diff options
author | Be <be@mixxx.org> | 2019-01-05 16:06:29 -0600 |
---|---|---|
committer | Be <be@mixxx.org> | 2019-01-06 00:24:59 -0600 |
commit | 2ab7121f08fe12b628848720bb432af43aca0175 (patch) | |
tree | afc0d8c9a6cdfd5a352241229a94e38fe82cbe50 /src/widget/wspinny.cpp | |
parent | f161b34ae71be5c24496c193bcbd8d296c60997e (diff) |
remove need for lambdas with connectValueChange(Request)
and remove old SLOT syntax for
ControlProxy::connectValueChangeRequest. That was easier than
getting it to play nice with the templating required for the
new functor syntax.
Diffstat (limited to 'src/widget/wspinny.cpp')
-rw-r--r-- | src/widget/wspinny.cpp | 15 |
1 files changed, 7 insertions, 8 deletions
diff --git a/src/widget/wspinny.cpp b/src/widget/wspinny.cpp index c59ad60597..1a5272d158 100644 --- a/src/widget/wspinny.cpp +++ b/src/widget/wspinny.cpp @@ -199,8 +199,7 @@ void WSpinny::setup(const QDomNode& node, const SkinContext& context) { m_pSlipEnabled = new ControlProxy( m_group, "slip_enabled", this); - m_pSlipEnabled->connectValueChanged( - SLOT(updateSlipEnabled(double))); + m_pSlipEnabled->connectValueChanged(this, &WSpinny::updateSlipEnabled); #ifdef __VINYLCONTROL__ m_pVinylControlSpeedType = new ControlProxy( @@ -210,18 +209,18 @@ void WSpinny::setup(const QDomNode& node, const SkinContext& context) { m_pVinylControlEnabled = new ControlProxy( m_group, "vinylcontrol_enabled", this); - m_pVinylControlEnabled->connectValueChanged( - SLOT(updateVinylControlEnabled(double))); + m_pVinylControlEnabled->connectValueChanged(this, + &WSpinny::updateVinylControlEnabled); m_pSignalEnabled = new ControlProxy( m_group, "vinylcontrol_signal_enabled", this); - m_pSignalEnabled->connectValueChanged( - SLOT(updateVinylControlSignalEnabled(double))); + m_pSignalEnabled->connectValueChanged(this, + &WSpinny::updateVinylControlSignalEnabled); // Match the vinyl control's set RPM so that the spinny widget rotates at // the same speed as your physical decks, if you're using vinyl control. - m_pVinylControlSpeedType->connectValueChanged( - SLOT(updateVinylControlSpeed(double))); + m_pVinylControlSpeedType->connectValueChanged(this, + &WSpinny::updateVinylControlSpeed); #else |