diff options
Diffstat (limited to 'res/controllers/Nintendo-Wiimote.js')
-rw-r--r-- | res/controllers/Nintendo-Wiimote.js | 56 |
1 files changed, 28 insertions, 28 deletions
diff --git a/res/controllers/Nintendo-Wiimote.js b/res/controllers/Nintendo-Wiimote.js index 7613e650de..ba0c44a83f 100644 --- a/res/controllers/Nintendo-Wiimote.js +++ b/res/controllers/Nintendo-Wiimote.js @@ -12,12 +12,12 @@ function WiimoteController() { this.registerInputPackets = function() { - // Valid control packet modes. Strings here are also prefixes + // Valid control packet modes. Strings here are also prefixes // for functions to setup callbacks for this mode. this.controlModes = [ "buttons", "coreaccel", - "coreaccel_ext8", + "coreaccel_ext8", "coreaccel_ir12", "corebuttons_ext19", "coreaccel_ext16", @@ -90,7 +90,7 @@ function WiimoteController() { this.controller.registerInputPacket(packet); // Core buttons and accelerometer data with 12 bytes - // from IR camera + // from IR camera packet = new HIDPacket("coreaccel_ir12", 0x33); packet.addControl("coreaccel_ir12","arrow_left",1,"B",0x1); packet.addControl("coreaccel_ir12","arrow_right",1,"B",0x2); @@ -155,7 +155,7 @@ function WiimoteController() { packet.addControl("corebuttons_ext19","extension_19",21,"B"); this.controller.registerInputPacket(packet); - // Core buttons, accelerometer and 16 bytes from + // Core buttons, accelerometer and 16 bytes from // extension module packet = new HIDPacket("coreaccel_ext16", 0x35); packet.addControl("coreaccel_ext16","arrow_left",1,"B",0x1); @@ -364,20 +364,20 @@ function WiimoteController() { packet.addControl("state","led_2",1,"B",0x20); packet.addControl("state","led_3",1,"B",0x40); packet.addControl("state","led_4",1,"B",0x80); - this.controller.registerOutputPacket(packet); + this.controller.registerOutputPacket(packet); packet = new HIDPacket("setreportmode", 0x12); packet.addControl("reportmode","continuous",1,"B",0x4); packet.addControl("reportmode","code",2,"B"); - this.controller.registerOutputPacket(packet); + this.controller.registerOutputPacket(packet); packet = new HIDPacket("ircamera", 0x13); packet.addControl("ircontrol","enabled",1,"B",0x4); - this.controller.registerOutputPacket(packet); + this.controller.registerOutputPacket(packet); packet = new HIDPacket("ircamerastate", 0x1a); packet.addControl("irstate","enabled",1,"B",0x4); - this.controller.registerOutputPacket(packet); + this.controller.registerOutputPacket(packet); } // No default scalers: all controls done with callbacks anyway @@ -399,7 +399,7 @@ Wiimote.init = function(id) { var controller = Wiimote.controller; controller.activeDeck = 1; controller.auto_repeat_interval = 50; - + Wiimote.registerInputPackets(); Wiimote.registerOutputPackets(); @@ -690,7 +690,7 @@ Wiimote.toggleLED = function(deck) { packet.send(); } -Wiimote.rumble = function(rumble,milliseconds) { +Wiimote.rumble = function(rumble,milliseconds) { var controller = Wiimote.controller; var packet = Wiimote.controller.getOutputPacket("feedback"); if (rumble!=undefined) @@ -708,7 +708,7 @@ Wiimote.rumble = function(rumble,milliseconds) { } } -Wiimote.seek_loop = function(field) { +Wiimote.seek_loop = function(field) { var controller = Wiimote.controller; var value; var group = controller.resolveDeckGroup(controller.activeDeck); @@ -719,9 +719,9 @@ Wiimote.seek_loop = function(field) { else value = true; if (controller.modifiers.get("shift")) { - if (field.name=="arrow_left") + if (field.name=="arrow_left") engine.setValue(group,"back",value); - if (field.name=="arrow_right") + if (field.name=="arrow_right") engine.setValue(group,"fwd",value); } else { // Reset back/gwd states (can be left on if you release shift) @@ -729,7 +729,7 @@ Wiimote.seek_loop = function(field) { engine.setValue(group,"back",false); if (engine.getValue(group,"fwd")) engine.setValue(group,"fwd",false); - if (field.name=="arrow_left") + if (field.name=="arrow_left") engine.setValue(group,"loop_in",value); if (field.name=="arrow_right") { if (engine.getValue(group,"loop_enabled")) { @@ -743,7 +743,7 @@ Wiimote.seek_loop = function(field) { } }; -Wiimote.select = function(field) { +Wiimote.select = function(field) { var controller = Wiimote.controller; if (!controller.modifiers.get("shift")) { if (field.value==controller.buttonStates.released) @@ -783,7 +783,7 @@ Wiimote.select = function(field) { } // Call cue_default, or select deck if shift (bottom button) is pressed -Wiimote.home = function(field) { +Wiimote.home = function(field) { var controller = Wiimote.controller; var group = controller.resolveDeckGroup(controller.activeDeck); if (!controller.modifiers.get("shift")) { @@ -800,7 +800,7 @@ Wiimote.home = function(field) { } } -Wiimote.playcue = function(field) { +Wiimote.playcue = function(field) { var controller = Wiimote.controller; var group = controller.resolveDeckGroup(controller.activeDeck); if (group==undefined) @@ -829,7 +829,7 @@ Wiimote.jog = function(field) { if (field.name=="button_minus") { if (!controller.modifiers.get("shift")) { engine.setValue(group,"jog",-2); - callback = function(field) { + callback = function(field) { engine.setValue( Wiimote.controller.resolveDeckGroup(Wiimote.controller.activeDeck), "jog",-2 @@ -837,7 +837,7 @@ Wiimote.jog = function(field) { }; } else { engine.setValue(group,"jog",-6); - callback = function(field) { + callback = function(field) { engine.setValue( Wiimote.controller.resolveDeckGroup(Wiimote.controller.activeDeck), "jog",-6 @@ -849,7 +849,7 @@ Wiimote.jog = function(field) { if (field.name=="button_plus") { if (!controller.modifiers.get("shift")) { engine.setValue(group,"jog",2); - callback = function(field) { + callback = function(field) { engine.setValue( Wiimote.controller.resolveDeckGroup(Wiimote.controller.activeDeck), "jog",2 @@ -857,7 +857,7 @@ Wiimote.jog = function(field) { }; } else { engine.setValue(group,"jog",6); - callback = function(field) { + callback = function(field) { engine.setValue( Wiimote.controller.resolveDeckGroup(Wiimote.controller.activeDeck), "jog",6 @@ -868,7 +868,7 @@ Wiimote.jog = function(field) { } } -Wiimote.hotcue = function(field) { +Wiimote.hotcue = function(field) { var controller = Wiimote.controller; var group = controller.resolveDeckGroup(controller.activeDeck); if (group==undefined) @@ -876,25 +876,25 @@ Wiimote.hotcue = function(field) { if (controller.modifiers.get("shift")) { if (field.value==controller.buttonStates.released) return; - if (field.name=="button_1") + if (field.name=="button_1") engine.setValue(group,"hotcue_1_clear",true); - if (field.name=="button_2") + if (field.name=="button_2") engine.setValue(group,"hotcue_2_clear",true); } else { if (field.value==controller.buttonStates.released) return; - if (field.name=="button_1") + if (field.name=="button_1") engine.setValue(group,"hotcue_1_activate",true); - if (field.name=="button_2") + if (field.name=="button_2") engine.setValue(group,"hotcue_2_activate",true); } } -Wiimote.irdata = function(field) { +Wiimote.irdata = function(field) { HIDDebug(field.name + " DELTA " + field.delta); } -Wiimote.accel = function(field) { +Wiimote.accel = function(field) { // Disabled until we do something useful this data return; var controller = Wiimote.controller; |