diff options
Diffstat (limited to 'src/waveform/renderers')
-rw-r--r-- | src/waveform/renderers/waveformrendererfilteredsignal.cpp | 1 | ||||
-rw-r--r-- | src/waveform/renderers/waveformrendererhsv.cpp | 1 | ||||
-rw-r--r-- | src/waveform/renderers/waveformrendererrgb.cpp | 1 |
3 files changed, 0 insertions, 3 deletions
diff --git a/src/waveform/renderers/waveformrendererfilteredsignal.cpp b/src/waveform/renderers/waveformrendererfilteredsignal.cpp index 25ddb89846..f1c654c54c 100644 --- a/src/waveform/renderers/waveformrendererfilteredsignal.cpp +++ b/src/waveform/renderers/waveformrendererfilteredsignal.cpp @@ -51,7 +51,6 @@ void WaveformRendererFilteredSignal::draw(QPainter* painter, painter->save(); painter->setRenderHints(QPainter::Antialiasing, false); - painter->setRenderHints(QPainter::HighQualityAntialiasing, false); painter->setRenderHints(QPainter::SmoothPixmapTransform, false); painter->setWorldMatrixEnabled(false); painter->resetTransform(); diff --git a/src/waveform/renderers/waveformrendererhsv.cpp b/src/waveform/renderers/waveformrendererhsv.cpp index 350010b473..95a6c29b2c 100644 --- a/src/waveform/renderers/waveformrendererhsv.cpp +++ b/src/waveform/renderers/waveformrendererhsv.cpp @@ -45,7 +45,6 @@ void WaveformRendererHSV::draw(QPainter* painter, painter->save(); painter->setRenderHints(QPainter::Antialiasing, false); - painter->setRenderHints(QPainter::HighQualityAntialiasing, false); painter->setRenderHints(QPainter::SmoothPixmapTransform, false); painter->setWorldMatrixEnabled(false); painter->resetTransform(); diff --git a/src/waveform/renderers/waveformrendererrgb.cpp b/src/waveform/renderers/waveformrendererrgb.cpp index a87a614b92..35acda39e9 100644 --- a/src/waveform/renderers/waveformrendererrgb.cpp +++ b/src/waveform/renderers/waveformrendererrgb.cpp @@ -44,7 +44,6 @@ void WaveformRendererRGB::draw(QPainter* painter, painter->save(); painter->setRenderHints(QPainter::Antialiasing, false); - painter->setRenderHints(QPainter::HighQualityAntialiasing, false); painter->setRenderHints(QPainter::SmoothPixmapTransform, false); painter->setWorldMatrixEnabled(false); painter->resetTransform(); |