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authorJan Holthuis <jan.holthuis@ruhr-uni-bochum.de>2020-08-04 12:24:38 +0200
committerJan Holthuis <jan.holthuis@ruhr-uni-bochum.de>2020-08-04 13:14:51 +0200
commita6f59f7766a64cb44a67f02ff1705aaeb7e62b30 (patch)
treea328e00587cdc54c20018faa11c2030e8a2528ae /src/test/signalpathtest.h
parentcd7c3e0f29862e6eda3b378dd5096f7d1695a708 (diff)
mixer/playerinfo: Make implicit PlayerInfo creation explicit
Until now, the `PlayerInfo` singleton was instantiated implicitly when it was first accessed. This commit makes the instantiation explicit by adding a dedicated `PlayerInfo::create()` method. When running tests directly via `mixxx-test` (i.e. not a via `ctest`), all tests will be executed in the *same* process. Thus, the singleton will be instantiated by the first test that accessses the instance, but stay alive until `mixxx-test` is terminated. The `PlayerInfo` instance will repeatedly call `updateCurrentlyPlayingDeck()` through the `timerEvent()` mehtod during its lifetime. This will access some COs, e.g. `[Master],num_decks`. Depending on the currently running test, these COs may or may not be present. When `QCoreApplication::processEvents()` is called, there might be a `timerEvent()` in the queue and will cause CO access. If the CO is *not* present for that test, the test will throw a `DEBUG_ASSERT`. By making the singleton instantiation more explicit, we can add `PlayerInfo::create()` and `PlayerInfo::destroy()` calls only to the constructor/destructor of text fixtures that need it, and ensure that the timer doesn't cause failed debug assertions in unrelated tests. This fixes the remaining `DEBUG_ASSERT` issues and paves the way for merging PR #2911.
Diffstat (limited to 'src/test/signalpathtest.h')
-rw-r--r--src/test/signalpathtest.h21
1 files changed, 11 insertions, 10 deletions
diff --git a/src/test/signalpathtest.h b/src/test/signalpathtest.h
index d6bd67d070..10d5541651 100644
--- a/src/test/signalpathtest.h
+++ b/src/test/signalpathtest.h
@@ -1,25 +1,25 @@
-#ifndef ENGINEBACKENDTEST_H_
-#define ENGINEBACKENDTEST_H_
+#pragma once
-#include <gtest/gtest.h>
#include <gmock/gmock.h>
+#include <gtest/gtest.h>
-#include <QtDebug>
#include <QTest>
+#include <QtDebug>
-#include "preferences/usersettings.h"
#include "control/controlobject.h"
-#include "mixer/deck.h"
#include "effects/effectsmanager.h"
-#include "engine/enginebuffer.h"
#include "engine/bufferscalers/enginebufferscale.h"
#include "engine/channels/enginechannel.h"
#include "engine/channels/enginedeck.h"
-#include "engine/enginemaster.h"
#include "engine/controls/ratecontrol.h"
+#include "engine/enginebuffer.h"
+#include "engine/enginemaster.h"
#include "engine/sync/enginesync.h"
+#include "mixer/deck.h"
+#include "mixer/playerinfo.h"
#include "mixer/previewdeck.h"
#include "mixer/sampler.h"
+#include "preferences/usersettings.h"
#include "test/mixxxtest.h"
#include "util/defs.h"
#include "util/memory.h"
@@ -94,6 +94,8 @@ class BaseSignalPathTest : public MixxxTest {
m_pEngineSync = m_pEngineMaster->getEngineSync();
ControlObject::set(ConfigKey("[Master]", "enabled"), 1.0);
+
+ PlayerInfo::create();
}
~BaseSignalPathTest() override {
@@ -111,6 +113,7 @@ class BaseSignalPathTest : public MixxxTest {
delete m_pEffectsManager;
delete m_pVisualsManager;
delete m_pNumDecks;
+ PlayerInfo::destroy();
}
void addDeck(EngineDeck* pDeck) {
@@ -234,5 +237,3 @@ class SignalPathTest : public BaseSignalPathTest {
loadTrack(m_pMixerDeck3, pTrack);
}
};
-
-#endif /* ENGINEBACKENDTEST_H_ */