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+/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
+
+/*
+ Vamp
+
+ An API for audio analysis and feature extraction plugins.
+
+ Centre for Digital Music, Queen Mary, University of London.
+ Copyright 2006 Chris Cannam.
+
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation
+ files (the "Software"), to deal in the Software without
+ restriction, including without limitation the rights to use, copy,
+ modify, merge, publish, distribute, sublicense, and/or sell copies
+ of the Software, and to permit persons to whom the Software is
+ furnished to do so, subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR
+ ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
+ CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ Except as contained in this notice, the names of the Centre for
+ Digital Music; Queen Mary, University of London; and Chris Cannam
+ shall not be used in advertising or otherwise to promote the sale,
+ use or other dealings in this Software without prior written
+ authorization.
+*/
+
+/*
+ This is a modified version of a source file from the
+ Rosegarden MIDI and audio sequencer and notation editor.
+ This file copyright 2000-2006 Chris Cannam.
+ Relicensed by the author as detailed above.
+*/
+
+#ifndef _VAMP_REAL_TIME_H_
+#define _VAMP_REAL_TIME_H_
+
+#include <iostream>
+#include <string>
+
+#ifndef _WIN32
+struct timeval;
+#endif
+
+#include "plugguard.h"
+_VAMP_SDK_PLUGSPACE_BEGIN(RealTime.h)
+
+namespace Vamp {
+
+/**
+ * \class RealTime RealTime.h <vamp-sdk/RealTime.h>
+ *
+ * RealTime represents time values to nanosecond precision
+ * with accurate arithmetic and frame-rate conversion functions.
+ */
+
+struct RealTime
+{
+ int sec;
+ int nsec;
+
+ int usec() const { return nsec / 1000; }
+ int msec() const { return nsec / 1000000; }
+
+ RealTime(): sec(0), nsec(0) {}
+ RealTime(int s, int n);
+
+ RealTime(const RealTime &r) :
+ sec(r.sec), nsec(r.nsec) { }
+
+ static RealTime fromSeconds(double sec);
+ static RealTime fromMilliseconds(int msec);
+
+#ifndef _WIN32
+ static RealTime fromTimeval(const struct timeval &);
+#endif
+
+ RealTime &operator=(const RealTime &r) {
+ sec = r.sec; nsec = r.nsec; return *this;
+ }
+
+ RealTime operator+(const RealTime &r) const {
+ return RealTime(sec + r.sec, nsec + r.nsec);
+ }
+ RealTime operator-(const RealTime &r) const {
+ return RealTime(sec - r.sec, nsec - r.nsec);
+ }
+ RealTime operator-() const {
+ return RealTime(-sec, -nsec);
+ }
+
+ bool operator <(const RealTime &r) const {
+ if (sec == r.sec) return nsec < r.nsec;
+ else return sec < r.sec;
+ }
+
+ bool operator >(const RealTime &r) const {
+ if (sec == r.sec) return nsec > r.nsec;
+ else return sec > r.sec;
+ }
+
+ bool operator==(const RealTime &r) const {
+ return (sec == r.sec && nsec == r.nsec);
+ }
+
+ bool operator!=(const RealTime &r) const {
+ return !(r == *this);
+ }
+
+ bool operator>=(const RealTime &r) const {
+ if (sec == r.sec) return nsec >= r.nsec;
+ else return sec >= r.sec;
+ }
+
+ bool operator<=(const RealTime &r) const {
+ if (sec == r.sec) return nsec <= r.nsec;
+ else return sec <= r.sec;
+ }
+
+ RealTime operator/(int d) const;
+
+ /**
+ * Return the ratio of two times.
+ */
+ double operator/(const RealTime &r) const;
+
+ /**
+ * Return a human-readable debug-type string to full precision
+ * (probably not a format to show to a user directly)
+ */
+ std::string toString() const;
+
+ /**
+ * Return a user-readable string to the nearest millisecond
+ * in a form like HH:MM:SS.mmm
+ */
+ std::string toText(bool fixedDp = false) const;
+
+ /**
+ * Convert a RealTime into a sample frame at the given sample rate.
+ */
+ static long realTime2Frame(const RealTime &r, unsigned int sampleRate);
+
+ /**
+ * Convert a sample frame at the given sample rate into a RealTime.
+ */
+ static RealTime frame2RealTime(long frame, unsigned int sampleRate);
+
+ static const RealTime zeroTime;
+};
+
+std::ostream &operator<<(std::ostream &out, const RealTime &rt);
+
+}
+
+_VAMP_SDK_PLUGSPACE_END(RealTime.h)
+
+#endif