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/*
* net/sched/sch_netem.c Network emulator
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version
* 2 of the License.
*
* Many of the algorithms and ideas for this came from
* NIST Net which is not copyrighted.
*
* Authors: Stephen Hemminger <shemminger@osdl.org>
* Catalin(ux aka Dino) BOIE <catab at umbrella dot ro>
*/
#include <linux/module.h>
#include <linux/slab.h>
#include <linux/types.h>
#include <linux/kernel.h>
#include <linux/errno.h>
#include <linux/skbuff.h>
#include <linux/rtnetlink.h>
#include <net/netlink.h>
#include <net/pkt_sched.h>
#define VERSION "1.2"
/* Network Emulation Queuing algorithm.
====================================
Sources: [1] Mark Carson, Darrin Santay, "NIST Net - A Linux-based
Network Emulation Tool
[2] Luigi Rizzo, DummyNet for FreeBSD
----------------------------------------------------------------
This started out as a simple way to delay outgoing packets to
test TCP but has grown to include most of the functionality
of a full blown network emulator like NISTnet. It can delay
packets and add random jitter (and correlation). The random
distribution can be loaded from a table as well to provide
normal, Pareto, or experimental curves. Packet loss,
duplication, and reordering can also be emulated.
This qdisc does not do classification that can be handled in
layering other disciplines. It does not need to do bandwidth
control either since that can be handled by using token
bucket or other rate control.
*/
struct netem_sched_data {
struct Qdisc *qdisc;
struct qdisc_watchdog watchdog;
psched_tdiff_t latency;
psched_tdiff_t jitter;
u32 loss;
u32 limit;
u32 counter;
u32 gap;
u32 duplicate;
u32 reorder;
u32 corrupt;
struct crndstate {
u32 last;
u32 rho;
} delay_cor, loss_cor, dup_cor, reorder_cor, corrupt_cor;
struct disttable {
u32 size;
s16 table[0];
} *delay_dist;
};
/* Time stamp put into socket buffer control block */
struct netem_skb_cb {
psched_time_t time_to_send;
};
static inline struct netem_skb_cb *netem_skb_cb(struct sk_buff *skb)
{
BUILD_BUG_ON(sizeof(skb->cb) <
sizeof(struct qdisc_skb_cb) + sizeof(struct netem_skb_cb));
return (struct netem_skb_cb *)qdisc_skb_cb(skb)->data;
}
/* init_crandom - initialize correlated random number generator
* Use entropy source for initial seed.
*/
static void init_crandom(struct crndstate *state, unsigned long rho)
{
state->rho = rho;
state->last = net_random();
}
/* get_crandom - correlated random number generator
* Next number depends on last value.
* rho is scaled to avoid floating point.
*/
static u32 get_crandom(struct crndstate *state)
{
u64 value, rho;
unsigned long answer;
if (state->rho == 0) /* no correlation */
return net_random();
value = net_random();
rho = (u64)state->rho + 1;
answer = (value * ((1ull<<32) - rho) + state->last * rho) >> 32;
state->last = answer;
return answer;
}
/* tabledist - return a pseudo-randomly distributed value with mean mu and
* std deviation sigma. Uses table lookup to approximate the desired
* distribution, and a uniformly-distributed pseudo-random source.
*/
static psched_tdiff_t tabledist(psched_tdiff_t mu, psched_tdiff_t sigma,
struct crndstate *state,
const struct disttable *dist)
{
psched_tdiff_t x;
long t;
u32 rnd;
if (sigma == 0)
return mu;
rnd = get_crandom(state);
/* default uniform distribution */
if (dist == NULL)
return (rnd % (2*sigma)) - sigma + mu;
t = dist->table[rnd % dist->size];
x = (sigma % NETEM_DIST_SCALE) * t;
if (x >= 0)
x += NETEM_DIST_SCALE/2;
else
x -= NETEM_DIST_SCALE/2;
return x / NETEM_DIST_SCALE + (sigma / NETEM_DIST_SCALE) * t + mu;
}
/*
* Insert one skb into qdisc.
* Note: parent depends on return value to account for queue length.
* NET_XMIT_DROP: queue length didn't change.
* NET_XMIT_SUCCESS: one skb was queued.
*/
static int netem_enqueue(struct sk_buff *skb, struct Qdisc *sch)
{
struct netem_sched_data *q = qdisc_priv(sch);
/* We don't fill cb now as skb_unshare() may invalidate it */
struct netem_skb_cb *cb;
struct sk_buff *skb2;
int ret;
int count = 1;
pr_debug("netem_enqueue skb=%p\n", skb);
/* Random duplication */
if (q->duplicate && q->duplicate >= get_crandom(&q->dup_cor))
++count;
/* Random packet drop 0 => none, ~0 => all */
if (q->loss && q->loss >= get_crandom(&q->loss_cor))
--count;
if (count == 0) {
sch->qstats.drops++;
kfree_skb(skb);
return NET_XMIT_SUCCESS | __NET_XMIT_BYPASS;
}
skb_orphan(skb);
/*
* If we need to duplicate packet, then re-insert at top of the
* qdisc tree, since parent queuer expects that only one
* skb will be queued.
*/
if (count > 1 && (skb2 = skb_clone(skb, GFP_ATOMIC)) != NULL) {
struct Qdisc *rootq = qdisc_root(sch);
u32 dupsave = q->duplicate; /* prevent duplicating a dup... */
q->duplicate = 0;
qdisc_enqueue_root(skb2, rootq);
q->duplicate = dupsave;
}
/*
* Randomized packet corruption.
* Make copy if needed since we are modifying
* If packet is going to be hardware checksummed, then
* do it now in software before we mangle it.
*/
if (q->corrupt && q->corrupt >= get_crandom(&q->corrupt_cor)) {
if (!(skb = skb_unshare(skb, GFP_ATOMIC)) ||
(skb->ip_summed == CHECKSUM_PARTIAL &&
skb_checksum_help(skb))) {
sch->qstats.drops++;
return NET_XMIT_DROP;
}
skb->data[net_random() % skb_headlen(skb)] ^= 1<<(net_random() % 8);
}
cb = netem_skb_cb(skb);
if (q->gap == 0 || /* not doing reordering */
q->counter < q->gap || /* inside last reordering gap */
q->reorder < get_crandom(&q->reorder_cor)) {
psched_time_t now;
psched_tdiff_t delay;
delay = tabledist(q->latency, q->jitter,
&q->delay_cor, q->delay_dist);
now = psched_get_time();
cb->time_to_send = now + delay;
++q->counter;
ret = qdisc_enqueue(skb, q->qdisc);
} else {
/*
* Do re-ordering by putting one out of N packets at the front
* of the queue.
*/
cb->time_to_send = psched_get_time();
q->counter = 0;
__skb_queue_head(&q->qdisc->q, skb);
q->qdisc->qstats.backlog += qdisc_pkt_len(skb);
q->qdisc->qstats.requeues++;
ret = NET_XMIT_SUCCESS;
}
if (likely(ret == NET_XMIT_SUCCESS)) {
sch->q.qlen++;
qdisc_bstats_update
|