tracking branch 'upstream/master' into cdj
Daniel Schürmann
2013-12-19
Fix ugly const-casting required by EngineObject API.
RJ Ryan
2013-10-07
introduced controls "pause" and "play_stutter" for a three button numark
Daniel Schürmann
2013-09-30
reduced the cue indicator update rate to 100ms
Daniel Schürmann
2013-09-30
implement cue indicator like DN-S 3700
Daniel Schürmann
2013-09-30
implement DENON cue behaviour, fixes bug #1224101
Daniel Schürmann
2013-09-27
Cue button is flashing when during seeking, introduced DENON mode in
Daniel Schürmann
2013-09-18
Added blinking Cue indicator when is will set a new Cue point. Jump to
Daniel Schürmann
2013-09-11
added cue_indicator control
Daniel Schürmann
2013-09-11
play_indicator is blinking during cue_preview
Daniel Schürmann
2013-09-05
fixed play latching during cue preview, fixes Bug #1216433
Daniel Schürmann
2013-09-05
removed not working m_pPlayButton connection
Daniel Schürmann
2013-06-30
switch from QList to QVector to avoid memory allocation during the audio call...
Daniel Schürmann
2013-06-29
fix all hintReader functions & -> * for output parameter
Daniel Schürmann
2013-06-19
Moving mixxx/* to the root. A new era begins!
RJ Ryan