/* AF_RXRPC internal definitions
*
* Copyright (C) 2007 Red Hat, Inc. All Rights Reserved.
* Written by David Howells (dhowells@redhat.com)
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version
* 2 of the License, or (at your option) any later version.
*/
#include <linux/atomic.h>
#include <linux/seqlock.h>
#include <net/sock.h>
#include <net/af_rxrpc.h>
#include <rxrpc/packet.h>
#if 0
#define CHECK_SLAB_OKAY(X) \
BUG_ON(atomic_read((X)) >> (sizeof(atomic_t) - 2) == \
(POISON_FREE << 8 | POISON_FREE))
#else
#define CHECK_SLAB_OKAY(X) do {} while (0)
#endif
#define FCRYPT_BSIZE 8
struct rxrpc_crypt {
union {
u8 x[FCRYPT_BSIZE];
__be32 n[2];
};
} __attribute__((aligned(8)));
#define rxrpc_queue_work(WS) queue_work(rxrpc_workqueue, (WS))
#define rxrpc_queue_delayed_work(WS,D) \
queue_delayed_work(rxrpc_workqueue, (WS), (D))
struct rxrpc_connection;
/*
* Mark applied to socket buffers.
*/
enum rxrpc_skb_mark {
RXRPC_SKB_MARK_DATA, /* data message */
RXRPC_SKB_MARK_FINAL_ACK, /* final ACK received message */
RXRPC_SKB_MARK_BUSY, /* server busy message */
RXRPC_SKB_MARK_REMOTE_ABORT, /* remote abort message */
RXRPC_SKB_MARK_LOCAL_ABORT, /* local abort message */
RXRPC_SKB_MARK_NET_ERROR, /* network error message */
RXRPC_SKB_MARK_LOCAL_ERROR, /* local error message */
RXRPC_SKB_MARK_NEW_CALL, /* local error message */
};
/*
* sk_state for RxRPC sockets
*/
enum {
RXRPC_UNBOUND = 0,
RXRPC_CLIENT_UNBOUND, /* Unbound socket used as client */
RXRPC_CLIENT_BOUND, /* client local address bound */
RXRPC_SERVER_BOUND, /* server local address bound */
RXRPC_SERVER_LISTENING, /* server listening for connections */
RXRPC_CLOSE, /* socket is being closed */
};
/*
* Service backlog preallocation.
*
* This contains circular buffers of preallocated peers, connections and calls
* for incoming service calls and their head and tail pointers. This allows
* calls to be set up in the data_ready handler, thereby avoiding the need to
* shuffle packets around so much.
*/
struct rxrpc_backlog {
unsigned short peer_backlog_head;
unsigned short peer_backlog_tail;
unsigned short conn_backlog_head;
unsigned short conn_backlog_tail;
unsigned short call_backlog_head;
unsigned short call_backlog_tail;
#define RXRPC_BACKLOG_MAX 32
struct rxrpc_peer *peer_backlog[RXRPC_BACKLOG_MAX];
struct rxrpc_connection *conn_backlog[RXRPC_BACKLOG_MAX];
struct rxrpc_call *call_backlog[RXRPC_BACKLOG_MAX];
};
/*
* RxRPC socket definition
*/
struct rxrpc_sock {
/* WARNING: sk has to be the first member */
struct sock sk;
rxrpc_notify_new_call_t notify_new_call; /* Func to notify of new call */
rxrpc_discard_new_call_t discard_new_call; /* Func to discard a new call */
struct rxrpc_local *local; /* local endpoint */
struct rxrpc_backlog *backlog; /* Preallocation for services */
spinlock_t incoming_lock; /* Incoming call vs service shutdown lock */
struct list_head sock_calls; /* List of calls owned by this socket */
struct list_head to_be_accepted; /* calls awaiting acceptance */
struct<