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authorDaniel Schürmann <daschuer@mixxx.org>2020-11-19 08:36:36 +0100
committerDaniel Schürmann <daschuer@mixxx.org>2020-11-19 08:36:36 +0100
commit708fc542a8850c6937fde9b97c7ace6264a3aa34 (patch)
treedcf233b871cff08c22555b3bb569e2c12e85c472 /src/engine
parentde839a0799eba87fd5e8e61c77c014ded16b8dc5 (diff)
use correct boolean interpreatation for CO values
Diffstat (limited to 'src/engine')
-rw-r--r--src/engine/controls/cuecontrol.cpp54
1 files changed, 27 insertions, 27 deletions
diff --git a/src/engine/controls/cuecontrol.cpp b/src/engine/controls/cuecontrol.cpp
index 773a925241..b2d04ca974 100644
--- a/src/engine/controls/cuecontrol.cpp
+++ b/src/engine/controls/cuecontrol.cpp
@@ -697,7 +697,7 @@ void CueControl::hotcueSet(HotcueControl* pControl, double value) {
}
void CueControl::hotcueGoto(HotcueControl* pControl, double value) {
- if (value == 0) {
+ if (value <= 0) {
return;
}
@@ -720,7 +720,7 @@ void CueControl::hotcueGoto(HotcueControl* pControl, double value) {
}
void CueControl::hotcueGotoAndStop(HotcueControl* pControl, double value) {
- if (value == 0) {
+ if (value <= 0) {
return;
}
@@ -743,7 +743,7 @@ void CueControl::hotcueGotoAndStop(HotcueControl* pControl, double value) {
}
void CueControl::hotcueGotoAndPlay(HotcueControl* pControl, double value) {
- if (value == 0) {
+ if (value <= 0) {
return;
}
@@ -788,7 +788,7 @@ void CueControl::hotcueActivate(HotcueControl* pControl, double value) {
lock.unlock();
if (pCue) {
- if (value != 0) {
+ if (value > 0) {
if (pCue->getPosition() == Cue::kNoPosition) {
hotcueSet(pControl, value);
} else {
@@ -805,7 +805,7 @@ void CueControl::hotcueActivate(HotcueControl* pControl, double value) {
}
} else {
// The cue is non-existent ...
- if (value != 0) {
+ if (value > 0) {
// set it to the current position
hotcueSet(pControl, value);
} else if (m_iCurrentlyPreviewingHotcues) {
@@ -827,7 +827,7 @@ void CueControl::hotcueActivatePreview(HotcueControl* pControl, double value) {
}
CuePointer pCue(pControl->getCue());
- if (value != 0) {
+ if (value > 0) {
if (pCue && pCue->getPosition() != Cue::kNoPosition) {
m_iCurrentlyPreviewingHotcues++;
double position = pCue->getPosition();
@@ -923,7 +923,7 @@ void CueControl::hintReader(HintVector* pHintList) {
// Moves the cue point to current position or to closest beat in case
// quantize is enabled
void CueControl::cueSet(double value) {
- if (value == 0) {
+ if (value <= 0) {
return;
}
@@ -941,7 +941,7 @@ void CueControl::cueSet(double value) {
}
void CueControl::cueClear(double value) {
- if (value == 0) {
+ if (value <= 0) {
return;
}
@@ -956,7 +956,7 @@ void CueControl::cueClear(double value) {
}
void CueControl::cueGoto(double value) {
- if (value == 0) {
+ if (value <= 0) {
return;
}
@@ -971,7 +971,7 @@ void CueControl::cueGoto(double value) {
}
void CueControl::cueGotoAndPlay(double value) {
- if (value == 0) {
+ if (value <= 0) {
return;
}
@@ -989,7 +989,7 @@ void CueControl::cueGotoAndPlay(double value) {
}
void CueControl::cueGotoAndStop(double value) {
- if (value == 0) {
+ if (value <= 0) {
return;
}
