/*
* DECnet An implementation of the DECnet protocol suite for the LINUX
* operating system. DECnet is implemented using the BSD Socket
* interface as the means of communication with the user level.
*
* DECnet Device Layer
*
* Authors: Steve Whitehouse <SteveW@ACM.org>
* Eduardo Marcelo Serrat <emserrat@geocities.com>
*
* Changes:
* Steve Whitehouse : Devices now see incoming frames so they
* can mark on who it came from.
* Steve Whitehouse : Fixed bug in creating neighbours. Each neighbour
* can now have a device specific setup func.
* Steve Whitehouse : Added /proc/sys/net/decnet/conf/<dev>/
* Steve Whitehouse : Fixed bug which sometimes killed timer
* Steve Whitehouse : Multiple ifaddr support
* Steve Whitehouse : SIOCGIFCONF is now a compile time option
* Steve Whitehouse : /proc/sys/net/decnet/conf/<sys>/forwarding
* Steve Whitehouse : Removed timer1 - it's a user space issue now
* Patrick Caulfield : Fixed router hello message format
* Steve Whitehouse : Got rid of constant sizes for blksize for
* devices. All mtu based now.
*/
#include <linux/capability.h>
#include <linux/module.h>
#include <linux/moduleparam.h>
#include <linux/init.h>
#include <linux/net.h>
#include <linux/netdevice.h>
#include <linux/proc_fs.h>
#include <linux/seq_file.h>
#include <linux/timer.h>
#include <linux/string.h>
#include <linux/if_addr.h>
#include <linux/if_arp.h>
#include <linux/if_ether.h>
#include <linux/skbuff.h>
#include <linux/sysctl.h>
#include <linux/notifier.h>
#include <linux/slab.h>
#include <asm/uaccess.h>
#include <asm/system.h>
#include <net/net_namespace.h>
#include <net/neighbour.h>
#include <net/dst.h>
#include <net/flow.h>
#include <net/fib_rules.h>
#include <net/netlink.h>
#include <net/dn.h>
#include <net/dn_dev.h>
#include <net/dn_route.h>
#include <net/dn_neigh.h>
#include <net/dn_fib.h>
#define DN_IFREQ_SIZE (sizeof(struct ifreq) - sizeof(struct sockaddr) + sizeof(struct sockaddr_dn))
static char dn_rt_all_end_mcast[ETH_ALEN] = {0xAB,0x00,0x00,0x04,0x00,0x00};
static char dn_rt_all_rt_mcast[ETH_ALEN] = {0xAB,0x00,0x00,0x03,0x00,0x00};
static char