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-////////////////////////////////////////////////////////////////////////////////
-///
-/// 'FIFOSamplePipe' : An abstract base class for classes that manipulate sound
-/// samples by operating like a first-in-first-out pipe: New samples are fed
-/// into one end of the pipe with the 'putSamples' function, and the processed
-/// samples are received from the other end with the 'receiveSamples' function.
-///
-/// 'FIFOProcessor' : A base class for classes the do signal processing with
-/// the samples while operating like a first-in-first-out pipe. When samples
-/// are input with the 'putSamples' function, the class processes them
-/// and moves the processed samples to the given 'output' pipe object, which
-/// may be either another processing stage, or a fifo sample buffer object.
-///
-/// Author : Copyright (c) Olli Parviainen
-/// Author e-mail : oparviai 'at' iki.fi
-/// SoundTouch WWW: http://www.surina.net/soundtouch
-///
-////////////////////////////////////////////////////////////////////////////////
-//
-// License :
-//
-// SoundTouch audio processing library
-// Copyright (c) Olli Parviainen
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License, or (at your option) any later version.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-////////////////////////////////////////////////////////////////////////////////
-
-#ifndef FIFOSamplePipe_H
-#define FIFOSamplePipe_H
-
-#include <assert.h>
-#include <stdlib.h>
-#include "STTypes.h"
-
-namespace soundtouch
-{
-
-/// Abstract base class for FIFO (first-in-first-out) sample processing classes.
-class FIFOSamplePipe
-{
-protected:
-
- bool verifyNumberOfChannels(int nChannels) const
- {
- if ((nChannels > 0) && (nChannels <= SOUNDTOUCH_MAX_CHANNELS))
- {
- return true;
- }
- ST_THROW_RT_ERROR("Error: Illegal number of channels");
- return false;
- }
-
-public:
- // virtual default destructor
- virtual ~FIFOSamplePipe() {}
-
-
- /// Returns a pointer to the beginning of the output samples.
- /// This function is provided for accessing the output samples directly.
- /// Please be careful for not to corrupt the book-keeping!
- ///
- /// When using this function to output samples, also remember to 'remove' the
- /// output samples from the buffer by calling the
- /// 'receiveSamples(numSamples)' function
- virtual SAMPLETYPE *ptrBegin() = 0;
-
- /// Adds 'numSamples' pcs of samples from the 'samples' memory position to
- /// the sample buffer.
- virtual void putSamples(const SAMPLETYPE *samples, ///< Pointer to samples.
- uint numSamples ///< Number of samples to insert.
- ) = 0;
-
-
- // Moves samples from the 'other' pipe instance to this instance.
- void moveSamples(FIFOSamplePipe &other ///< Other pipe instance where from the receive the data.
- )
- {
- int oNumSamples = other.numSamples();
-
- putSamples(other.ptrBegin(), oNumSamples);
- other.receiveSamples(oNumSamples);
- };
-
- /// Output samples from beginning of the sample buffer. Copies requested samples to
- /// output buffer and removes them from the sample buffer. If there are less than
- /// 'numsample' samples in the buffer, returns all that available.
- ///
- /// \return Number of samples returned.
- virtual uint receiveSamples(SAMPLETYPE *output, ///< Buffer where to copy output samples.
- uint maxSamples ///< How many samples to receive at max.
- ) = 0;
-
- /// Adjusts book-keeping so that given number of samples are removed from beginning of the
- /// sample buffer without copying them anywhere.
- ///
- /// Used to reduce the number of samples in the buffer when accessing the sample buffer directly
- /// with 'ptrBegin' function.
- virtual uint receiveSamples(uint maxSamples ///< Remove this many samples from the beginning of pipe.
- ) = 0;
-
- /// Returns number of samples currently available.
- virtual uint numSamples() const = 0;
-
- // Returns nonzero if there aren't any samples available for outputting.
- virtual int isEmpty() const = 0;
-
- /// Clears all the samples.
- virtual void clear() = 0;
-
- /// allow trimming (downwards) amount of samples in pipeline.
- /// Returns adjusted amount of samples
- virtual uint adjustAmountOfSamples(uint numSamples) = 0;
-
-};
-
-
-/// Base-class for sound processing routines working in FIFO principle. With this base
-/// class it's easy to implement sound processing stages that can be chained together,
-/// so that samples that are fed into beginning of the pipe automatically go through
-/// all the processing stages.
-///
-/// When samples are input to this class, they're first processed and then put to
-/// the FIFO pipe that's defined as output of this class. This output pipe can be
-/// either other processing stage or a FIFO sample buffer.
-class FIFOProcessor :public FIFOSamplePipe
-{
-protected:
- /// Internal pipe where processed samples are put.
- FIFOSamplePipe *output;
-
- /// Sets output pipe.
- void setOutPipe(FIFOSamplePipe *pOutput)
- {
- assert(output == NULL);
- assert(pOutput != NULL);
- output = pOutput;
- }
-
- /// Constructor. Doesn't define output pipe; it has to be set be
- /// 'setOutPipe' function.
- FIFOProcessor()
- {
- output = NULL;
- }
-
- /// Constructor. Configures output pipe.
- FIFOProcessor(FIFOSamplePipe *pOutput ///< Output pipe.
- )
- {
- output = pOutput;
- }
-
- /// Destructor.
- virtual ~FIFOProcessor()
- {
- }
-
- /// Returns a pointer to the beginning of the output samples.
- /// This function is provided for accessing the output samples directly.
- /// Please be careful for not to corrupt the book-keeping!
- ///
- /// When using this function to output samples, also remember to 'remove' the
- /// output samples from the buffer by calling the
- /// 'receiveSamples(numSamples)' function
- virtual SAMPLETYPE *ptrBegin()
- {
- return output->ptrBegin();
- }
-
-public:
-
- /// Output samples from beginning of the sample buffer. Copies requested samples to
- /// output buffer and removes them from the sample buffer. If there are less than
- /// 'numsample' samples in the buffer, returns all that available.
- ///
- /// \return Number of samples returned.
- virtual uint receiveSamples(SAMPLETYPE *outBuffer, ///< Buffer where to copy output samples.
- uint maxSamples ///< How many samples to receive at max.
- )
- {
- return output->receiveSamples(outBuffer, maxSamples);
- }
-
- /// Adjusts book-keeping so that given number of samples are removed from beginning of the
- /// sample buffer without copying them anywhere.
- ///
- /// Used to reduce the number of samples in the buffer when accessing the sample buffer directly
- /// with 'ptrBegin' function.
- virtual uint receiveSamples(uint maxSamples ///< Remove this many samples from the beginning of pipe.
- )
- {
- return output->receiveSamples(maxSamples);
- }
-
- /// Returns number of samples currently available.
- virtual uint numSamples() const
- {
- return output->numSamples();
- }
-
- /// Returns nonzero if there aren't any samples available for outputting.
- virtual int isEmpty() const
- {
- return output->isEmpty();
- }
-
- /// allow trimming (downwards) amount of samples in pipeline.
- /// Returns adjusted amount of samples
- virtual uint adjustAmountOfSamples(uint numSamples)
- {
- return output->adjustAmountOfSamples(numSamples);
- }
-};
-
-}
-
-#endif