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path: root/src/engine/cuecontrol.cpp
AgeCommit message (Expand)Author
2019-01-06move EngineControls to their own folderBe
2019-01-06CueControl: replace SIGNAL & SLOT with Qt 5 functor syntaxBe
2018-12-14Merge remote-tracking branch 'upstream/2.1' into 2.2Daniel Schürmann
2018-12-13replace single getter with one for the whol atomic struct.Daniel Schürmann
2018-12-12reset play and cue indicator unconditionally after eject, fixing lp1808222Daniel Schürmann
2018-11-28removed unused pOldTrack from trackLoaded functionDaniel Schürmann
2018-07-28Merge remote-tracking branch 'upstream/2.1'Daniel Schürmann
2018-06-19make hot cues fully double precisionDaniel Schürmann
2018-04-06Typo fixes luzpaz
2018-03-03Fix broken hotcue clearFerran Pujol Camins
2018-03-03Delete cuepoint on hotcue clearFerran Pujol Camins
2017-03-16Improved hinting the ReadAheadmanager. It uses now frames instead of stereo s...Daniel Schürmann
2017-03-15Round the sample hintsDaniel Schürmann
2017-01-23Merge remote-tracking branch 'upstream/master' into bc_reconnectDaniel Schürmann
2017-01-14prefer double literals for double compareDaniel Schürmann
2017-01-06Merge remote-tracking branch 'upstream/master' into bc_reconnectDaniel Schürmann
2017-01-05fix typoDaniel Schürmann
2017-01-05Link bug #1653276Daniel Schürmann
2017-01-05compare with integer if possibleDaniel Schürmann
2017-01-05use c++11 range based loopDaniel Schürmann
2017-01-04The cue point is now doubleDaniel Schürmann
2017-01-04privatise position and enable controlsDaniel Schürmann
2017-01-04Remove cue to full frame roundings.Daniel Schürmann
2017-01-04Improve some names near CueDaniel Schürmann
2017-01-01remove inline getValueString to fix Mac buildDaniel Schürmann
2016-12-30Update cues after loading a trackUwe Klotz
2016-12-30Save cue point as cue with type Cue::LOADUwe Klotz
2016-12-30Fix recall of cue point on track loadUwe Klotz
2016-12-06Take into account platter when detecting if stoppedTimothy Rae
2016-11-14Diesable preview by GotoAndPlayDaniel Schürmann
2016-11-14Added and use isPlayingByPlayButton() to fix bug #1641703Daniel Schürmann
2016-11-14Rename m_pPlayButton to just m_pPlay since play is the engine state play, not...Daniel Schürmann
2016-11-11Reset TrackPointer explicitly through functionUwe Klotz
2016-11-11Replace operators &* by get() to obtain plain pointer of smart pointerUwe Klotz
2016-11-09Avoid using member functions from QSharedPointerUwe Klotz
2016-10-17 modified: cuecontrol.cppwilliamlemus
2016-10-17 modified: cuecontrol.cppwilliamlemus
2016-09-16 modified: src/engine/cuecontrol.cppWilliam Lemus
2016-09-15 modified: src/engine/cuecontrol.cppWilliam Lemus
2016-09-13 modified: src/engine/cuecontrol.cppWilliam Lemus
2016-09-13Adding CUP button and CUP mode.william lemus
2016-05-12Don't use multi-argument QString::arg in HotcueControl::keyForControl.RJ Ryan
2016-04-27Replace use of "slave" with "proxy" or "follower" everywhere.RJ Ryan
2016-04-27Move all Control classes to src/control.RJ Ryan
2016-04-22Move CachingReader and friends into src/engine.RJ Ryan
2016-03-18Merge remote-tracking branch 'upstream/master' into replaygain2Daniel Schürmann
2016-03-06Replace trackUnloaded() with void trackLoaded(TrackPointer pNewTrack, TrackPo...Daniel Schürmann
2016-03-01use p prefix for pointersDaniel Schürmann
2016-02-16Fixes hotcue set, dettach AND clear hotcue before set a new oneTikeri
2016-01-24Use UserSettings (typedef) instead of ConfigObject.RJ Ryan