@@ -1006,7 +1006,7 @@ void CueControl::cueGotoAndStop(double value) {
void CueControl::cuePreview(double value) {
QMutexLocker lock(&m_mutex);
- if (value != 0) {
+ if (value > 0) {
m_bPreviewing = true;
m_bypassCueSetByPlay = true;
m_pPlay->set(1.0);
@@ -1037,7 +1037,7 @@ void CueControl::cueCDJ(double value) {
const auto freely_playing = m_pPlay->toBool() && !getEngineBuffer()->getScratching();
TrackAt trackAt = getTrackAt();
- if (value != 0) {
+ if (value > 0) {
if (m_iCurrentlyPreviewingHotcues) {
// we are already previewing by hotcues
// just jump to cue point and continue previewing
@@ -1104,7 +1104,7 @@ void CueControl::cueDenon(double value) {
bool playing = (m_pPlay->toBool());
TrackAt trackAt = getTrackAt();
- if (value != 0) {
+ if (value > 0) {
if (m_iCurrentlyPreviewingHotcues) {
// we are already previewing by hotcues
// just jump to cue point and continue previewing
@@ -1150,7 +1150,7 @@ void CueControl::cuePlay(double value) {
TrackAt trackAt = getTrackAt();
// pressed
- if (value != 0) {
+ if (value > 0) {
if (freely_playing) {
m_bPreviewing = false;
m_pPlay->set(0.0);
@@ -1216,7 +1216,7 @@ void CueControl::playStutter(double v) {
}
void CueControl::introStartSet(double value) {
- if (value == 0) {
+ if (value <= 0) {
return;
}
@@ -1257,7 +1257,7 @@ void CueControl::introStartSet(double value) {
}
void CueControl::introStartClear(double value) {
- if (value == 0) {
+ if (value <= 0) {
return;
}
@@ -1294,7 +1294,7 @@ void CueControl::introStartActivate(double value) {
}
void CueControl::introEndSet(double value) {
- if (value == 0) {
+ if (value <= 0) {
return;
}
@@ -1335,7 +1335,7 @@ void CueControl::introEndSet(double value) {
}
void CueControl::introEndClear(double value) {
- if (value == 0) {
+ if (value <= 0) {
return;
}
@@ -1372,7 +1372,7 @@ void CueControl::introEndActivate(double value) {
}
void CueControl::outroStartSet(double value) {
- if (value == 0) {
+ if (value <= 0) {
return;
}
@@ -1413,7 +1413,7 @@ void CueControl::outroStartSet(double value) {
}
void CueControl::outroStartClear(double value) {
- if (value == 0) {
+ if (value <= 0) {
return;
}
@@ -1434,7 +1434,7 @@ void CueControl::outroStartClear(double value) {
}
void CueControl::outroStartActivate(double value) {
- if (value == 0) {
+ if (value <= 0) {
return;
}
@@ -1450,7 +1450,7 @@ void CueControl::outroStartActivate(double value) {
}
void CueControl::outroEndSet(double value) {
- if (value == 0) {
+ if (value <= 0) {
return;
}
@@ -1491,7 +1491,7 @@ void CueControl::outroEndSet(double value) {
}
void CueControl::outroEndClear(double value) {
- if (value == 0) {
+ if (value <= 0) {
return;
}
@@ -1512,7 +1512,7 @@ void CueControl::outroEndClear(double value) {
}
void CueControl::outroEndActivate(double value) {
- if (value == 0) {
+ if (value <= 0) {
return;
}
@@ -1761,7 +1761,7 @@ SeekOnLoadMode CueControl::getSeekOnLoadPreference() {
}
void CueControl::hotcueFocusColorPrev(double value) {
- if (value == 0) {
+ if (value <= 0) {
return;
}
@@ -1790,7 +1790,7 @@ void CueControl::hotcueFocusColorPrev(double value) {
}
void CueControl::hotcueFocusColorNext(double value) {
- if (value == 0) {
+ if (value <= 0) {
return;
}